Dottler • Generation VIII Pokédex
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Dottler
Dottler's Type
Dottler's Pokédex #s
- National #
- 825
- Galar #
- 11
- Armor #
- 15
- Crown #
- --
Dottler's Base Stats
- HP:
- 50
- Attack:
- 35
- Defense:
- 80
- Sp. Atk:
- 50
- Sp. Def:
- 90
- Speed:
- 30
- Total:
- 335
Misc. Info
- Height:
- 1'4" (0.4m)
- Weight:
- 43 lbs. (19.5 kg)
- Gender Ratio:
- Egg Groups:
- Bug
- EXP At Lv. 100:
- 1,000,000
- EV Yield:
- 2 Sp. Def
- Base EXP:
- 117
- Catch Rate:
- 120
Dottler's Abilities
Here are what abilities Dottler can possibly have, along with their effects.
- Swarm
- Increases the damage of Dottler's Bug-type moves by 50% when it is at 1/3 or less HP.
- Compound Eyes
- Increases the accuracy of Dottler's moves by 30% of their original accuracy.
- Telepathy
- Dottler does not take damage from any of its allies moves.
Weaknesses & Resistances
Below is a list of what Dottler's weakness and resistance is to various types.
- 2×
- ½
- ¼
Dottler's Moves in Sword & Shield
Below is a list of all of the moves that Dottler can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Dottler learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
Evo. | Reflect |
-- | -- | 20 | User's Field | |||
Evo. | Light Screen |
-- | -- | 30 | User's Field | |||
Evo. | Confusion |
50 | 100% | 25 | One Target | |||
1 | Reflect |
-- | -- | 20 | User's Field | |||
1 | Light Screen |
-- | -- | 30 | User's Field | |||
1 | Confusion |
50 | 100% | 25 | One Target | |||
1 | Struggle Bug |
50 | 100% | 20 | Nearby Enemies |
TM Moves
Here are all of the moves that Dottler can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM11 | Solar Beam |
120 | 100% | 10 | One Target | |||
TM17 | Light Screen |
-- | -- | 30 | User's Field | |||
TM18 | Reflect |
-- | -- | 20 | User's Field | |||
TM19 | Safeguard |
-- | -- | 25 | User's Field | |||
TM21 | Rest |
-- | -- | 10 | User | |||
TM24 | Snore |
50 | 100% | 15 | One Target | |||
TM25 | Protect |
-- | -- | 10 | User | |||
TM31 | Attract |
-- | 100% | 15 | One Target | |||
TM39 | Facade |
70 | 100% | 20 | One Target | |||
TM41 | Helping Hand |
-- | -- | 20 | Ally | |||
TM44 | Imprison |
-- | -- | 10 | User | |||
TM57 | Payback |
50 | 100% | 10 | One Target | |||
TM60 | Power Swap |
-- | -- | 10 | One Target | |||
TM61 | Guard Swap |
-- | -- | 10 | One Target | |||
TM70 | Trick Room |
-- | -- | 5 | Entire Field | |||
TM71 | Wonder Room |
-- | -- | 10 | Entire Field | |||
TM72 | Magic Room |
-- | -- | 10 | Entire Field | |||
TM76 | Round |
60 | 100% | 15 | One Target | |||
TM91 | Psychic Terrain |
-- | -- | 10 | Entire Field |
TR Moves
Here are all of the moves that Dottler can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TR11 | Psychic |
90 | 100% | 10 | One Target | |||
TR18 | Leech Life |
80 | 100% | 10 | One Target | |||
TR20 | Substitute |
-- | -- | 10 | User | |||
TR25 | Psyshock |
80 | 100% | 10 | One Target | |||
TR26 | Endure |
-- | -- | 10 | User | |||
TR27 | Sleep Talk |
-- | -- | 10 | User | |||
TR33 | Shadow Ball |
80 | 100% | 15 | One Target | |||
TR34 | Future Sight |
120 | 100% | 10 | One Target | |||
TR38 | Trick |
-- | 100% | 10 | One Target | |||
TR40 | Skill Swap |
-- | -- | 10 | One Target | |||
TR46 | Iron Defense |
-- | -- | 15 | User | |||
TR49 | Calm Mind |
-- | -- | 20 | User | |||
TR61 | Bug Buzz |
90 | 100% | 10 | One Target | |||
TR65 | Energy Ball |
90 | 100% | 10 | One Target | |||
TR69 | Zen Headbutt |
80 | 90% | 15 | One Target | |||
TR82 | Stored Power |
20 | 100% | 10 | One Target | |||
TR83 | Ally Switch |
-- | -- | 15 | User | |||
TR99 | Body Press |
80 | 100% | 10 | One Target |
Egg Moves
Here are all of the moves that Dottler can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Dottler.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Infestation |
20 | 100% | 20 | One Target | |||
EGG | Supersonic |
-- | 55% | 20 | One Target | |||
EGG | Sticky Web |
-- | -- | 20 | Enemy Field | |||
EGG | Recover |
-- | -- | 10 | User |
Move Tutor Moves
Here are all of the moves that Dottler can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
TUTOR | Expanding Force |
80 | 100% | 10 | One Target |
Dottler's Detailed Stats
Below you'll find a more detailed table containing Dottler's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Dottler's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Dottler is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Dottler is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 210 | 241 | 273 | 304 | 50 |
Attack | 75 | 106 | 138 | 169 | 35 |
Defense | 165 | 196 | 228 | 259 | 80 |
Sp. Atk | 105 | 136 | 168 | 199 | 50 |
Sp. Def | 185 | 216 | 248 | 279 | 90 |
Speed | 65 | 96 | 128 | 159 | 30 |
Total | 335 |
Where to Find Dottler in Sword & Shield
If you're looking for where to find Dottler, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Dottler in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Dottler in the Wild
Galar Route 5
Random Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Any Weather | ||||||||
26% |
Lv. |
Stony Wilderness
Random Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Norm. |
Over. |
Rain |
Strm. |
Sun |
Snow |
Bliz. |
Sand. |
Fog |
-- | -- | -- | -- | -- | -- | -- | -- | 30% |
Lv. |
Giant's Mirror
Random Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Norm. |
Over. |
Rain |
Strm. |
Sun |
Snow |
Bliz. |
Sand. |
Fog |
20% | 10% | 10% | -- | -- | -- | -- | 20% | -- |
Lv. |
Lv. |
Lv. |
Lv. |
Giant's Cap
Random Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Norm. |
Over. |
Rain |
Strm. |
Sun |
Snow |
Bliz. |
Sand. |
Fog |
30% | 30% | 20% | 10% | -- | 10% | 10% | 10% | 30% |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Giant's Cap (Northwest Grass)
Overworld Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Norm. |
Over. |
Rain |
Strm. |
Sun |
Snow |
Bliz. |
Sand. |
Fog |
50% | 50% | 50% | 50% | 35% | 35% | 35% | 35% | 35% |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Getting Dottler By Evolution
Evolves from Blipbug at level 10.
Pokédex Entries for Dottler
Generation 8 Pokédex Entries
Sword
It barely moves, but it's still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.
Shield
As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.