Xatu • Sword & Shield Pokédex

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Xatu

Xatu

Xatu's Type

PSYCHIC
FLYING

Xatu's Pokédex #s

Galar #
93
National #
178

Xatu's Base Stats

HP:
65
Attack:
75
Defense:
70
Sp. Atk:
95
Sp. Def:
70
Speed:
95
Total:
470

Misc. Info

Egg Groups:
Flying
EXP At Lv. 100:
1,000,000
EV Yield:
1 Sp. Atk, 1 Speed

Xatu's Abilities

Here are what abilities Xatu can possibly have, along with their effects.
Synchronize
Whenever another Pokémon inflicts a major status condition on Xatu, that Pokémon also receives the status condition.
Early Bird
Xatu wakes up from being asleep twice as quickly.
Magic Bounce
Bounces back the effects of most status moves to the foe.

Weaknesses & Resistances

Below is a list of what Xatu's weakness and resistance is to various types.
ELECTRIC
ICE
ROCK
GHOST
DARK
½
GRASS
PSYCHIC
¼
FIGHTING
immune
GROUND

Xatu's Evolution Line

Below you'll find a list of all Pokémon Xatu evolves from or into, along with its evolution method.
Natu
Natu
starting form
Xatu
Xatu
at level 25

Xatu's Moves

Below is a list of all of the moves that Xatu can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Xatu learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
1
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
1
Tailwind
Doubles your whole team's Speed for the next 3 turns.
FLYING
STATUS
-- -- 15 User's Field
1
Peck
Damages the target.
FLYING
PHYSICAL
35 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Stored Power
Increases power by 20 for each positive stat modifier Xatu has, excluding accuracy or evasion.
PSYCHIC
SPECIAL
20 100% 10 One Target
1
Teleport
Teleports Xatu away from a battle.
PSYCHIC
STATUS
-- -- 20 User
15
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
20
Night Shade
Does exact damage equal to Xatu's level.
GHOST
SPECIAL
varies 100% 15 One Target
28
Psycho Shift
Transfers any major status conditions affecting Xatu to the target.
PSYCHIC
STATUS
-- 100% 10 One Target
34
Power Swap
Xatu swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
34
Guard Swap
Xatu swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
41
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
48
Wish
Heals whichever Pokémon is out by 50% of Xatu's max HP at the end of the next turn.
NORMAL
STATUS
-- -- 10 User
55
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target

TM Moves

Here are all of the moves that Xatu can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Xatu restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Xatu from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Xatu by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM30
Steel Wing
Has a 10% chance of raising Xatu's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Xatu is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM44
Imprison
Xatu can't use any moves Xatu knows.
PSYCHIC
STATUS
-- -- 10 User
TM56
U-turn
Forces Xatu to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM60
Power Swap
Xatu swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM61
Guard Swap
Xatu swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM70
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field
TM72
Magic Room
For the next 5 turns, all Pokémon's held items have no effect and can't be used.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target

TR Moves

Here are all of the moves that Xatu can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR20
Substitute
Costs 25% of Xatu's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR25
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Xatu's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR34
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR38
Trick
Switches Xatu's held item with the target's.
PSYCHIC
STATUS
-- 100% 10 One Target
TR40
Skill Swap
Swaps Xatu's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TR44
Cosmic Power
Raises Xatu's Defense and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR49
Calm Mind
Raises Xatu's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Xatu's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR82
Stored Power
Increases power by 20 for each positive stat modifier Xatu has, excluding accuracy or evasion.
PSYCHIC
SPECIAL
20 100% 10 One Target
TR83
Ally Switch
Switches places with Xatu for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies

Egg Moves

Here are all of the moves that Xatu can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Drill Peck
Damages the target.
FLYING
PHYSICAL
80 100% 20 One Target
EGG
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
EGG
Feather Dance
Lowers the target's Attack by two stages.
FLYING
STATUS
-- 100% 15 One Target
EGG
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
EGG
Roost
Heals Xatu's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
EGG
Simple Beam
Changes the target's ability to Simple until the target switches out.
NORMAL
STATUS
-- 100% 15 One Target

Where to Find Xatu

If you're looking for where to find Xatu, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Xatu in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Xatu in the Wild

Wild Area: Giant's Seat

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- -- -- 50%
Lv. 30-35
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