Vibrava • Sword & Shield Pokédex

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Vibrava

Vibrava

Vibrava's Type

GROUND
DRAGON

Vibrava's Pokédex #s

Galar #
322
National #
329

Vibrava's Base Stats

HP:
50
Attack:
70
Defense:
50
Sp. Atk:
50
Sp. Def:
50
Speed:
70
Total:
340

Misc. Info

Egg Groups:
Bug / Dragon
EXP At Lv. 100:
1,059,860
EV Yield:
1 Attack, 1 Speed

Vibrava's Abilities

Here are what abilities Vibrava can possibly have, along with their effects.
Levitate
Vibrava is unaffected by Ground-type moves, as well as Spikes, Toxic Spikes, Arena Trap, etc.

Weaknesses & Resistances

Below is a list of what Vibrava's weakness and resistance is to various types.
ICE
DRAGON
FAIRY
½
FIRE
POISON
ROCK
immune
ELECTRIC

Vibrava's Evolution Line

Below you'll find a list of all Pokémon Vibrava evolves from or into, along with its evolution method.
Trapinch
Trapinch
starting form
Vibrava
Vibrava
at level 35
Flygon
Flygon
at level 45

Vibrava's Moves

Below is a list of all of the moves that Vibrava can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Vibrava learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
1
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
1
Laser Focus
Vibrava's next move will be a critical hit.
NORMAL
STATUS
-- -- 30 User
1
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
1
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
1
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
1
Superpower
Lowers Vibrava's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
1
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
1
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
1
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
1
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
12
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
16
Sand Tomb
Traps the target for 2–5 turns; does 1/16 max HP per turn.
GROUND
PHYSICAL
35 85% 15 One Target
20
Dragon Tail
-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
PHYSICAL
60 90% 10 One Target
24
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
28
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target
32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
38
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
44
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
50
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
56
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
62
Boomburst
Damages all nearby Pokémon.
NORMAL
SPECIAL
140 100% 10 All But Self

TM Moves

Here are all of the moves that Vibrava can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Vibrava restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Vibrava from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Vibrava by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM30
Steel Wing
Has a 10% chance of raising Vibrava's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Vibrava is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 2–5 turns; does 1/16 max HP per turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM56
U-turn
Forces Vibrava to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target

TR Moves

Here are all of the moves that Vibrava can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Vibrava's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Vibrava after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Vibrava's moves at random.
NORMAL
STATUS
-- -- 10 User
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR39
Superpower
Lowers Vibrava's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR61
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Vibrava can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Vibrava.
Move Type Category Power Acc.% PP Target Info
EGG
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
EGG
Gust
Does double damage against targets using Bounce, Fly, or Sky Drop.
FLYING
SPECIAL
40 100% 35 One Target
EGG
Flail
Does more damage when Vibrava's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
EGG
Bug Bite
Does double damage if the target has a Berry and then Vibrava consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
EGG
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
EGG
First Impression
+2 priority. Fails unless used on the first turn Vibrava is sent out.
BUG
PHYSICAL
90 100% 10 One Target

Where to Find Vibrava

If you're looking for where to find Vibrava, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Vibrava in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Getting Vibrava By Evolution

Evolves from Trapinch at level 35.
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