Stunky • Sword & Shield Pokédex

Quick Navigation

You're currently viewing Stunky's Pokédex page for Pokémon Sword & Shield. If you'd like to quickly jump to a section to find out more information about Stunky, you can use the buttons below, or you can return to the main Pokédex list.

Stunky

Stunky

Stunky's Type

POISON
DARK

Stunky's Pokédex #s

Galar #
130
National #
434

Stunky's Base Stats

HP:
63
Attack:
63
Defense:
47
Sp. Atk:
41
Sp. Def:
41
Speed:
74
Total:
329

Misc. Info

Egg Groups:
Field
EXP At Lv. 100:
1,000,000
EV Yield:
1 Speed

Stunky's Abilities

Here are what abilities Stunky can possibly have, along with their effects.
Stench
Stunky has a 10% chance of making the target flinch with it hit. This does not affect moves that already cause flinching.
Aftermath
When Stunky is knocked out by a contact move, the attacker takes 1/4 its max HP in damage.
Keen Eye
Protects Stunky from having its accuracy lowered and ignores evasion on any Pokémon Stunky targets.

Weaknesses & Resistances

Below is a list of what Stunky's weakness and resistance is to various types.
GROUND
½
GRASS
POISON
GHOST
DARK
immune
PSYCHIC

Stunky's Evolution Line

Below you'll find a list of all Pokémon Stunky evolves from or into, along with its evolution method.
Stunky
Stunky
starting form
Skuntank
Skuntank
at level 34

Stunky's Moves

Below is a list of all of the moves that Stunky can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Stunky learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Poison Gas
Poisons all nearby enemies.
POISON
STATUS
-- 90% 40 Nearby Enemies
1
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
3
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
6
Smokescreen
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
9
Acid Spray
Lowers the target's Special Defense by two stages.
POISON
SPECIAL
40 100% 20 One Target
12
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
15
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
18
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
21
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
24
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
27
Toxic
Badly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
STATUS
-- 90% 10 One Target
30
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
33
Memento
Lowers the target's Attack and Special Attack by two stages, then Stunky faints.
DARK
STATUS
-- 100% 10 One Target
36
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
39
Belch
Can only be used if Stunky has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
42
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies
45
Explosion
Stunky is knocked out after using Explosion.
NORMAL
PHYSICAL
250 100% 5 All But Self

TM Moves

Here are all of the moves that Stunky can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Stunky restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Stunky from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Stunky is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM57
Payback
Does double damage if Stunky attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM77
Hex
Deals double damage if the target is affected by a major status condition.
GHOST
SPECIAL
65 100% 10 One Target
TM84
Tail Slap
Hits the target two to five times in a row.
NORMAL
PHYSICAL
25 85% 10 One Target
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies

TR Moves

Here are all of the moves that Stunky can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR20
Substitute
Costs 25% of Stunky's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Stunky's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR68
Nasty Plot
Raises Stunky's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Stunky's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR91
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Stunky can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
EGG
Smog
Has a 40% chance to poison the target.
POISON
SPECIAL
30 70% 20 One Target
EGG
Double-Edge
Stunky takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target

Where to Find Stunky

If you're looking for where to find Stunky, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Stunky in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Stunky in the Wild

Galar Route 3

Overworld Encounters
Any Weather
10% Lv. 10-14

Wild Area: Dappled Grove

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 35% -- -- -- -- -- -- --
Lv. 11-15

Wild Area: North Lake Miloch

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
50% 55% -- -- 60% -- -- 25% 28%
Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
40% 40% 20% 20% 30% 20% 20% 20% 20%
Lv. 14-16 Lv. 14-16 Lv. 14-16 Lv. 14-16 Lv. 14-16 Lv. 14-16 Lv. 14-15 Lv. 14-16 Lv. 14-16

Wild Area: South Lake Miloch

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
25% 25% -- -- 5% -- -- 5% --
Lv. 14-16 Lv. 14-16 Lv. 14-16 Lv. 14-16

Wild Area: South Lake Miloch (2)

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
15% 35% 25% 35% -- -- -- -- --
Lv. 14-16 Lv. 14-16 Lv. 14-16 Lv. 14-16

Wild Area: Giant's Cap

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% -- -- -- -- -- -- -- --
Lv. 27-29
©2000–2012, 2019 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.