Scizor • Generation VIII Pokédex

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Scizor
Pokédex Page for Scizor

This is the Marriland Pokédex page for Scizor, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Scizor's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Scizor

Scizor
Sprite of Scizor in Pokémon HOME

Scizor's Type

BUG
STEEL

Scizor's Pokédex #s

National #
212
Galar #
--
Armor #
119
Crown #
--

Scizor's Base Stats

HP:
70
Attack:
130
Defense:
100
Sp. Atk:
55
Sp. Def:
80
Speed:
65
Total:
500

Misc. Info

Height:
5'11" (1.8m)
Weight:
260.1 lbs. (118 kg)
Gender Ratio:
Egg Groups:
Bug
EXP At Lv. 100:
1,000,000
EV Yield:
2 Attack
Base EXP:
175
Catch Rate:
25
Base Happiness:
70

Scizor's Abilities

Here are what abilities Scizor can possibly have, along with their effects.
Swarm
Increases the damage of Scizor's Bug-type moves by 50% when it is at 1/3 or less HP.
Technician
All of Scizor's moves with a base power of 60 or less have their power increased by 50%.
Light Metal
Scizor's weight is considered to be half what it usually is.

Weaknesses & Resistances

Below is a list of what Scizor's weakness and resistance is to various types.
FIRE
½
NORMAL
ICE
PSYCHIC
BUG
DRAGON
STEEL
FAIRY
¼
GRASS
immune
POISON

Scizor's Evolution Line

Below you'll find a list of all Pokémon Scizor evolves from or into, along with its evolution method.
Scyther
Scyther
starting form
Scizor
Scizor
trade while holding Metal Coat

Scizor's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Scizor can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Scizor learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Bullet Punch
Has higher priority.
STEEL
PHYSICAL
40 100% 30 One Target
1
Bullet Punch
Has higher priority.
STEEL
PHYSICAL
40 100% 30 One Target
1
Wing Attack
Damages the target.
FLYING
PHYSICAL
60 100% 35 One Target
1
Agility
Raises Scizor's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
1
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
12
Metal Claw
Has a 10% chance of raising Scizor's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
16
Double Team
Raises Scizor's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
20
Double Hit
Hits the target two times in a row.
NORMAL
PHYSICAL
35 90% 10 One Target
24
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
28
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
32
Iron Defense
Raises Scizor's Defense by two stages.
STEEL
STATUS
-- -- 15 User
36
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
40
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
44
Laser Focus
Scizor's next move will be a critical hit.
NORMAL
STATUS
-- -- 30 User
48
Swords Dance
Raises Scizor's Attack by two stages.
NORMAL
STATUS
-- -- 20 User

TM Moves

Here are all of the moves that Scizor can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Scizor restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Scizor from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM30
Steel Wing
Has a 10% chance of raising Scizor's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Scizor is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM49
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM56
U-turn
Forces Scizor to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM59
Fling
Throws Scizor's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM69
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
TM73
Cross Poison
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
70 100% 20 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Scizor has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM94
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Scizor can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Scizor's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR12
Agility
Raises Scizor's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Scizor's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Scizor's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Scizor's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR39
Superpower
Lowers Scizor's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR46
Iron Defense
Raises Scizor's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR60
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TR61
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Scizor can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Scizor.
Move Type Category Power Acc.% PP Target Info
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
EGG
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field

Move Tutor Moves

Here are all of the moves that Scizor can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Dual Wingbeat
Hits the target two times in a row.
FLYING
PHYSICAL
40 90% 10 One Target

Level Up Moves

Here are all of the moves Scizor learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Bullet Punch
Has higher priority.
STEEL
PHYSICAL
40 100% 30 One Target
1
Bullet Punch
Has higher priority.
STEEL
PHYSICAL
40 100% 30 One Target
1
Wing Attack
Damages the target.
FLYING
PHYSICAL
60 100% 35 One Target
1
Agility
Raises Scizor's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
1
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
12
Metal Claw
Has a 10% chance of raising Scizor's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
16
Double Team
Raises Scizor's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
20
Double Hit
Hits the target two times in a row.
NORMAL
PHYSICAL
35 90% 10 One Target
24
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
28
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
32
Iron Defense
Raises Scizor's Defense by two stages.
STEEL
STATUS
-- -- 15 User
36
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
40
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
44
Laser Focus
Scizor's next move will be a critical hit.
NORMAL
STATUS
-- -- 30 User
48
Swords Dance
Raises Scizor's Attack by two stages.
NORMAL
STATUS
-- -- 20 User

TM Moves

Here are all of the moves that Scizor can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Scizor from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Scizor's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Scizor is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Scizor restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM47
Steel Wing
Has a 10% chance of raising Scizor's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM51
Roost
Heals Scizor's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
TM54
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM56
Fling
Throws Scizor's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM62
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM75
Swords Dance
Raises Scizor's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM81
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Scizor's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM89
U-turn
Forces Scizor to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM90
Substitute
Costs 25% of Scizor's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM91
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM97
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Scizor can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Scizor.
Move Type Category Power Acc.% PP Target Info
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
EGG
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field
EGG
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
EGG
Reversal
Does more damage when Scizor's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target

Scizor's Detailed Stats

Below you'll find a more detailed table containing Scizor's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Scizor's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Scizor is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
265 296 328 359 130
Defense
205 236 268 299 100
Sp. Atk
115 146 178 209 55
Sp. Def
165 196 228 259 80
Speed
135 166 198 229 65
Total
500

Where to Find Scizor in Brilliant Diamond & Shining Pearl

If you're looking for where to find Scizor, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Scizor in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Scizor

Available in some Max Raid Dens on Isle of Armor (DLC).

Getting Scizor By Evolution

Evolves from Scyther when traded while holding a Metal Coat Metal Coat.
Location information on where to find Scizor in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Scizor

Generation 8 Pokédex Entries

Sword
Bulky pincers account for one third of Scizor's body weight. A single swing of one of these pincers will crush a boulder completely.
Shield
Though its body is slim, Scizor has tremendous attacking power. Even Scizor's muscles are made of metal.

Generation 7 Pokédex Entries

Sun
It uses its wings to adjust its body temperature. Otherwise, its metal body would become too hot and melt in the heat of battle.
Moon
Once it has identified an enemy, this Pokémon smashes it mercilessly with pincers hard as steel.
Ultra Sun
Its body is like steel. Its tough, heavy pincers are more suited to smashing enemies than grabbing them.
Ultra Moon
Once it has identified something as an enemy, it will continue beating them with its steel-hard pincers until there's nothing left but scraps.

Generation 6 Pokédex Entries

X
This Pokémon's pincers, which contain steel, can crush any hard object it gets ahold of into bits.
Y
It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.
Omega Ruby Alpha Sapphire
Scizor has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. This Pokémon flaps its wings to regulate its body temperature.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously.

Generation 4 Pokédex Entries

Diamond Pearl
It has a steel-hard body. It intimidates foes by upraising its eye-patterned pincers.
Platinum
It raises its pincers with eyelike markings for intimidation. It also swings them down dangerously.
HeartGold
It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.
SoulSilver
Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.

Generation 3 Pokédex Entries

Ruby Sapphire
SCIZOR has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. This POKéMON flaps its wings to regulate its body temperature.
Emerald
A SCIZOR has a body with the hardness of steel. It is not easily fazed by ordinary sorts of attacks. It flaps its wings to regulate its body temperature.
FireRed
Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.
LeafGreen
It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.

Generation 2 Pokédex Entries

Gold
It swings its eye-patterned pincers up to scare its foes. This makes it look like it has three heads.
Silver
Its wings are not used for flying. They are flapped at high speed to adjust its body temperature.
Crystal
This POKéMON's pincers, which contain steel, can crush any hard object it gets a hold of into bits.
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