Kommo-o • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Kommo-o
Kommo-o's Type
Kommo-o's Pokédex #s
- National #
- 784
- Galar #
- 394
- Armor #
- 167
- Crown #
- --
Kommo-o's Base Stats
- HP:
- 75
- Attack:
- 110
- Defense:
- 125
- Sp. Atk:
- 100
- Sp. Def:
- 105
- Speed:
- 85
- Total:
- 600
Misc. Info
- Height:
- 5'3" (1.6m)
- Weight:
- 172.4 lbs. (78.2 kg)
- Gender Ratio:
- Egg Groups:
- Dragon
- EXP At Lv. 100:
- 1,250,000
- EV Yield:
- 3 Defense
- Base EXP:
- 270
- Catch Rate:
- 45
- Base Happiness:
- 70
Kommo-o's Abilities
Here are what abilities Kommo-o can possibly have, along with their effects.
- Bulletproof
- Kommo-o is immune to certain ball- and bomb-based moves, such as Bullet Seed, Aura Sphere, Egg Bomb, etc.
- Soundproof
- Kommo-o is unaffected by sound-based moves.
- Overcoat
- Kommo-o does not take damage from weather.
Weaknesses & Resistances
Below is a list of what Kommo-o's weakness and resistance is to various types.
- 4×
- 2×
- ½
Kommo-o's Moves in Sword & Shield
Below is a list of all of the moves that Kommo-o can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Kommo-o learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
Evo. | Clanging Scales |
110 | 100% | 5 | Nearby Enemies | |||
1 | Clanging Scales |
110 | 100% | 5 | Nearby Enemies | |||
1 | Belly Drum |
-- | -- | 10 | User | |||
1 | Autotomize |
-- | -- | 15 | User | |||
1 | Tackle |
40 | 100% | 35 | One Target | |||
1 | Leer |
-- | 100% | 30 | Nearby Enemies | |||
1 | Protect |
-- | -- | 10 | User | |||
1 | Dragon Tail |
60 | 90% | 10 | One Target | |||
12 | Scary Face |
-- | 100% | 10 | One Target | |||
16 | Headbutt |
70 | 100% | 15 | One Target | |||
20 | Work Up |
-- | -- | 30 | User | |||
24 | Screech |
-- | 85% | 40 | One Target | |||
28 | Iron Defense |
-- | -- | 15 | User | |||
32 | Dragon Claw |
80 | 100% | 15 | One Target | |||
38 | Noble Roar |
-- | 100% | 30 | One Target | |||
44 | Dragon Dance |
-- | -- | 20 | User | |||
52 | Outrage |
120 | 100% | 10 | Random Enemy | |||
60 | Close Combat |
120 | 100% | 5 | One Target | |||
68 | Clangorous Soul |
-- | 100% | 5 | User | |||
76 | Boomburst |
140 | 100% | 10 | All But Self |
TM Moves
Here are all of the moves that Kommo-o can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch |
80 | 85% | 20 | One Target | |||
TM01 | Mega Kick |
120 | 75% | 5 | One Target | |||
TM03 | Fire Punch |
75 | 100% | 15 | One Target | |||
TM04 | Ice Punch |
75 | 100% | 15 | One Target | |||
TM05 | Thunder Punch |
75 | 100% | 15 | One Target | |||
TM08 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM09 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM16 | Screech |
-- | 85% | 40 | One Target | |||
TM19 | Safeguard |
-- | -- | 25 | User's Field | |||
TM21 | Rest |
-- | -- | 10 | User | |||
TM22 | Rock Slide |
75 | 90% | 10 | Nearby Enemies | |||
TM24 | Snore |
50 | 100% | 15 | One Target | |||
TM25 | Protect |
-- | -- | 10 | User | |||
TM26 | Scary Face |
-- | 100% | 10 | One Target | |||
TM31 | Attract |
-- | 100% | 15 | One Target | |||
TM32 | Sandstorm |
-- | -- | 10 | Entire Field | |||
TM39 | Facade |
70 | 100% | 20 | One Target | |||
TM42 | Revenge |
60 | 100% | 10 | One Target | |||
TM43 | Brick Break |
75 | 100% | 15 | One Target | |||
TM48 | Rock Tomb |
60 | 95% | 15 | One Target | |||
TM57 | Payback |
50 | 100% | 10 | One Target | |||
TM59 | Fling |
varies | 100% | 10 | One Target | |||
TM63 | Drain Punch |
75 | 100% | 10 | One Target | |||
TM65 | Shadow Claw |
70 | 100% | 15 | One Target | |||
TM76 | Round |
60 | 100% | 15 | One Target | |||
TM81 | Bulldoze |
60 | 100% | 20 | All But Self | |||
TM94 | False Swipe |
40 | 100% | 40 | One Target | |||
TM97 | Brutal Swing |
60 | 100% | 20 | All But Self | |||
TM98 | Stomping Tantrum |
75 | 100% | 10 | One Target | |||
TM99 | Breaking Swipe |
60 | 100% | 15 | Nearby Enemies |
TR Moves
Here are all of the moves that Kommo-o can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TR00 | Swords Dance |
-- | -- | 20 | User | |||
TR02 | Flamethrower |
90 | 100% | 15 | One Target | |||
TR07 | Low Kick |
varies | 100% | 20 | One Target | |||
TR10 | Earthquake |
100 | 100% | 10 | All But Self | |||
TR20 | Substitute |
-- | -- | 10 | User | |||
TR21 | Reversal |
varies | 100% | 15 | One Target | |||
TR24 | Outrage |
120 | 100% | 10 | Random Enemy | |||
TR26 | Endure |
-- | -- | 10 | User | |||
TR27 | Sleep Talk |
-- | -- | 10 | User | |||
TR31 | Iron Tail |
100 | 75% | 15 | One Target | |||
TR35 | Uproar |
90 | 100% | 10 | Random Enemy | |||
TR37 | Taunt |
-- | 100% | 20 | One Target | |||
TR39 | Superpower |
120 | 100% | 5 | One Target | |||
TR42 | Hyper Voice |
90 | 100% | 10 | Nearby Enemies | |||
TR46 | Iron Defense |
-- | -- | 15 | User | |||
TR47 | Dragon Claw |
80 | 100% | 15 | One Target | |||
TR48 | Bulk Up |
-- | -- | 20 | User | |||
TR51 | Dragon Dance |
-- | -- | 20 | User | |||
TR53 | Close Combat |
120 | 100% | 5 | One Target | |||
TR56 | Aura Sphere |
80 | -- | 20 | One Target | |||
TR57 | Poison Jab |
80 | 100% | 20 | One Target | |||
TR60 | X-Scissor |
80 | 100% | 15 | One Target | |||
TR62 | Dragon Pulse |
85 | 100% | 10 | One Target | |||
TR64 | Focus Blast |
120 | 70% | 5 | One Target | |||
TR70 | Flash Cannon |
80 | 100% | 10 | One Target | |||
TR74 | Iron Head |
80 | 100% | 15 | One Target | |||
TR76 | Stealth Rock |
-- | -- | 20 | Enemy Field | |||
TR85 | Work Up |
-- | -- | 30 | User | |||
TR99 | Body Press |
80 | 100% | 10 | One Target |
Egg Moves
Here are all of the moves that Kommo-o can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Kommo-o.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Counter |
varies | 100% | 20 | Counter | |||
EGG | Dragon Breath |
60 | 100% | 20 | One Target | |||
EGG | Focus Punch |
150 | 100% | 20 | One Target |
Move Tutor Moves
Here are all of the moves that Kommo-o can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
TUTOR | Coaching |
-- | -- | 10 | User | |||
TUTOR | Scale Shot |
25 | 90% | 20 | One Target |
Kommo-o's Detailed Stats
Below you'll find a more detailed table containing Kommo-o's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Kommo-o's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Kommo-o is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Kommo-o is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 260 | 291 | 323 | 354 | 75 |
Attack | 225 | 256 | 288 | 319 | 110 |
Defense | 255 | 286 | 318 | 349 | 125 |
Sp. Atk | 205 | 236 | 268 | 299 | 100 |
Sp. Def | 215 | 246 | 278 | 309 | 105 |
Speed | 175 | 206 | 238 | 269 | 85 |
Total | 600 |
Where to Find Kommo-o in Sword & Shield
If you're looking for where to find Kommo-o, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Kommo-o in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Sword
Kommo-o is exclusive to Pokémon Sword, so if you are playing Pokémon Shield, you will need to trade with someone playing Pokémon Sword in order to obtain it for your Pokédex.
Getting Kommo-o By Evolution
Evolves from Hakamo-o at level 45.
Pokédex Entries for Kommo-o
Generation 8 Pokédex Entries
Sword
It clatters its tail scales to unnerve opponents. This Pokémon will battle only those who stand steadfast in the face of this display.
Shield
Certain ruins have paintings of ancient warriors wearing armor made of Kommo-o scales.
Generation 7 Pokédex Entries
Sun
When it spots enemies, it threatens them by jingling the scales on its tail. Weak opponents will crack and flee in panic.
Moon
Its rigid scales function as offense and defense. In the past, its scales were processed and used to make weapons and other commodities.
Ultra Sun
When it howls after finishing off its prey, the metallic sounds of its celebrating comrades can be heard from all around.
Ultra Moon
It battles valiantly with its fists, which are armored in steel scales. Kommo-o specializes in uppercuts.