Kadabra • Generation VIII Pokédex

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Kadabra
Pokédex Page for Kadabra

This is the Marriland Pokédex page for Kadabra, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Kadabra's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Kadabra

Kadabra
Sprite of Kadabra in Pokémon HOME

Kadabra's Type

PSYCHIC

Kadabra's Pokédex #s

National #
64
Galar #
--
Armor #
32
Crown #
--
Sinnoh #
21

Kadabra's Base Stats

HP:
40
Attack:
35
Defense:
30
Sp. Atk:
120
Sp. Def:
70
Speed:
105
Total:
400

Misc. Info

Height:
4'3" (1.3m)
Weight:
124.6 lbs. (56.5 kg)
Gender Ratio:
Egg Groups:
Human-Like
EXP At Lv. 100:
1,059,680
EV Yield:
2 Sp. Atk
Base EXP:
140
Catch Rate:
100
Base Happiness:
70

Kadabra's Abilities

Here are what abilities Kadabra can possibly have, along with their effects.
Synchronize
Whenever another Pokémon inflicts a major status condition on Kadabra, that Pokémon also receives the status condition.
Inner Focus
Kadabra cannot flinch.
Magic Guard
Protects Kadabra from most damage not caused by damaging moves, including effects, status conditions, items, and more.

Weaknesses & Resistances

Below is a list of what Kadabra's weakness and resistance is to various types.
BUG
GHOST
DARK
½
FIGHTING
PSYCHIC

Kadabra's Evolution Line

Below you'll find a list of all Pokémon Kadabra evolves from or into, along with its evolution method.
Abra
Abra
starting form
Kadabra
Kadabra
at level 16
Alakazam
Alakazam
upon trading

Kadabra's Alternate Forms

Gender Differences

Male ♂
Kadabra (Male)
Female ♀
Kadabra (Female)

Kadabra's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Kadabra can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Kadabra learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
1
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
1
Kinesis
Lowers the target's Accuracy by one stage.
PSYCHIC
STATUS
-- 80% 15 One Target
1
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
1
Teleport
Teleports Kadabra away from a battle.
PSYCHIC
STATUS
-- -- 20 User
5
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
10
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
15
Ally Switch
Switches places with Kadabra for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
20
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
25
Recover
Restores half of Kadabra's HP.
NORMAL
STATUS
-- -- 10 User
30
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
35
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
40
Role Play
Copies the target's ability.
PSYCHIC
STATUS
-- -- 10 One Target
45
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
50
Calm Mind
Raises Kadabra's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User

TM Moves

Here are all of the moves that Kadabra can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Kadabra restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Kadabra from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Kadabra is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM59
Fling
Throws Kadabra's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM60
Power Swap
Kadabra swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM61
Guard Swap
Kadabra swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM62
Speed Swap
Swaps Kadabra's Speed stat with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM63
Drain Punch
Heals Kadabra by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM69
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
TM70
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field
TM71
Wonder Room
For the next 5 turns, all Pokémon's Defense and Special Defense stats are swapped.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM72
Magic Room
For the next 5 turns, all Pokémon's held items have no effect and can't be used.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM91
Psychic Terrain
Activates Psychic Terrain for 5 turns, which protects non-airborne Pokémon from priority moves and powers up Psychic-type moves by 50%.
PSYCHIC
STATUS
-- -- 10 Entire Field

TR Moves

Here are all of the moves that Kadabra can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR14
Metronome
Uses a random move.
NORMAL
STATUS
-- -- 10 User
TR19
Tri Attack
20% chance of inflicting burn, freeze, or paralysis on the target.
NORMAL
SPECIAL
80 100% 10 One Target
TR20
Substitute
Costs 25% of Kadabra's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR25
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Kadabra's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR34
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR38
Trick
Switches Kadabra's held item with the target's.
PSYCHIC
STATUS
-- 100% 10 One Target
TR40
Skill Swap
Swaps Kadabra's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TR49
Calm Mind
Raises Kadabra's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Kadabra's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR83
Ally Switch
Switches places with Kadabra for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies

Egg Moves

Here are all of the moves that Kadabra can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Kadabra.
Move Type Category Power Acc.% PP Target Info
EGG
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
EGG
Guard Split
Averages Kadabra's Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
EGG
Magic Coat
Bounces back Status moves to the attacker this turn.
PSYCHIC
STATUS
-- -- 15 User

Move Tutor Moves

Here are all of the moves that Kadabra can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Expanding Force
If used during Psychic Terrain, Expanding Force does 50% more damage and additionally targets both enemy Pokémon if in a Double Battle instead.
PSYCHIC
SPECIAL
80 100% 10 One Target

Level Up Moves

Here are all of the moves Kadabra learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
1
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
1
Kinesis
Lowers the target's Accuracy by one stage.
PSYCHIC
STATUS
-- 80% 15 One Target
1
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
1
Teleport
Teleports Kadabra away from a battle.
PSYCHIC
STATUS
-- -- 20 User
5
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
10
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
15
Ally Switch
Switches places with Kadabra for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
20
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
25
Recover
Restores half of Kadabra's HP.
NORMAL
STATUS
-- -- 10 User
30
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
35
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
40
Role Play
Copies the target's ability.
PSYCHIC
STATUS
-- -- 10 One Target
45
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
50
Calm Mind
Raises Kadabra's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User

TM Moves

Here are all of the moves that Kadabra can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM04
Calm Mind
Raises Kadabra's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Kadabra from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM29
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Kadabra's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM33
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Kadabra is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Kadabra restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM48
Skill Swap
Swaps Kadabra's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM53
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TM56
Fling
Throws Kadabra's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM57
Charge Beam
Has a 70% chance to raise Kadabra's Special Attack by one stage.
ELECTRIC
SPECIAL
50 90% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM60
Drain Punch
Heals Kadabra by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM67
Recycle
If Kadabra used a held item previously, it reequips that item.
NORMAL
STATUS
-- -- 10 User
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Kadabra's moves at random.
NORMAL
STATUS
-- -- 10 User
TM85
Dream Eater
Heals Kadabra by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Kadabra's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM92
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field

Egg Moves

Here are all of the moves that Kadabra can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Kadabra.
Move Type Category Power Acc.% PP Target Info
EGG
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
EGG
Guard Split
Averages Kadabra's Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
EGG
Magic Coat
Bounces back Status moves to the attacker this turn.
PSYCHIC
STATUS
-- -- 15 User
EGG
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
EGG
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
EGG
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
EGG
Power Trick
Kadabra swaps its Attack and Defense stats with each other.
PSYCHIC
STATUS
-- -- 10 User
EGG
Guard Swap
Kadabra swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
EGG
Psycho Shift
Transfers any major status conditions affecting Kadabra to the target.
PSYCHIC
STATUS
-- 100% 10 One Target
EGG
Ally Switch
Switches places with Kadabra for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User

Kadabra's Detailed Stats

Below you'll find a more detailed table containing Kadabra's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Kadabra's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Kadabra is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
190 221 253 284 40
Attack
75 106 138 169 35
Defense
65 96 128 159 30
Sp. Atk
245 276 308 339 120
Sp. Def
145 176 208 239 70
Speed
215 246 278 309 105
Total
400

Where to Find Kadabra in Brilliant Diamond & Shining Pearl

If you're looking for where to find Kadabra, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Kadabra in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Kadabra

Catchable (with Hidden Ability) during Dynamax Adventures in Crown Tundra (DLC), level 65.

Getting Kadabra By Evolution

Evolves from Abra at level 16.
Location information on where to find Kadabra in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Kadabra

Generation 8 Pokédex Entries

Sword
Using its psychic power, Kadabra levitates as it sleeps. It uses its springy tail as a pillow.
Shield
This Pokémon's telekinesis is immensely powerful. To prepare for evolution, Kadabra stores up psychic energy in the star on its forehead.

Generation 7 Pokédex Entries

Sun
A theory exists that this Pokémon was a young boy who couldn't control his psychic powers and ended up transformed into this Pokémon.
Moon
Kadabra's presence infests televisions and monitors with creepy shadows that bring bad luck.
Ultra Sun
It stares at a silver spoon to amplify its psychic powers before it lets loose. Apparently, gold spoons are no good.
Ultra Moon
It possesses strong mental capabilities, but its psychic powers are halved when it's not holding a silver spoon.

Generation 6 Pokédex Entries

X
When it uses its psychic power, it emits strong alpha waves that can ruin precision devices.
Y
If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Omega Ruby
Kadabra emits a peculiar alpha wave if it develops a headache. Only those people with a particularly strong psyche can hope to become a Trainer of this Pokémon.
Alpha Sapphire
Kadabra holds a silver spoon in its hand. The spoon is used to amplify the alpha waves in its brain. Without the spoon, the Pokémon is said to be limited to half the usual amount of its telekinetic powers.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It stares at its silver spoon to focus its mind. It emits more alpha waves while doing so.

Generation 4 Pokédex Entries

Diamond
If one is nearby, an eerie shadow appears on TV screens. Seeing the shadow is said to bring bad luck.
Pearl
When it uses its psychic power, it emits strong ha waves that can ruin precision devices.
Platinum
It stares at its silver spoon to focus its mind. It emits more alpha waves while doing so.
HeartGold
It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
SoulSilver
If it uses its abilities, it emits special alpha waves that cause machines to malfunction.

Generation 3 Pokédex Entries

Ruby
KADABRA emits a peculiar alpha wave if it develops a headache. Only those people with a particularly strong psyche can hope to become a TRAINER of this POKéMON.
Sapphire
KADABRA holds a silver spoon in its hand. The spoon is used to amplify the alpha waves in its brain. Without the spoon, the POKéMON is said to be limited to half the usual amount of its telekinetic powers.
Emerald
It is rumored that a boy with psychic abilities suddenly transformed into KADABRA while he was assisting research into extrasensory powers.
FireRed
It happened one morning - a boy with extrasensory powers awoke in bed transformed into KADABRA.
LeafGreen
It emits special alpha waves from its body that induce headaches just by being close.

Generation 2 Pokédex Entries

Gold
It possesses strong spiritual power. The more danger it faces, the stronger its psychic power.
Silver
If it uses its abilities, it emits special alpha waves that cause machines to malfunction.
Crystal
When it closes its eyes, twice as many alpha parti­cles come out of the surface of its body.

Generation 1 Pokédex Entries

Red Blue
It emits special alpha waves from its body that induce headaches just by being close by.
Yellow
Many odd things happen if this POKéMON is close by. For example, it makes clocks run backwards.
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