Hatterene • Sword & Shield Pokédex

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Hatterene

Hatterene

Hatterene's Type

PSYCHIC
FAIRY

Hatterene's Pokédex #s

Galar #
243
National #
858

Hatterene's Base Stats

HP:
57
Attack:
90
Defense:
95
Sp. Atk:
136
Sp. Def:
103
Speed:
29
Total:
510

Misc. Info

Egg Groups:
Fairy
EXP At Lv. 100:
1,250,000
EV Yield:
3 Sp. Atk

Hatterene's Abilities

Here are what abilities Hatterene can possibly have, along with their effects.
Healer
Has a 30% chance of healing all major status conditions on an adjacent ally Pokémon each turn.
Anticipation
Hatterene shudders when sent out if any Pokémon has a super-effective, OHKO, or exploding move.
Magic Bounce
Bounces back the effects of most status moves to the foe.

Weaknesses & Resistances

Below is a list of what Hatterene's weakness and resistance is to various types.
POISON
GHOST
STEEL
½
PSYCHIC
¼
FIGHTING
immune
DRAGON

Hatterene's Evolution Line

Below you'll find a list of all Pokémon Hatterene evolves from or into, along with its evolution method.
Hatenna
Hatenna
starting form
Hattrem
Hattrem
at level 32
Hatterene
Hatterene
at level 42

Hatterene's Moves

Below is a list of all of the moves that Hatterene can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Hatterene learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
1
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
1
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self
1
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
1
Play Nice
Lowers the target's Attack by one stage. Ignores Protect/Detect/etc.
NORMAL
STATUS
-- -- 20 One Target
1
Life Dew
Heals Hatterene and all of its allies.
WATER
STATUS
-- -- 10 All Allies
1
Disarming Voice
Doesn't miss all nearby enemies.
FAIRY
SPECIAL
40 -- 15 Nearby Enemies
15
Aromatherapy
Heals all major status conditions for your entire party.
GRASS
STATUS
-- -- 5 All Allies
20
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
25
Heal Pulse
Restores the target's HP by 50% of its maximum HP.
PSYCHIC
STATUS
-- -- 10 One Target
30
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies
37
Calm Mind
Raises Hatterene's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
46
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
55
Healing Wish
Hatterene faints and fully restores the HP and status conditions of the next Pokémon sent out.
PSYCHIC
STATUS
-- -- 10 User
64
Magic Powder
Changes the target's type to Psychic.
PSYCHIC
STATUS
-- 100% 20 One Target

TM Moves

Here are all of the moves that Hatterene can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM10
Magical Leaf
Doesn't miss the target.
GRASS
SPECIAL
60 -- 20 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Hatterene restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Hatterene from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Hatterene by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM29
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM39
Facade
Does double damage if Hatterene is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM44
Imprison
Hatterene can't use any moves Hatterene knows.
PSYCHIC
STATUS
-- -- 10 User
TM60
Power Swap
Hatterene swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM61
Guard Swap
Hatterene swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM69
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
TM70
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field
TM71
Wonder Room
For the next 5 turns, all Pokémon's Defense and Special Defense stats are swapped.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM72
Magic Room
For the next 5 turns, all Pokémon's held items have no effect and can't be used.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM87
Draining Kiss
Heals Hatterene by 75% of the damage dealt to the target.
FAIRY
SPECIAL
50 100% 10 One Target
TM92
Mystical Fire
100% chance of lowering the target's Sp. Atk by one stage.
FIRE
SPECIAL
75 100% 10 One Target
TM97
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Hatterene can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Hatterene's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR20
Substitute
Costs 25% of Hatterene's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR25
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Hatterene's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR34
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
TR40
Skill Swap
Swaps Hatterene's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TR49
Calm Mind
Raises Hatterene's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR72
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target
TR82
Stored Power
Increases power by 20 for each positive stat modifier Hatterene has, excluding accuracy or evasion.
PSYCHIC
SPECIAL
20 100% 10 One Target
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies

Egg Moves

Here are all of the moves that Hatterene can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Aromatic Mist
Raises an ally's Special Defense by one stage.
FAIRY
STATUS
-- -- 20 Ally
EGG
Nuzzle
Has a 100% chance to paralyze the target.
ELECTRIC
PHYSICAL
20 100% 20 One Target
EGG
After You
If the target hasn't already acted this turn, causes the target to act immediately after Hatterene.
NORMAL
STATUS
-- -- 15 One Target
EGG
Quash
If the target hasn't already acted this turn, causes the target to act last this turn.
DARK
STATUS
-- 100% 15 One Target

Where to Find Hatterene

If you're looking for where to find Hatterene, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Hatterene in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Hatterene in the Wild

Wild Area: Lake of Outrage

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- -- -- 25%
Lv. 55-58
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