Whiscash • Generation VIII Pokédex

Whiscash
Pokédex Page for Whiscash

This is the Marriland Pokédex page for Whiscash, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Whiscash's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Whiscash

Whiscash
Sprite of Whiscash in Pokémon HOME

Whiscash's Type

WATER
GROUND

Whiscash's Pokédex #s

National #
340
Galar #
229
Armor #
138
Crown #
61
Sinnoh #
81

Whiscash's Base Stats

HP:
110
Attack:
78
Defense:
73
Sp. Atk:
76
Sp. Def:
71
Speed:
60
Total:
468

Misc. Info

Height:
2'11" (0.9m)
Weight:
52 lbs. (23.6 kg)
Gender Ratio:
Egg Groups:
Water 2
EXP At Lv. 100:
1,000,000
EV Yield:
2 HP
Base EXP:
164
Catch Rate:
75
Base Happiness:
70

Whiscash's Abilities

Here are what abilities Whiscash can possibly have, along with their effects.
Oblivious
Whiscash cannot become infatuated and is not affected by Captivate or Taunt.
Anticipation
Whiscash shudders when sent out if any Pokémon has a super-effective, OHKO, or exploding move.
Hydration
Heals all major status conditions affecting Whiscash after each turn while the weather is rainy.

Weaknesses & Resistances

Below is a list of what Whiscash's weakness and resistance is to various types.
GRASS
½
FIRE
POISON
ROCK
STEEL
immune
ELECTRIC

Whiscash's Evolution Line

Below you'll find a list of all Pokémon Whiscash evolves from or into, along with its evolution method.
Barboach
Barboach
starting form
Whiscash
Whiscash
at level 30

Whiscash's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Whiscash can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Whiscash learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
1
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
1
Belch
Can only be used if Whiscash has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
1
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
1
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
1
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Rest
Whiscash restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
1
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
12
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
18
Amnesia
Raises Whiscash's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
24
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
33
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
40
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
48
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
56
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Whiscash can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM21
Rest
Whiscash restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Whiscash from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Whiscash is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM46
Weather Ball
Doubles its power and changes its type based on the weather condition.
NORMAL
SPECIAL
50 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Whiscash missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Whiscash can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR17
Amnesia
Raises Whiscash's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Whiscash's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Whiscash's moves at random.
NORMAL
STATUS
-- -- 10 User
TR34
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR51
Dragon Dance
Raises Whiscash's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Whiscash can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Whiscash.
Move Type Category Power Acc.% PP Target Info
EGG
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Spark
Has a 30% chance to paralyze the target.
ELECTRIC
PHYSICAL
65 100% 20 One Target
EGG
Flail
Does more damage when Whiscash's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Take Down
Whiscash takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target

Level Up Moves

Here are all of the moves Whiscash learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
1
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
1
Belch
Can only be used if Whiscash has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
1
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
1
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
1
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Rest
Whiscash restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
1
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
12
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
18
Amnesia
Raises Whiscash's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
24
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
33
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
40
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
48
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
56
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Whiscash can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Whiscash from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM32
Double Team
Raises Whiscash's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM42
Facade
Does double damage if Whiscash is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Whiscash restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM71
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Whiscash's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Whiscash's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Whiscash can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Whiscash.
Move Type Category Power Acc.% PP Target Info
EGG
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Spark
Has a 30% chance to paralyze the target.
ELECTRIC
PHYSICAL
65 100% 20 One Target
EGG
Flail
Does more damage when Whiscash's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Take Down
Whiscash takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
EGG
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
EGG
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
EGG
Dragon Dance
Raises Whiscash's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
EGG
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
EGG
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
EGG
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies

Whiscash's Detailed Stats

Below you'll find a more detailed table containing Whiscash's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Whiscash's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Whiscash is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
330 361 393 424 110
Attack
161 192 224 255 78
Defense
151 182 214 245 73
Sp. Atk
157 188 220 251 76
Sp. Def
147 178 210 241 71
Speed
125 156 188 219 60
Total
468

Where to Find Whiscash in Brilliant Diamond & Shining Pearl

If you're looking for where to find Whiscash, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Whiscash in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Whiscash

Catchable (with Hidden Ability) during Dynamax Adventures in Crown Tundra (DLC), level 65.

Whiscash in the Wild

Slumbering Weald

Fishing Rod Encounters
60% Lv. 45-47

Soothing Wetlands

Fishing Rod Encounters
10% Lv. 13-18

Giant's Bed

Fishing Rod Encounters
15% Lv. 60-65

Giant's Foot

Fishing Rod Encounters
15% Lv. 60-65

Ballimere Lake

Fishing Rod Encounters
15% Lv. 60-65

Getting Whiscash By Evolution

Evolves from Barboach at level 30.
Location information on where to find Whiscash in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Whiscash

Generation 8 Pokédex Entries

Sword
It makes its nest at the bottom of swamps. It will eat anything—if it is alive, Whiscash will eat it.
Shield
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.

Generation 7 Pokédex Entries

Sun
A glutton that devours anything that moves, it quietly lurks at the bottom of swamps, lying in wait for prey.
Moon
Sighting Whiscash leaping from the water is believed to herald an earthquake.
Ultra Sun
Whiscash shakes the ground at high intensities to intimidate its opponents. It swallows its prey whole—along with mud from the swamp floor.
Ultra Moon
Its vision is not that good. It senses vibrations in the water with its whiskers to determine the location of its prey.

Generation 6 Pokédex Entries

X
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.
Y
It makes its nest at the bottom of swamps. It will eat anything--if it is alive, Whiscash will eat it.
Omega Ruby
Whiscash is extremely territorial. Just one of these Pokémon will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Alpha Sapphire
If Whiscash goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This Pokémon has the ability to predict real earthquakes.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.

Generation 4 Pokédex Entries

Diamond
It is very territorial. It repels foes by setting off tremors that extend over a three-mile radius.
Pearl
As a result of causing tremors by thrashing about, it developed the ability to foretell real quakes.
Platinum
It is extremely protective of its territory. If any foe approaches, it attacks using vicious tremors.
HeartGold SoulSilver
It claims a large swamp to itself. If a foe comes near it, it sets off tremors by thrashing around.

Generation 3 Pokédex Entries

Ruby
WHISCASH is extremely territorial. Just one of these POKéMON will claim a large pond as its exclusive territory. If a foe approaches it, it thrashes about and triggers a massive earthquake.
Sapphire
If WHISCASH goes on a wild rampage, it sets off a quake-like tremor with a radius of over three miles. This POKéMON has the ability to predict real earthquakes.
Emerald
Mysteriously, it can foretell earthquakes. In the daytime, it sleeps in mud at the bottom of a pond. When it awakens, it continually feeds throughout the night.
FireRed LeafGreen
It makes its nest at the bottom of swamps. It will eat anything - if it is alive, WHISCASH will eat it.
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