Whiscash • Sword & Shield Pokédex

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Whiscash

Whiscash

Whiscash's Type

WATER
GROUND

Whiscash's Pokédex #s

Galar #
229
National #
340

Whiscash's Base Stats

HP:
110
Attack:
78
Defense:
73
Sp. Atk:
76
Sp. Def:
71
Speed:
60
Total:
468

Misc. Info

Egg Groups:
Water 2
EXP At Lv. 100:
1,000,000
EV Yield:
2 HP

Whiscash's Abilities

Here are what abilities Whiscash can possibly have, along with their effects.
Oblivious
Whiscash cannot become infatuated and is not affected by Captivate or Taunt.
Anticipation
Whiscash shudders when sent out if any Pokémon has a super-effective, OHKO, or exploding move.
Hydration
Heals all major status conditions affecting Whiscash after each turn while the weather is rainy.

Weaknesses & Resistances

Below is a list of what Whiscash's weakness and resistance is to various types.
GRASS
½
FIRE
POISON
ROCK
STEEL
immune
ELECTRIC

Whiscash's Evolution Line

Below you'll find a list of all Pokémon Whiscash evolves from or into, along with its evolution method.
Barboach
Barboach
starting form
Whiscash
Whiscash
at level 30

Whiscash's Moves

Below is a list of all of the moves that Whiscash can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Whiscash learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
1
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
1
Belch
Can only be used if Whiscash has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
1
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
1
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
1
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Rest
Whiscash restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
1
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
12
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
18
Amnesia
Raises Whiscash's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
24
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
33
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
40
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
48
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
56
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Whiscash can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM21
Rest
Whiscash restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Whiscash from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Whiscash is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM46
Weather Ball
Doubles its power and changes its type based on the weather condition.
NORMAL
SPECIAL
50 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 2–5 turns; does 1/16 max HP per turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Whiscash missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Whiscash can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR17
Amnesia
Raises Whiscash's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Whiscash's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Whiscash's moves at random.
NORMAL
STATUS
-- -- 10 User
TR34
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR51
Dragon Dance
Raises Whiscash's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Whiscash can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Thrash
Confuses Whiscash after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Spark
Has a 30% chance to paralyze the target.
ELECTRIC
PHYSICAL
65 100% 20 One Target
EGG
Flail
Does more damage when Whiscash's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Take Down
Whiscash takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target

Where to Find Whiscash

If you're looking for where to find Whiscash, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Whiscash in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Whiscash in the Wild

Slumbering Weald

Fishing Rod Encounters
60% Lv. 45-47
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