Tyranitar • Generation VIII Pokédex

Scarlet/Violet support is in the works!

Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!

Tyranitar
Pokédex Page for Tyranitar

This is the Marriland Pokédex page for Tyranitar, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Tyranitar's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Tyranitar

Tyranitar
Sprite of Tyranitar in Pokémon HOME

Tyranitar's Type

ROCK
DARK

Tyranitar's Pokédex #s

National #
248
Galar #
385
Armor #
--
Crown #
141

Tyranitar's Base Stats

HP:
100
Attack:
134
Defense:
110
Sp. Atk:
95
Sp. Def:
100
Speed:
61
Total:
600

Misc. Info

Height:
6'7" (2m)
Weight:
445.3 lbs. (202 kg)
Gender Ratio:
Egg Groups:
Monster
EXP At Lv. 100:
1,250,000
EV Yield:
3 Attack
Base EXP:
270
Catch Rate:
45
Base Happiness:
35

Tyranitar's Abilities

Here are what abilities Tyranitar can possibly have, along with their effects.
Sand Stream
Changes the weather to sandstorm for five turns when Tyranitar is sent out in battle.
Unnerve
No opposing Pokémon can consume any Berries while Tyranitar is on the field.

Weaknesses & Resistances

Below is a list of what Tyranitar's weakness and resistance is to various types.
FIGHTING
WATER
GRASS
GROUND
BUG
STEEL
FAIRY
½
NORMAL
FIRE
POISON
FLYING
GHOST
DARK
immune
PSYCHIC

Tyranitar's Evolution Line

Below you'll find a list of all Pokémon Tyranitar evolves from or into, along with its evolution method.
Larvitar
Larvitar
starting form
Pupitar
Pupitar
at level 30
Tyranitar
Tyranitar
at level 55

Tyranitar's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Tyranitar can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Tyranitar learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Iron Defense
Raises Tyranitar's Defense by two stages.
STEEL
STATUS
-- -- 15 User
1
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
1
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
1
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
1
Payback
Does double damage if Tyranitar attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
9
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
12
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
15
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
18
Stomping Tantrum
Power is doubled if Tyranitar missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target
21
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
24
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
27
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
33
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
37
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
42
Thrash
Confuses Tyranitar after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
47
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
52
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
59
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Tyranitar can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Tyranitar restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Tyranitar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Tyranitar is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM57
Payback
Does double damage if Tyranitar attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM59
Fling
Throws Tyranitar's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM64
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Tyranitar missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target
TM99
Breaking Swipe
Lowers all nearby enemies' Attack by one stage.
DRAGON
PHYSICAL
60 100% 15 Nearby Enemies

TR Moves

Here are all of the moves that Tyranitar can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR20
Substitute
Costs 25% of Tyranitar's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Tyranitar after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Tyranitar's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR39
Superpower
Lowers Tyranitar's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR46
Iron Defense
Raises Tyranitar's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR51
Dragon Dance
Raises Tyranitar's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR79
Heavy Slam
Power ranges from 40–120 based on Tyranitar's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Tyranitar's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR94
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target
TR99
Body Press
Does more damage based on how high Tyranitar's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Tyranitar can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Tyranitar.
Move Type Category Power Acc.% PP Target Info
EGG
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
EGG
Ancient Power
Has a 10% chance of raising Tyranitar's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
EGG
Curse
Raises Tyranitar's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter

Move Tutor Moves

Here are all of the moves that Tyranitar can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Lash Out
If Tyranitar's stats were lowered this turn, Lash Out's power is doubled.
DARK
PHYSICAL
75 100% 5 One Target

Level Up Moves

Here are all of the moves Tyranitar learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Iron Defense
Raises Tyranitar's Defense by two stages.
STEEL
STATUS
-- -- 15 User
1
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
1
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
1
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
1
Payback
Does double damage if Tyranitar attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
9
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
12
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
15
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
18
Stomping Tantrum
Power is doubled if Tyranitar missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target
21
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
24
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
27
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
33
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
37
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
42
Thrash
Confuses Tyranitar after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
47
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
52
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
59
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Tyranitar can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM02
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Tyranitar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Tyranitar's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM35
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM38
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Tyranitar is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Tyranitar restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM56
Fling
Throws Tyranitar's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM59
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM66
Payback
Does double damage if Tyranitar attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM69
Rock Polish
Raises Tyranitar's Speed by two stages.
ROCK
STATUS
-- -- 20 User
TM71
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TM72
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TM78
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM79
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Tyranitar's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Tyranitar's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM100
Rock Climb
Has a 20% chance of confusing the target.
NORMAL
PHYSICAL
90 85% 20 One Target

Egg Moves

Here are all of the moves that Tyranitar can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Tyranitar.
Move Type Category Power Acc.% PP Target Info
EGG
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
EGG
Ancient Power
Has a 10% chance of raising Tyranitar's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
EGG
Curse
Raises Tyranitar's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Outrage
Confuses Tyranitar after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
EGG
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
EGG
Dragon Dance
Raises Tyranitar's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
EGG
Iron Defense
Raises Tyranitar's Defense by two stages.
STEEL
STATUS
-- -- 15 User
EGG
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
EGG
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target

Tyranitar's Detailed Stats

Below you'll find a more detailed table containing Tyranitar's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Tyranitar's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Tyranitar is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
310 341 373 404 100
Attack
273 304 336 367 134
Defense
225 256 288 319 110
Sp. Atk
195 226 258 289 95
Sp. Def
205 236 268 299 100
Speed
127 158 190 221 61
Total
600

Where to Find Tyranitar in Brilliant Diamond & Shining Pearl

If you're looking for where to find Tyranitar, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Tyranitar in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Shield

Tyranitar is exclusive to Pokémon Shield, so if you are playing Pokémon Sword, you will need to trade with someone playing Pokémon Shield in order to obtain it for your Pokédex.

Special Ways to Get Tyranitar

Can be found as a wandering Pokémon in the Dusty Bowl or in the Roaring-Sea Caves in the Crown Tundra (DLC).

Available in some Max Raid Dens (exclusive to Dens in Pokémon Shield) in the Wild Area.

Getting Tyranitar By Evolution

Evolves from Pupitar at level 55.
Location information on where to find Tyranitar in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Tyranitar

Generation 8 Pokédex Entries

Sword
Its body can't be harmed by any sort of attack, so it is very eager to make challenges against enemies.
Shield
The quakes caused when it walks make even great mountains crumble and change the surrounding terrain.

Generation 7 Pokédex Entries

Ultra Sun
It wanders through the mountains seeking opponents to fight. If it finds an opponent that's not worthy, Tyranitar ignores it and wanders on.
Ultra Moon
This Pokémon is a mobile disaster, leaving mountains crumbled and houses destroyed in its wake.

Generation 6 Pokédex Entries

X
In just one of its mighty hands, it has the power to make the ground shake and mountains crumble.
Y
If it rampages, it knocks down mountains and buries rivers. Maps must be redrawn afterward.
Omega Ruby Alpha Sapphire
Tyranitar is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. This Pokémon wanders about in mountains seeking new opponents to fight.

Generation 5 Pokédex Entries

Black White
If it rampages, it knocks down mountains and buries rivers. Maps must be redrawn afterward.
Black 2 White 2
The quakes caused when it walks make even great mountains crumble and change the surrounding terrain.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
If it rampages, it knocks down mountains and buries rivers. Maps must be redrawn afterward.
HeartGold
Its body can't be harmed by any sort of attack, so it is very eager to make challenges against enemies.
SoulSilver
Extremely strong, it can change the landscape. It has an insolent nature that makes it not care about others.

Generation 3 Pokédex Entries

Ruby Sapphire
TYRANITAR is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. This POKéMON wanders about in mountains seeking new opponents to fight.
Emerald
A TYRANITAR is so overwhelmingly powerful, it can bring down a whole mountain to make its nest. It roams in mountains seeking new opponents to fight.
FireRed LeafGreen
Its body can't be harmed by any sort of attack, so it is very eager to make challenges against enemies.

Generation 2 Pokédex Entries

Gold
Its body can't be harmed by any sort of attack, so it is very eager to make challenges against enemies.
Silver
Extremely strong, it can change the landscape. It has an insolent nature that makes it not care about others.
Crystal
In just one of its mighty hands, it has the power to make the ground shake and moun­tains crumble.
©2000–2012, 2016–2024 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.