Tranquill • Generation VIII Pokédex

Tranquill
Pokédex Page for Tranquill

This is the Marriland Pokédex page for Tranquill, showing its information and moves in Pokémon Sword & Shield. Tranquill is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Tranquill

Tranquill
Sprite of Tranquill in Pokémon HOME

Tranquill's Type

NORMAL
FLYING

Tranquill's Pokédex #s

National #
520
Galar #
27
Armor #
--
Crown #
--

Tranquill's Base Stats

HP:
62
Attack:
77
Defense:
62
Sp. Atk:
50
Sp. Def:
42
Speed:
65
Total:
358

Misc. Info

Height:
2'0" (0.6m)
Weight:
33.1 lbs. (15 kg)
Gender Ratio:
Egg Groups:
Flying
EXP At Lv. 100:
1,059,680
EV Yield:
2 Attack
Base EXP:
125
Catch Rate:
120
Base Happiness:
70

Tranquill's Abilities

Here are what abilities Tranquill can possibly have, along with their effects.
Big Pecks
Protects Tranquill from having its Defense lowered by other Pokémon.
Super Luck
Raises Tranquill's chance of getting a critical hit by one stage for each of its attacks.
Rivalry
Damage Tranquill does to Pokémon of the same gender is increased by 25%, and reduced by 25% to the opposite gender.

Weaknesses & Resistances

Below is a list of what Tranquill's weakness and resistance is to various types.
ELECTRIC
ICE
ROCK
½
GRASS
BUG
immune
GROUND
GHOST

Tranquill's Evolution Line

Below you'll find a list of all Pokémon Tranquill evolves from or into, along with its evolution method.
Pidove
Pidove
starting form
Tranquill
Tranquill
at level 21
Unfezant
Unfezant
at level 32

Tranquill's Moves in Sword & Shield

Below is a list of all of the moves that Tranquill can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Tranquill learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Gust
Does double damage against targets using Bounce, Fly, or Sky Drop.
FLYING
SPECIAL
40 100% 35 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
16
Air Cutter
Has a higher critical hit rate. (+1 stage.)
FLYING
SPECIAL
60 95% 25 Nearby Enemies
20
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
26
Feather Dance
Lowers the target's Attack by two stages.
FLYING
STATUS
-- 100% 15 One Target
34
Detect
Protects Tranquill from attacks for a turn. Low chance of working on consecutive turns.
FIGHTING
STATUS
-- -- 5 User
38
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
44
Roost
Heals Tranquill's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
50
Tailwind
Doubles your whole team's Speed for the next 3 turns.
FLYING
STATUS
-- -- 15 User's Field
56
Sky Attack
Charges on first turn, attacks on second. 30% chance of making the target flinch.
FLYING
PHYSICAL
140 90% 5 One Target

TM Moves

Here are all of the moves that Tranquill can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM21
Rest
Tranquill restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Tranquill from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM30
Steel Wing
Has a 10% chance of raising Tranquill's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Tranquill is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM56
U-turn
Forces Tranquill to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target

TR Moves

Here are all of the moves that Tranquill can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR12
Agility
Raises Tranquill's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Tranquill's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Tranquill's moves at random.
NORMAL
STATUS
-- -- 10 User
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR85
Work Up
Raises Tranquill's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User

Egg Moves

Here are all of the moves that Tranquill can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Tranquill.
Move Type Category Power Acc.% PP Target Info
EGG
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
EGG
Wish
Heals whichever Pokémon is out by 50% of Tranquill's max HP at the end of the next turn.
NORMAL
STATUS
-- -- 10 User
EGG
Morning Sun
Heals 1/2 of Tranquill's max HP. 1/4 in bad weather or 2/3 while sunny.
NORMAL
STATUS
-- -- 5 User
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target

Move Tutor Moves

Here are all of the moves that Tranquill can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Dual Wingbeat
Hits the target two times in a row.
FLYING
PHYSICAL
40 90% 10 One Target

Tranquill's Detailed Stats

Below you'll find a more detailed table containing Tranquill's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Tranquill's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Tranquill is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
234 265 297 328 62
Attack
159 190 222 253 77
Defense
129 160 192 223 62
Sp. Atk
105 136 168 199 50
Sp. Def
89 120 152 183 42
Speed
135 166 198 229 65
Total
358

Where to Find Tranquill in Sword & Shield

If you're looking for where to find Tranquill, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Tranquill in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Tranquill in the Wild

Giant's Seat

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
15% -- -- -- -- -- -- -- --
Lv. 30-35

Bridge Field

Flying Around
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
5% 15% 35% 5% 50% 15% 35% 55% 10%
Lv. 27-29 Lv. 27-29 Lv. 27-29 Lv. 27-29 Lv. 27-29 Lv. 27-29 Lv. 27-29 Lv. 27-29 Lv. 27-29

Stony Wilderness

Flying Around
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
60% 60% 60% 60% 40% 60% 60% 40% 40%
Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30

Giant's Mirror

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% 35% -- -- 45% -- -- 15% --
Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30
Flying Around
Any Weather
60% Lv. 28-30

Getting Tranquill By Evolution

Evolves from Pidove at level 21.

Pokédex Entries for Tranquill

Generation 8 Pokédex Entries

Sword
It can fly moderately quickly. No matter how far it travels, it can always find its way back to its master and its nest.
Shield
These bright Pokémon have acute memories. Apparently delivery workers often choose them as their partners.

Generation 6 Pokédex Entries

X Omega Ruby
Many people believe that, deep in the forest where Tranquill live, there is a peaceful place where there is no war.
Y Alpha Sapphire
No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.

Generation 5 Pokédex Entries

Black
It can return to its Trainer's location regardless of the distance separating them.
White
Many people believe that, deep in the forest where Tranquill live, there is a peaceful place where there is no war.
Black 2 White 2
No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.
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