Toxtricity (Amped) • Generation VIII Pokédex

Toxtricity
Pokédex Page for Toxtricity (Amped)

This is the Marriland Pokédex page for Toxtricity (Amped), showing its information and moves in Pokémon Sword & Shield. Toxtricity (Amped) is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Toxtricity (Amped)

Toxtricity
Sprite of Toxtricity (Amped) in Pokémon HOME

Toxtricity (Amped)'s Type

ELECTRIC
POISON

Toxtricity's Pokédex #s

National #
849
Galar #
311
Armor #
--
Crown #
--

Toxtricity (Amped)'s Base Stats

HP:
75
Attack:
98
Defense:
70
Sp. Atk:
114
Sp. Def:
70
Speed:
75
Total:
502

Misc. Info

Height:
5'3" (1.6m)
Weight:
88.2 lbs. (40 kg)
Gender Ratio:
Egg Groups:
Human-Like
EXP At Lv. 100:
1,059,680
EV Yield:
2 Sp. Atk
Base EXP:
176
Catch Rate:
45
Base Happiness:
50

Toxtricity (Amped)'s Abilities

Here are what abilities Toxtricity (Amped) can possibly have, along with their effects.
Punk Rock
Raises power of Toxtricity's sound-based moves. Halves damage received by sound-based moves.
Plus
Raises Toxtricity's Special Attack by 50% as long as another of your active Pokémon has Plus or Minus.
Technician
All of Toxtricity's moves with a base power of 60 or less have their power increased by 50%.

Weaknesses & Resistances

Below is a list of what Toxtricity's weakness and resistance is to various types.
GROUND
PSYCHIC
½
ELECTRIC
GRASS
FIGHTING
POISON
FLYING
BUG
STEEL
FAIRY

Toxtricity's Evolution Line

Below you'll find a list of all Pokémon Toxtricity evolves from or into, along with its evolution method.
Toxel
Toxel
starting form
Toxtricity
Toxtricity (Amped)
Lv. 30+ w/ Adamant, Brave, Docile, Hardy, Hasty, Impish, Jolly, Lax, Naive, Naughty, Rash, Quirky, or Sassy Nature
Toxtricity-low-key
Toxtricity (Low Key)
Lv. 30+ w/ Bashful, Bold, Calm, Careful, Gentle, Lonely, Mild, Modest, Quiet, Relaxed, Serious, or Timid Nature

Toxtricity's Alternate Forms

Cosmetic Forms

Toxtricity (Amped)'s Moves in Sword & Shield

Below is a list of all of the moves that Toxtricity (Amped) can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Toxtricity (Amped) learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Spark
Has a 30% chance to paralyze the target.
ELECTRIC
PHYSICAL
65 100% 20 One Target
1
Spark
Has a 30% chance to paralyze the target.
ELECTRIC
PHYSICAL
65 100% 20 One Target
1
Eerie Impulse
Lowers the target's Special Attack by two stages.
ELECTRIC
STATUS
-- 100% 15 One Target
1
Belch
Can only be used if Toxtricity has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
1
Tearful Look
Lowers the target's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 20 One Target
1
Nuzzle
Has a 100% chance to paralyze the target.
ELECTRIC
PHYSICAL
20 100% 20 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Flail
Does more damage when Toxtricity's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
1
Acid
10% chance of lowering all nearby enemies' Sp. Def by one stage.
POISON
SPECIAL
40 100% 30 Nearby Enemies
1
Thunder Shock
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
40 100% 30 One Target
1
Acid Spray
Lowers the target's Special Defense by two stages.
POISON
SPECIAL
40 100% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Noble Roar
Lowers the target's Attack and Special Attack by one stage.
NORMAL
STATUS
-- 100% 30 One Target
4
Charge
Raises Toxtricity's Special Defense by one stage and doubles the power of its Electric moves next turn.
ELECTRIC
STATUS
-- -- 20 User
8
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
12
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
16
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
20
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
24
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
28
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
32
Toxic
Badly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
STATUS
-- 90% 10 One Target
36
Discharge
Has a 30% chance to paralyze all nearby Pokémon.
ELECTRIC
SPECIAL
80 100% 15 All But Self
40
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
44
Overdrive
Sound-based move that targets all enemies.
ELECTRIC
SPECIAL
80 100% 10 Nearby Enemies
48
Boomburst
Damages all nearby Pokémon.
NORMAL
SPECIAL
140 100% 10 All But Self
52
Shift Gear
Raises Toxtricity's Attack by one stage and Speed by two stages.
STEEL
STATUS
-- -- 10 User

TM Moves

Here are all of the moves that Toxtricity (Amped) can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Toxtricity restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Toxtricity from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM39
Facade
Does double damage if Toxtricity is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM57
Payback
Does double damage if Toxtricity attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Toxtricity's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Toxtricity by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM77
Hex
Deals double damage if the target is affected by a major status condition.
GHOST
SPECIAL
65 100% 10 One Target
TM80
Volt Switch
Forces Toxtricity to switch out after dealing damage.
ELECTRIC
SPECIAL
70 100% 20 One Target
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM93
Eerie Impulse
Lowers the target's Special Attack by two stages.
ELECTRIC
STATUS
-- 100% 15 One Target

TR Moves

Here are all of the moves that Toxtricity (Amped) can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR20
Substitute
Costs 25% of Toxtricity's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Toxtricity's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR73
Gunk Shot
Has a 30% chance to poison the target.
POISON
PHYSICAL
120 80% 5 One Target
TR78
Sludge Wave
Has a 10% chance to poison all nearby Pokémon.
POISON
SPECIAL
95 100% 10 All But Self
TR80
Electro Ball
Power ranges from 60–150 based on Toxtricity's Speed vs. the target's.
ELECTRIC
SPECIAL
varies 100% 10 One Target
TR82
Stored Power
Increases power by 20 for each positive stat modifier Toxtricity has, excluding accuracy or evasion.
PSYCHIC
SPECIAL
20 100% 10 One Target
TR86
Wild Charge
Toxtricity takes 25% of Wild Charge's damage as recoil damage.
ELECTRIC
PHYSICAL
90 100% 15 One Target
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Toxtricity (Amped) can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Toxtricity (Amped).
Move Type Category Power Acc.% PP Target Info
EGG
Endeavor
Does damage to set the target's HP equal to Toxtricity's. Fails if Toxtricity has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Metal Sound
Lowers the target's Special Defense by two stages.
STEEL
STATUS
-- 85% 40 One Target
EGG
Power-Up Punch
Raises Toxtricity's Attack by one stage (after doing damage).
FIGHTING
PHYSICAL
40 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Toxtricity (Amped) can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Rising Voltage
If used during Electric Terrain, Rising Voltage does double damage.
ELECTRIC
SPECIAL
70 100% 20 One Target

Toxtricity (Amped)'s Detailed Stats

Below you'll find a more detailed table containing Toxtricity (Amped)'s calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Toxtricity's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Toxtricity is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
260 291 323 354 75
Attack
201 232 264 295 98
Defense
145 176 208 239 70
Sp. Atk
233 264 296 327 114
Sp. Def
145 176 208 239 70
Speed
155 186 218 249 75
Total
502

Where to Find Toxtricity (Amped) in Sword & Shield

If you're looking for where to find Toxtricity (Amped), you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Toxtricity in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Toxtricity (Amped)

Catchable (Gigantamax-capable) during Dynamax Adventures in Crown Tundra (DLC), level 65.

Its Gigantamax version is sometimes available in Max Raid Dens depending on if it is available via Wild Area News.

Getting Toxtricity (Amped) By Evolution

Toxel evolves into two possible forms of Toxtricity at level 30, depending on its nature (unaffected by Mints).

Its Amped Form requires an Adamant, Brave, Docile, Hardy, Hasty, Impish, Jolly, Lax, Naive, Naughty, Rash, Quirky, or Sassy nature.

Its Low Key Form requires a Bashful, Bold, Calm, Careful, Gentle, Lonely, Mild, Modest, Quiet, Relaxed, Serious, or Timid nature.

Pokédex Entries for Toxtricity

Generation 8 Pokédex Entries

Normal

Sword
When this Pokémon sounds as if it's strumming a guitar, it's actually clawing at the protrusions on its chest to generate electricity.
Shield
This short-tempered and aggressive Pokémon chugs stagnant water to absorb any toxins it might contain.

Gigantamax

Sword
Its excessive electric energy is its weapon. This Pokémon can build up more electricity than any thundercloud.
Shield
Out of control after its own poison penetrated its brain, it tears across the land in a rampage, contaminating the earth with toxic sweat.

Low-Key Form

Sword
Capable of generating 15,000 volts of electricity, this Pokémon looks down on all that would challenge it.
Shield
It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar.
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