Thievul • Generation VIII Pokédex

Thievul
Pokédex Page for Thievul

This is the Marriland Pokédex page for Thievul, showing its information and moves in Pokémon Sword & Shield. Thievul is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Thievul

Thievul
Sprite of Thievul in Pokémon HOME

Thievul's Type

DARK

Thievul's Pokédex #s

National #
828
Galar #
30
Armor #
--
Crown #
--

Thievul's Base Stats

HP:
70
Attack:
58
Defense:
58
Sp. Atk:
87
Sp. Def:
92
Speed:
90
Total:
455

Misc. Info

Height:
3'11" (1.2m)
Weight:
43.9 lbs. (19.9 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
800,000
EV Yield:
2 Sp. Def
Base EXP:
159
Catch Rate:
127

Thievul's Abilities

Here are what abilities Thievul can possibly have, along with their effects.
Run Away
Thievul can always run from a wild Pokémon battle, regardless of Speed or other trapping effects.
Unburden
When Thievul consumes or loses its held item, it doubles its Speed.
Stakeout
Thievul's damaging moves do 2× damage to Pokémon that were just switched in during a turn.

Weaknesses & Resistances

Below is a list of what Thievul's weakness and resistance is to various types.
FIGHTING
BUG
FAIRY
½
GHOST
DARK
immune
PSYCHIC

Thievul's Evolution Line

Below you'll find a list of all Pokémon Thievul evolves from or into, along with its evolution method.
Nickit
Nickit
starting form
Thievul
Thievul
at level 18

Thievul's Moves in Sword & Shield

Below is a list of all of the moves that Thievul can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Thievul learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
1
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
1
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
1
Hone Claws
Raises Thievul's Attack and accuracy by one stage.
DARK
STATUS
-- -- 15 User
12
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
16
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
22
Nasty Plot
Raises Thievul's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
28
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
34
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
40
Tail Slap
Hits the target two to five times in a row.
NORMAL
PHYSICAL
25 85% 10 One Target
46
Foul Play
Foul Play uses the target's Attack stat instead of Thievul's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
52
Parting Shot
Lowers the target's Attack and Special Attack by one stage, then Thievul switches out.
DARK
STATUS
-- 100% 20 One Target

TM Moves

Here are all of the moves that Thievul can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Thievul restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Thievul from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM37
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
TM39
Facade
Does double damage if Thievul is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM47
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM56
U-turn
Forces Thievul to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Thievul has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM84
Tail Slap
Hits the target two to five times in a row.
NORMAL
PHYSICAL
25 85% 10 One Target
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies

TR Moves

Here are all of the moves that Thievul can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR12
Agility
Raises Thievul's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Thievul's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Thievul's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR68
Nasty Plot
Raises Thievul's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Thievul's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

Egg Moves

Here are all of the moves that Thievul can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Thievul.
Move Type Category Power Acc.% PP Target Info
EGG
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Howl
Raises all allies' Attack by one stage.
NORMAL
STATUS
-- -- 40 All Allies
EGG
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target

Move Tutor Moves

Here are all of the moves that Thievul can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Burning Jealousy
Burns all targets that had their stats raised during this turn.
FIRE
SPECIAL
70 100% 5 Nearby Enemies
TUTOR
Lash Out
If Thievul's stats were lowered this turn, Lash Out's power is doubled.
DARK
PHYSICAL
75 100% 5 One Target

Thievul's Detailed Stats

Below you'll find a more detailed table containing Thievul's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Thievul's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Thievul is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
121 152 184 215 58
Defense
121 152 184 215 58
Sp. Atk
179 210 242 273 87
Sp. Def
189 220 252 283 92
Speed
185 216 248 279 90
Total
455

Where to Find Thievul in Sword & Shield

If you're looking for where to find Thievul, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Thievul in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Thievul

Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.

Thievul in the Wild

Galar Route 7

Overworld Encounters
Any Weather
20% Lv. 37-41

Galar Route 9 (Outer Spikemuth)

Random Encounters
Any Weather
30% Lv. 40-44

Bridge Field

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
28% 23% -- -- 20% 25% -- -- 5%
Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28

Stony Wilderness

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- -- -- 40%
Lv. 26-28

Hammerlocke Hills

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 15% -- -- -- -- -- -- --
Lv. 28-30

Getting Thievul By Evolution

Evolves from Nickit at level 18.

Pokédex Entries for Thievul

Generation 8 Pokédex Entries

Sword
It secretly marks potential targets with a scent. By following the scent, it stalks its targets and steals from them when they least expect it.
Shield
With a lithe body and sharp claws, it goes around stealing food and eggs. Boltund is its natural enemy.
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