Super Pumpkaboo • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Super Pumpkaboo
Super Pumpkaboo's Type
Pumpkaboo's Pokédex #s
- National #
- 710
- Galar #
- 191
- Armor #
- --
- Crown #
- --
Super Pumpkaboo's Base Stats
- HP:
- 59
- Attack:
- 66
- Defense:
- 70
- Sp. Atk:
- 44
- Sp. Def:
- 55
- Speed:
- 41
- Total:
- 335
Misc. Info
- Height:
- 2'7" (0.8m)
- Weight:
- 33.1 lbs. (15 kg)
- Gender Ratio:
- Egg Groups:
- Amorphous
- EXP At Lv. 100:
- 1,000,000
- EV Yield:
- 1 Defense
- Base EXP:
- 67
- Catch Rate:
- 120
- Base Happiness:
- 70
Super Pumpkaboo's Abilities
Here are what abilities Super Pumpkaboo can possibly have, along with their effects.
- Pickup
- Picks up held items or items thrown with Flung in battle. Picks up useful items after battles outside of battle based on level.
- Frisk
- Reveals an opponent's held item when Pumpkaboo is sent out in a battle.
- Insomnia
- Pumpkaboo cannot fall asleep or use Rest.
Weaknesses & Resistances
Below is a list of what Pumpkaboo's weakness and resistance is to various types.
- 2×
- ½
- immune
Pumpkaboo's Evolution Line
Below you'll find a list of all Pokémon Pumpkaboo evolves from or into, along with its evolution method.
- Super Pumpkaboo
- starting form
- Super Gourgeist
- upon trading
Pumpkaboo's Alternate Forms
Super Pumpkaboo's Moves in Sword & Shield
Below is a list of all of the moves that Super Pumpkaboo can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Super Pumpkaboo learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
1 | Trick-or-Treat |
-- | 100% | 20 | One Target | |||
1 | Astonish |
30 | 100% | 15 | One Target | |||
4 | Shadow Sneak |
40 | 100% | 30 | One Target | |||
8 | Confuse Ray |
-- | 100% | 10 | One Target | |||
12 | Trick-or-Treat |
-- | 100% | 20 | One Target | |||
12 | Razor Leaf |
55 | 95% | 25 | Nearby Enemies | |||
16 | Leech Seed |
-- | 90% | 10 | One Target | |||
20 | Bullet Seed |
25 | 100% | 30 | One Target | |||
24 | Trick-or-Treat |
-- | 100% | 20 | One Target | |||
24 | Scary Face |
-- | 100% | 10 | One Target | |||
28 | Worry Seed |
-- | 100% | 10 | One Target | |||
32 | Seed Bomb |
80 | 100% | 15 | One Target | |||
36 | Trick-or-Treat |
-- | 100% | 20 | One Target | |||
36 | Shadow Ball |
80 | 100% | 15 | One Target | |||
40 | Trick |
-- | 100% | 10 | One Target | |||
44 | Pain Split |
-- | -- | 20 | One Target |
TM Moves
Here are all of the moves that Super Pumpkaboo can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM11 | Solar Beam |
120 | 100% | 10 | One Target | |||
TM17 | Light Screen |
-- | -- | 30 | User's Field | |||
TM19 | Safeguard |
-- | -- | 25 | User's Field | |||
TM21 | Rest |
-- | -- | 10 | User | |||
TM22 | Rock Slide |
75 | 90% | 10 | Nearby Enemies | |||
TM23 | Thief |
60 | 100% | 25 | One Target | |||
TM24 | Snore |
50 | 100% | 15 | One Target | |||
TM25 | Protect |
-- | -- | 10 | User | |||
TM26 | Scary Face |
-- | 100% | 10 | One Target | |||
TM28 | Giga Drain |
75 | 100% | 10 | One Target | |||
TM31 | Attract |
-- | 100% | 15 | One Target | |||
TM34 | Sunny Day |
-- | -- | 5 | Entire Field | |||
TM38 | Will-O-Wisp |
-- | 85% | 15 | One Target | |||
TM39 | Facade |
70 | 100% | 20 | One Target | |||
TM44 | Imprison |
-- | -- | 10 | User | |||
TM50 | Bullet Seed |
25 | 100% | 30 | One Target | |||
TM70 | Trick Room |
-- | -- | 5 | Entire Field | |||
TM76 | Round |
60 | 100% | 15 | One Target | |||
TM77 | Hex |
65 | 100% | 10 | One Target | |||
TM92 | Mystical Fire |
75 | 100% | 10 | One Target |
TR Moves
Here are all of the moves that Super Pumpkaboo can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TR02 | Flamethrower |
90 | 100% | 15 | One Target | |||
TR11 | Psychic |
90 | 100% | 10 | One Target | |||
TR15 | Fire Blast |
110 | 85% | 5 | One Target | |||
TR20 | Substitute |
-- | -- | 10 | User | |||
TR22 | Sludge Bomb |
90 | 100% | 10 | One Target | |||
TR26 | Endure |
-- | -- | 10 | User | |||
TR27 | Sleep Talk |
-- | -- | 10 | User | |||
TR33 | Shadow Ball |
80 | 100% | 15 | One Target | |||
TR38 | Trick |
-- | 100% | 10 | One Target | |||
TR40 | Skill Swap |
-- | -- | 10 | One Target | |||
TR52 | Gyro Ball |
varies | 100% | 5 | One Target | |||
TR58 | Dark Pulse |
80 | 100% | 15 | One Target | |||
TR59 | Seed Bomb |
80 | 100% | 15 | One Target | |||
TR65 | Energy Ball |
90 | 100% | 10 | One Target | |||
TR77 | Grass Knot |
varies | 100% | 20 | One Target | |||
TR81 | Foul Play |
95 | 100% | 15 | One Target | |||
TR83 | Ally Switch |
-- | -- | 15 | User |
Egg Moves
Here are all of the moves that Super Pumpkaboo can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Super Pumpkaboo.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Disable |
-- | 100% | 20 | One Target | |||
EGG | Destiny Bond |
-- | -- | 5 | User | |||
EGG | Curse |
-- | -- | 10 | Counter |
Move Tutor Moves
Here are all of the moves that Super Pumpkaboo can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
TUTOR | Grassy Glide |
70 | 100% | 20 | One Target | |||
TUTOR | Skitter Smack |
70 | 90% | 10 | One Target | |||
TUTOR | Poltergeist |
110 | 90% | 5 | One Target |
Super Pumpkaboo's Detailed Stats
Below you'll find a more detailed table containing Super Pumpkaboo's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Pumpkaboo's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Pumpkaboo is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Pumpkaboo is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 228 | 259 | 291 | 322 | 59 |
Attack | 137 | 168 | 200 | 231 | 66 |
Defense | 145 | 176 | 208 | 239 | 70 |
Sp. Atk | 93 | 124 | 156 | 187 | 44 |
Sp. Def | 115 | 146 | 178 | 209 | 55 |
Speed | 87 | 118 | 150 | 181 | 41 |
Total | 335 |
Where to Find Super Pumpkaboo in Sword & Shield
If you're looking for where to find Super Pumpkaboo, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Pumpkaboo in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Super Pumpkaboo in the Wild
Galar Route 4
Overworld Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Any Weather | ||||||||
1% |
Lv. |
Giant's Mirror
Overworld Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Norm. |
Over. |
Rain |
Strm. |
Sun |
Snow |
Bliz. |
Sand. |
Fog |
1% | -- | -- | -- | -- | -- | -- | -- | -- |
Lv. |
Hammerlocke Hills
Overworld Encounters | ||||||||
---|---|---|---|---|---|---|---|---|
Norm. |
Over. |
Rain |
Strm. |
Sun |
Snow |
Bliz. |
Sand. |
Fog |
1% | 1% | 1% | 1% | 1% | 1% | 1% | 1% | 1% |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Lv. |
Pokédex Entries for Pumpkaboo
Generation 8 Pokédex Entries
Super Size
Sword
Supersized Pumpkaboo are very partial to the spirits of people who were of similarly superior proportions.
Shield
Massive Pumpkaboo are said to be the product of areas where a great number of lost souls lingered.
Average Size
Sword
Spirits that wander this world are placed into Pumpkaboo's body. They're then moved on to the afterlife.
Shield
The light that streams out from the holes in the pumpkin can hypnotize and control the people and Pokémon that see it.
Large Size
Sword
When taking spirits to the afterlife, large Pumpkaboo prefer the spirits of adults to those of children.
Shield
Large Pumpkaboo are said to be the product of areas where many lost souls lingered.
Small Size
Sword
When taking spirits to the afterlife, small Pumpkaboo prefer the spirits of children to those of adults.
Shield
Small Pumpkaboo are said to be the product of areas where few lost souls lingered.