Sizzlipede • Sword & Shield Pokédex

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Sizzlipede

Sizzlipede

Sizzlipede's Type

FIRE
BUG

Sizzlipede's Pokédex #s

Galar #
159
National #
850

Sizzlipede's Base Stats

HP:
50
Attack:
65
Defense:
45
Sp. Atk:
50
Sp. Def:
50
Speed:
45
Total:
305

Misc. Info

Egg Groups:
Bug
EXP At Lv. 100:
1,000,000
EV Yield:
1 Attack

Sizzlipede's Abilities

Here are what abilities Sizzlipede can possibly have, along with their effects.
Flash Fire
Sizzlipede is immune to Fire moves and increases the power of its Fire moves by 50% when hit by one and while active.
White Smoke
Prevents Sizzlipede's stats from being lowered by other Pokémon.
Flame Body
30% chance of burning the attacker when Sizzlipede is damaged by a contact move. Speeds up egg hatching outside of battle.

Weaknesses & Resistances

Below is a list of what Sizzlipede's weakness and resistance is to various types.
ROCK
WATER
FLYING
½
ICE
FIGHTING
BUG
STEEL
FAIRY
¼
GRASS

Sizzlipede's Evolution Line

Below you'll find a list of all Pokémon Sizzlipede evolves from or into, along with its evolution method.
Sizzlipede
Sizzlipede
starting form
Centiskorch
Centiskorch
at level 28

Sizzlipede's Moves

Below is a list of all of the moves that Sizzlipede can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Sizzlipede learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
1
Smokescreen
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
5
Wrap
Traps the target for 2–5 turns; does 1/16 max HP per turn.
NORMAL
PHYSICAL
15 90% 20 One Target
10
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
15
Flame Wheel
10% chance of burning the target. Thaws out instantly if Sizzlipede is frozen.
FIRE
PHYSICAL
60 100% 25 One Target
20
Bug Bite
Does double damage if the target has a Berry and then Sizzlipede consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
25
Coil
Raises Sizzlipede's Attack, Defense, and accuracy by one stage.
POISON
STATUS
-- -- 20 User
30
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
35
Fire Spin
Traps the target for 2–5 turns; does 1/16 max HP per turn.
FIRE
SPECIAL
35 85% 15 One Target
40
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
45
Fire Lash
Lowers the target's Defense by one stage.
FIRE
PHYSICAL
80 100% 15 One Target
50
Lunge
Lowers the target's Attack by one stage.
BUG
PHYSICAL
80 100% 15 One Target
55
Burn Up
Removes Sizzlipede's Fire typing after using Burn Up. (This can result in the Pokémon having no type.)
FIRE
SPECIAL
130 100% 5 One Target

TM Moves

Here are all of the moves that Sizzlipede can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM13
Fire Spin
Traps the target for 2–5 turns; does 1/16 max HP per turn.
FIRE
SPECIAL
35 85% 15 One Target
TM21
Rest
Sizzlipede restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Sizzlipede from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Sizzlipede is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM97
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Sizzlipede can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR18
Leech Life
Heals Sizzlipede by half the damage dealt.
BUG
PHYSICAL
80 100% 10 One Target
TR20
Substitute
Costs 25% of Sizzlipede's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Sizzlipede's moves at random.
NORMAL
STATUS
-- -- 10 User
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR61
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target
TR72
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR88
Heat Crash
Power ranges from 40–120 based on Sizzlipede's weight vs. the target's weight.
FIRE
PHYSICAL
varies 100% 10 One Target

Egg Moves

Here are all of the moves that Sizzlipede can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Struggle Bug
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
BUG
SPECIAL
50 100% 20 Nearby Enemies
EGG
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
EGG
Defense Curl
Raises Sizzlipede's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
STATUS
-- -- 40 User

Where to Find Sizzlipede

If you're looking for where to find Sizzlipede, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Sizzlipede in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Sizzlipede in the Wild

Galar Route 3

Random Encounters
Any Weather
1% Lv. 8-13
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