Silvally (Bug) • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Silvally (Bug)
Silvally (Bug)'s Type
Silvally's Pokédex #s
- National #
- 773
- Galar #
- 382
- Armor #
- --
- Crown #
- --
Silvally (Bug)'s Base Stats
- HP:
- 95
- Attack:
- 95
- Defense:
- 95
- Sp. Atk:
- 95
- Sp. Def:
- 95
- Speed:
- 95
- Total:
- 570
Misc. Info
- Height:
- 7'7" (2.3m)
- Weight:
- 221.6 lbs. (100.5 kg)
- Gender Ratio:
- Egg Groups:
- Undiscovered
- EXP At Lv. 100:
- 1,250,000
- EV Yield:
- 3 HP
- Base EXP:
- 285
- Catch Rate:
- 3
Silvally (Bug)'s Abilities
Here is what ability Silvally (Bug) has, along with its effect.
- RKS System
- Changes Silvally's type to match the type of its held Memory.
Weaknesses & Resistances
Below is a list of what Silvally's weakness and resistance is to various types.
- 2×
- ½
Silvally's Evolution Line
Below you'll find a list of all Pokémon Silvally evolves from or into, along with its evolution method.
- Type: Null
- starting form
- Silvally
- level up w/ high happiness
Silvally's Alternate Forms
Base Form
Silvally (Bug)'s Moves in Sword & Shield
Below is a list of all of the moves that Silvally (Bug) can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Silvally (Bug) learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
Evo. | Multi-Attack |
120 | 100% | 10 | One Target | |||
1 | Multi-Attack |
120 | 100% | 10 | One Target | |||
1 | Explosion |
250 | 100% | 5 | All But Self | |||
1 | Thunder Fang |
65 | 95% | 15 | One Target | |||
1 | Ice Fang |
65 | 95% | 15 | One Target | |||
1 | Fire Fang |
65 | 95% | 15 | One Target | |||
1 | Poison Fang |
50 | 100% | 15 | One Target | |||
1 | Imprison |
-- | -- | 10 | User | |||
1 | Iron Head |
80 | 100% | 15 | One Target | |||
1 | Tackle |
40 | 100% | 35 | One Target | |||
1 | Bite |
60 | 100% | 25 | One Target | |||
1 | Aerial Ace |
60 | -- | 20 | One Target | |||
1 | Scary Face |
-- | 100% | 10 | One Target | |||
15 | Double Hit |
35 | 90% | 10 | One Target | |||
20 | Metal Sound |
-- | 85% | 40 | One Target | |||
25 | Crush Claw |
75 | 95% | 10 | One Target | |||
30 | Air Slash |
75 | 95% | 15 | One Target | |||
35 | Tri Attack |
80 | 100% | 10 | One Target | |||
40 | X-Scissor |
80 | 100% | 15 | One Target | |||
45 | Crunch |
80 | 100% | 15 | One Target | |||
50 | Take Down |
90 | 85% | 20 | One Target | |||
55 | Double-Edge |
120 | 100% | 15 | One Target | |||
60 | Parting Shot |
-- | 100% | 20 | One Target |
TM Moves
Here are all of the moves that Silvally (Bug) can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM08 | Hyper Beam |
150 | 90% | 5 | One Target | |||
TM09 | Giga Impact |
150 | 90% | 5 | One Target | |||
TM14 | Thunder Wave |
-- | 90% | 20 | One Target | |||
TM20 | Self-Destruct |
200 | 100% | 5 | All But Self | |||
TM21 | Rest |
-- | -- | 10 | User | |||
TM22 | Rock Slide |
75 | 90% | 10 | Nearby Enemies | |||
TM24 | Snore |
50 | 100% | 15 | One Target | |||
TM25 | Protect |
-- | -- | 10 | User | |||
TM26 | Scary Face |
-- | 100% | 10 | One Target | |||
TM27 | Icy Wind |
55 | 95% | 15 | Nearby Enemies | |||
TM30 | Steel Wing |
70 | 90% | 25 | One Target | |||
TM32 | Sandstorm |
-- | -- | 10 | Entire Field | |||
TM33 | Rain Dance |
-- | -- | 5 | Entire Field | |||
TM34 | Sunny Day |
-- | -- | 5 | Entire Field | |||
TM35 | Hail |
-- | -- | 10 | Entire Field | |||
TM39 | Facade |
70 | 100% | 20 | One Target | |||
TM40 | Swift |
60 | -- | 20 | Nearby Enemies | |||
TM44 | Imprison |
-- | -- | 10 | User | |||
TM56 | U-turn |
70 | 100% | 20 | One Target | |||
TM57 | Payback |
50 | 100% | 10 | One Target | |||
TM65 | Shadow Claw |
70 | 100% | 15 | One Target | |||
TM66 | Thunder Fang |
65 | 95% | 15 | One Target | |||
TM67 | Ice Fang |
65 | 95% | 15 | One Target | |||
TM68 | Fire Fang |
65 | 95% | 15 | One Target | |||
TM76 | Round |
60 | 100% | 15 | One Target | |||
TM85 | Snarl |
55 | 95% | 15 | Nearby Enemies | |||
TM95 | Air Slash |
75 | 95% | 15 | One Target |
TR Moves
Here are all of the moves that Silvally (Bug) can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TR00 | Swords Dance |
-- | -- | 20 | User | |||
TR02 | Flamethrower |
90 | 100% | 15 | One Target | |||
TR04 | Surf |
90 | 100% | 15 | All But Self | |||
TR05 | Ice Beam |
90 | 100% | 10 | One Target | |||
TR08 | Thunderbolt |
90 | 100% | 15 | One Target | |||
TR19 | Tri Attack |
80 | 100% | 10 | One Target | |||
TR20 | Substitute |
-- | -- | 10 | User | |||
TR21 | Reversal |
varies | 100% | 15 | One Target | |||
TR24 | Outrage |
120 | 100% | 10 | Random Enemy | |||
TR26 | Endure |
-- | -- | 10 | User | |||
TR27 | Sleep Talk |
-- | -- | 10 | User | |||
TR32 | Crunch |
80 | 100% | 15 | One Target | |||
TR33 | Shadow Ball |
80 | 100% | 15 | One Target | |||
TR36 | Heat Wave |
95 | 90% | 10 | Nearby Enemies | |||
TR42 | Hyper Voice |
90 | 100% | 10 | Nearby Enemies | |||
TR46 | Iron Defense |
-- | -- | 15 | User | |||
TR47 | Dragon Claw |
80 | 100% | 15 | One Target | |||
TR60 | X-Scissor |
80 | 100% | 15 | One Target | |||
TR69 | Zen Headbutt |
80 | 90% | 15 | One Target | |||
TR70 | Flash Cannon |
80 | 100% | 10 | One Target | |||
TR74 | Iron Head |
80 | 100% | 15 | One Target | |||
TR85 | Work Up |
-- | -- | 30 | User | |||
TR97 | Psychic Fangs |
85 | 100% | 10 | One Target |
Move Tutor Moves
Here are all of the moves that Silvally (Bug) can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
TUTOR | Terrain Pulse |
50 | 100% | 10 | One Target |
Silvally (Bug)'s Detailed Stats
Below you'll find a more detailed table containing Silvally (Bug)'s calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Silvally's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Silvally is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Silvally is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 300 | 331 | 363 | 394 | 95 |
Attack | 195 | 226 | 258 | 289 | 95 |
Defense | 195 | 226 | 258 | 289 | 95 |
Sp. Atk | 195 | 226 | 258 | 289 | 95 |
Sp. Def | 195 | 226 | 258 | 289 | 95 |
Speed | 195 | 226 | 258 | 289 | 95 |
Total | 570 |
Where to Find Silvally (Bug) in Sword & Shield
If you're looking for where to find Silvally (Bug), you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Silvally in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Getting Silvally (Bug) By Evolution
Evolves from Type: Null when its happiness is high enough and it gains a level. This may be more challenging than for most Pokémon that evolve via happiness due to Type: Null's low base happiness.
Notes About Silvally (Bug)
Silvally changes its type based on which Memory held item you have it hold. These are all given to you when you are given the Type: Null. If you'd like to see Silvally in its different types, click any of these types to go to that page: Fire, Water, Electric, Grass, Ice, Fighting, Poison, Ground, Flying, Psychic, Rock, Ghost, Dragon, Dark, Steel, and Fairy.
Pokédex Entries for Silvally
Generation 8 Pokédex Entries
Type: Bug
Sword
Thanks to its awakened powers, it can change to the Bug type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Bug-type form.
Type: Normal
Sword
A solid bond of trust between this Pokémon and its Trainer awakened the strength hidden within Silvally. It can change its type at will.
Shield
The final factor needed to release this Pokémon's true power was a strong bond with a Trainer it trusts.
Type: Dark
Sword
Thanks to its awakened powers, it can change to the Dark type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Dark-type form.
Type: Dragon
Sword
Thanks to its awakened powers, it can change to the Dragon type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Dragon-type form.
Type: Electric
Sword
Thanks to its awakened powers, it can change to the Electric type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Electric-type form.
Type: Fairy
Sword
Thanks to its awakened powers, it can change to the Fairy type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Fairy-type form.
Type: Fighting
Sword
Thanks to its awakened powers, it can change to the Fighting type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Fighting-type form.
Type: Fire
Sword
Thanks to its awakened powers, it can change to the Fire type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Fire-type form.
Type: Flying
Sword
Thanks to its awakened powers, it can change to the Flying type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Flying-type form.
Type: Ghost
Sword
Thanks to its awakened powers, it can change to the Ghost type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Ghost-type form.
Type: Grass
Sword
Thanks to its awakened powers, it can change to the Grass type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Grass-type form.
Type: Ground
Sword
Thanks to its awakened powers, it can change to the Ground type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Ground-type form.
Type: Ice
Sword
Thanks to its awakened powers, it can change to the Ice type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Ice-type form.
Type: Poison
Sword
Thanks to its awakened powers, it can change to the Poison type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Poison-type form.
Type: Psychic
Sword
Thanks to its awakened powers, it can change to the Psychic type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Psychic-type form.
Type: Rock
Sword
Thanks to its awakened powers, it can change to the Rock type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Rock-type form.
Type: Steel
Sword
Thanks to its awakened powers, it can change to the Steel type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Steel-type form.
Type: Water
Sword
Thanks to its awakened powers, it can change to the Water type to match the memory it has equipped.
Shield
It has the ability to change its type based on the memory it's holding. This is its Water-type form.