Seaking • Generation VIII Pokédex

Seaking
Pokédex Page for Seaking

This is the Marriland Pokédex page for Seaking, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Seaking's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Seaking

Seaking
Sprite of Seaking in Pokémon HOME

Seaking's Type

WATER

Seaking's Pokédex #s

National #
119
Galar #
147
Armor #
95
Crown #
--
Sinnoh #
79

Seaking's Base Stats

HP:
80
Attack:
92
Defense:
65
Sp. Atk:
65
Sp. Def:
80
Speed:
68
Total:
450

Misc. Info

Height:
4'3" (1.3m)
Weight:
86 lbs. (39 kg)
Gender Ratio:
Egg Groups:
Water 2
EXP At Lv. 100:
1,000,000
EV Yield:
2 Attack
Base EXP:
158
Catch Rate:
60
Base Happiness:
70

Seaking's Abilities

Here are what abilities Seaking can possibly have, along with their effects.
Swift Swim
Doubles Seaking's Speed while the weather is rainy.
Water Veil
Seaking cannot be burned.
Lightning Rod
Draws in Electric moves to Seaking, which prevents their damage and raises Seaking's Special Attack by one stage.

Weaknesses & Resistances

Below is a list of what Seaking's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Seaking's Evolution Line

Below you'll find a list of all Pokémon Seaking evolves from or into, along with its evolution method.
Goldeen
Goldeen
starting form
Seaking
Seaking
at level 33

Seaking's Alternate Forms

Gender Differences

Male ♂
Seaking (Male)
Female ♀
Seaking (Female)

Seaking's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Seaking can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Seaking learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Peck
Damages the target.
FLYING
PHYSICAL
35 100% 35 One Target
1
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
1
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
15
Horn Attack
Damages the target.
NORMAL
PHYSICAL
65 100% 25 One Target
20
Agility
Raises Seaking's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
25
Aqua Ring
Restores 1/16 the user's max HP between turns.
WATER
STATUS
-- -- 20 User
30
Flail
Does more damage when Seaking's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
37
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
44
Soak
Changes the target's type to Water until it switches out.
WATER
STATUS
-- 100% 20 One Target
51
Megahorn
Damages the target.
BUG
PHYSICAL
120 85% 10 One Target
58
Horn Drill
Knocks out the target. Fails against higher-level Pokémon.
NORMAL
PHYSICAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Seaking can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM21
Rest
Seaking restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Seaking from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Seaking is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM96
Smart Strike
Doesn't miss the target.
STEEL
PHYSICAL
70 -- 10 One Target

TR Moves

Here are all of the moves that Seaking can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Seaking's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR12
Agility
Raises Seaking's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Seaking's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Seaking's moves at random.
NORMAL
STATUS
-- -- 10 User
TR28
Megahorn
Damages the target.
BUG
PHYSICAL
120 85% 10 One Target
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR87
Drill Run
Has a higher critical hit rate. (+1 stage.)
GROUND
PHYSICAL
80 95% 10 One Target
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Seaking can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Seaking.
Move Type Category Power Acc.% PP Target Info
EGG
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
EGG
Acupressure
Raises a random stat (including Accuracy and Evasion) by two stages.
NORMAL
STATUS
-- -- 30 User or Ally
EGG
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target

Move Tutor Moves

Here are all of the moves that Seaking can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Flip Turn
Forces Seaking to switch out after dealing damage.
WATER
PHYSICAL
60 100% 20 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Seaking's Speed by one stage and lowers Seaking's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Level Up Moves

Here are all of the moves Seaking learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Peck
Damages the target.
FLYING
PHYSICAL
35 100% 35 One Target
1
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
1
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
15
Horn Attack
Damages the target.
NORMAL
PHYSICAL
65 100% 25 One Target
20
Agility
Raises Seaking's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
25
Aqua Ring
Restores 1/16 the user's max HP between turns.
WATER
STATUS
-- -- 20 User
30
Flail
Does more damage when Seaking's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
37
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
44
Soak
Changes the target's type to Water until it switches out.
WATER
STATUS
-- 100% 20 One Target
51
Megahorn
Damages the target.
BUG
PHYSICAL
120 85% 10 One Target
58
Horn Drill
Knocks out the target. Fails against higher-level Pokémon.
NORMAL
PHYSICAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Seaking can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Seaking from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM32
Double Team
Raises Seaking's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM42
Facade
Does double damage if Seaking is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Seaking restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM75
Swords Dance
Raises Seaking's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM82
Sleep Talk
Can only be used while asleep. Uses one of Seaking's moves at random.
NORMAL
STATUS
-- -- 10 User
TM84
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Seaking's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Seaking can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Seaking.
Move Type Category Power Acc.% PP Target Info
EGG
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
EGG
Acupressure
Raises a random stat (including Accuracy and Evasion) by two stages.
NORMAL
STATUS
-- -- 30 User or Ally
EGG
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
EGG
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
EGG
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
EGG
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
EGG
Skull Bash
Raises Seaking's Defense by one stage. Charges for a turn, attacks on second turn.
NORMAL
PHYSICAL
130 100% 10 One Target

Seaking's Detailed Stats

Below you'll find a more detailed table containing Seaking's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Seaking's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Seaking is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
270 301 333 364 80
Attack
189 220 252 283 92
Defense
135 166 198 229 65
Sp. Atk
135 166 198 229 65
Sp. Def
165 196 228 259 80
Speed
141 172 204 235 68
Total
450

Where to Find Seaking in Brilliant Diamond & Shining Pearl

If you're looking for where to find Seaking, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Seaking in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Seaking

Available in some Max Raid Dens on Isle of Armor (DLC).

Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.

Getting Seaking By Evolution

Evolves from Goldeen at level 33.
Location information on where to find Seaking in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Seaking

Generation 8 Pokédex Entries

Sword
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
Shield
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.

Generation 7 Pokédex Entries

Sun
When the weather grows cold, its whole body flushes a deep red. This sight serves as a poetic reminder that autumn has arrived.
Moon
Trainers who are crazy for Seaking are divided into horn enthusiasts and fin enthusiasts. The two groups do not get along well.
Ultra Sun
Its horn spins like a drill to steadily hollow out rocks—even harder ones. The coloration of the male is more vivid.
Ultra Moon
To attract females, males dance on the river's floor. The females gather around the male that dances most gracefully.

Generation 6 Pokédex Entries

X
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.
Y
It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
Omega Ruby
In the autumn, Seaking males can be seen performing courtship dances in riverbeds to woo females. During this season, this Pokémon's body coloration is at its most beautiful.
Alpha Sapphire
Seaking is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these Pokémon goes on for over a month.

Generation 5 Pokédex Entries

Black White Black 2 White 2
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.

Generation 4 Pokédex Entries

Diamond
It makes its nest by hollowing out boulders in streams with its horn. It defends its eggs with its life.
Pearl
To protect its family, it will fight with its drill-sharp horn. It lives in hollowed rocks in streams.
Platinum
In autumn, its body becomes more fatty in preparing to propose to a mate. It takes on beautiful colors.
HeartGold
During spawning season, SEAKING gather from all over, causing rivers to appear a brilliant red.
SoulSilver
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.

Generation 3 Pokédex Entries

Ruby
In the autumn, SEAKING males can be seen performing courtship dances in riverbeds to woo females. During this season, this POKéMON's body coloration is at its most beautiful.
Sapphire
SEAKING is very protective of its eggs. The male and female will take turns patrolling around their nest and eggs. The guarding of eggs by these POKéMON goes on for over a month.
Emerald
It punches holes in boulders on stream­ beds. This is a clever innovation that prevents its eggs from being attacked or washed away by the current.
FireRed
The horn on its head is sharp like a drill. It bores a hole in a boulder to make its nest.
LeafGreen
In the autumn spawning season, they can be seen swimming powerfully up rivers and creeks.

Generation 2 Pokédex Entries

Gold
During spawning season, SEAKING gather from all over, coloring the rivers a brilliant red.
Silver
Using its horn, it bores holes in riverbed boulders, making nests to prevent its eggs from washing away.
Crystal
When autumn comes, the males patrol the area around their nests in order to protect their offspring.

Generation 1 Pokédex Entries

Red Blue
In the autumn spawning season, they can be seen swimming power­fully up rivers and creeks.
Yellow
It is the male's job to make a nest by carving out boulders in a stream using the horn on its head.
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