Sandaconda • Sword & Shield Pokédex

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Sandaconda

Sandaconda

Sandaconda's Type

GROUND

Sandaconda's Pokédex #s

Galar #
313
National #
844

Sandaconda's Base Stats

HP:
72
Attack:
107
Defense:
125
Sp. Atk:
65
Sp. Def:
70
Speed:
71
Total:
510

Misc. Info

Egg Groups:
Field / Dragon
EXP At Lv. 100:
1,000,000
EV Yield:
2 Defense

Sandaconda's Abilities

Here are what abilities Sandaconda can possibly have, along with their effects.
Sand Spit
Summons a sandstorm when Sandaconda is hit by an attack.
Shed Skin
33% chance of healing Sandaconda's major status condition at the end of each turn.
Sand Veil
Raises Sandaconda's base evasion by 25% in a sandstorm. Prevents sandstorm damage to Sandaconda.

Weaknesses & Resistances

Below is a list of what Sandaconda's weakness and resistance is to various types.
WATER
GRASS
ICE
½
POISON
ROCK
immune
ELECTRIC

Sandaconda's Evolution Line

Below you'll find a list of all Pokémon Sandaconda evolves from or into, along with its evolution method.
Silicobra
Silicobra
starting form
Sandaconda
Sandaconda
at level 36

Sandaconda's Moves

Below is a list of all of the moves that Sandaconda can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Sandaconda learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Skull Bash
Raises Sandaconda's Defense by one stage. Charges for a turn, attacks on second turn.
NORMAL
PHYSICAL
130 100% 10 One Target
1
Wrap
Traps the target for 2–5 turns; does 1/16 max HP per turn.
NORMAL
PHYSICAL
15 90% 20 One Target
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
1
Minimize
Raises Sandaconda's Evasion by two stages. Stomp does double damage.
NORMAL
STATUS
-- -- 10 User
1
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self
15
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
20
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
25
Glare
Paralyzes the target.
NORMAL
STATUS
-- 100% 30 One Target
30
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
35
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
42
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
49
Coil
Raises Sandaconda's Attack, Defense, and accuracy by one stage.
POISON
STATUS
-- -- 20 User
51
Sand Tomb
Traps the target for 2–5 turns; does 1/16 max HP per turn.
GROUND
PHYSICAL
35 85% 15 One Target

TM Moves

Here are all of the moves that Sandaconda can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Sandaconda restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Sandaconda from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Facade
Does double damage if Sandaconda is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM49
Sand Tomb
Traps the target for 2–5 turns; does 1/16 max HP per turn.
GROUND
PHYSICAL
35 85% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM97
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Sandaconda can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR20
Substitute
Costs 25% of Sandaconda's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Sandaconda after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Sandaconda's moves at random.
NORMAL
STATUS
-- -- 10 User
TR46
Iron Defense
Raises Sandaconda's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR87
Drill Run
Has a higher critical hit rate. (+1 stage.)
GROUND
PHYSICAL
80 95% 10 One Target
TR89
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
TR94
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target
TR99
Body Press
Does more damage based on how high Sandaconda's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Sandaconda can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Dragon Rush
Has a 20% chance of causing the target to flinch.
DRAGON
PHYSICAL
100 75% 10 One Target
EGG
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
EGG
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target
EGG
Belch
Can only be used if Sandaconda has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
EGG
Poison Tail
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
50 100% 25 One Target

Where to Find Sandaconda

If you're looking for where to find Sandaconda, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Sandaconda in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Sandaconda in the Wild

Galar Route 8

Random Encounters
Any Weather
30% Lv. 38-40

Wild Area: Lake of Outrage

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- --
Sword
13%
Shield
15%
-- -- -- --
Lv. 50-52
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