Salazzle • Sword & Shield Pokédex

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Salazzle

Salazzle

Salazzle's Type

POISON
FIRE

Salazzle's Pokédex #s

Galar #
245
National #
758

Salazzle's Base Stats

HP:
68
Attack:
64
Defense:
60
Sp. Atk:
111
Sp. Def:
60
Speed:
117
Total:
480

Misc. Info

Egg Groups:
Monster / Dragon
EXP At Lv. 100:
1,000,000
EV Yield:
2 Speed

Salazzle's Abilities

Here are what abilities Salazzle can possibly have, along with their effects.
Corrosion
Salazzle's moves can inflict poison onto Poison- and Steel-type Pokémon.
Oblivious
Salazzle cannot become infatuated and is not affected by Captivate or Taunt.

Weaknesses & Resistances

Below is a list of what Salazzle's weakness and resistance is to various types.
GROUND
WATER
PSYCHIC
ROCK
½
FIRE
ICE
FIGHTING
POISON
STEEL
¼
GRASS
BUG
FAIRY

Salazzle's Evolution Line

Below you'll find a list of all Pokémon Salazzle evolves from or into, along with its evolution method.
Salandit
Salandit
starting form
Salazzle
Salazzle
at level 33 (Female only)

Salazzle's Moves

Below is a list of all of the moves that Salazzle can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Salazzle learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Fire Lash
Lowers the target's Defense by one stage.
FIRE
PHYSICAL
80 100% 15 One Target
1
Fire Lash
Lowers the target's Defense by one stage.
FIRE
PHYSICAL
80 100% 15 One Target
1
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
1
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
1
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
1
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
1
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
1
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Endeavor
Does damage to set the target's HP equal to Salazzle's. Fails if Salazzle has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Poison Gas
Poisons all nearby enemies.
POISON
STATUS
-- 90% 40 Nearby Enemies
1
Smog
Has a 40% chance to poison the target.
POISON
SPECIAL
30 70% 20 One Target
1
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
15
Poison Fang
Has a 50% chance of badly poisoning the target.
POISON
PHYSICAL
50 100% 15 One Target
20
Sweet Scent
Lowers all nearby enemies' Evasion by one stage.
NORMAL
STATUS
-- 100% 20 Nearby Enemies
25
Nasty Plot
Raises Salazzle's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
30
Incinerate
Removes any held berry all nearby enemies was holding.
FIRE
SPECIAL
60 100% 15 Nearby Enemies
37
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
44
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
51
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies
58
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
65
Toxic
Badly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
STATUS
-- 90% 10 One Target

TM Moves

Here are all of the moves that Salazzle can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM21
Rest
Salazzle restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Salazzle from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM37
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
TM38
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM39
Facade
Does double damage if Salazzle is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM47
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
TM57
Payback
Does double damage if Salazzle attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Salazzle's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM73
Cross Poison
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
70 100% 20 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Salazzle has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM99
Breaking Swipe
Lowers all nearby enemies' Attack by one stage.
DRAGON
PHYSICAL
60 100% 15 Nearby Enemies

TR Moves

Here are all of the moves that Salazzle can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR18
Leech Life
Heals Salazzle by half the damage dealt.
BUG
PHYSICAL
80 100% 10 One Target
TR20
Substitute
Costs 25% of Salazzle's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Salazzle's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR43
Overheat
Lowers Salazzle's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR51
Dragon Dance
Raises Salazzle's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR55
Flare Blitz
Has a 10% chance of burning the target. Salazzle takes -33% of Flare Blitz's damage as recoil damage.
FIRE
PHYSICAL
120 100% 15 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR68
Nasty Plot
Raises Salazzle's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR73
Gunk Shot
Has a 30% chance to poison the target.
POISON
PHYSICAL
120 80% 5 One Target
TR78
Sludge Wave
Has a 10% chance to poison all nearby Pokémon.
POISON
SPECIAL
95 100% 10 All But Self
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Salazzle's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR91
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies

Egg Moves

Here are all of the moves that Salazzle can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Belch
Can only be used if Salazzle has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
EGG
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
EGG
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Salazzle is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
EGG
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target

Where to Find Salazzle

If you're looking for where to find Salazzle, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Salazzle in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Getting Salazzle By Evolution

Evolves from female Salandit at level 33.
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