Rampardos • Generation VIII Pokédex

Rampardos
Pokédex Page for Rampardos

This is the Marriland Pokédex page for Rampardos, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Rampardos is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Rampardos

Rampardos
Sprite of Rampardos in Pokémon HOME

Rampardos's Type

ROCK

Rampardos's Pokédex #s

National #
409
Sinnoh #
37

Rampardos's Base Stats

HP:
97
Attack:
165
Defense:
60
Sp. Atk:
65
Sp. Def:
50
Speed:
58
Total:
495

Misc. Info

Height:
5'3" (1.6m)
Weight:
226 lbs. (102.5 kg)
Gender Ratio:
Egg Groups:
Monster
EXP At Lv. 100:
1,640,000
EV Yield:
2 Attack
Base EXP:
173
Catch Rate:
45
Base Happiness:
70

Rampardos's Abilities

Here are what abilities Rampardos can possibly have, along with their effects.
Mold Breaker
Rampardos's moves are not affected or blocked by the target's Ability.
Sheer Force
Damaging moves that have a % chance of an extra effect occurring lose that effect, but do 30% more damage.

Weaknesses & Resistances

Below is a list of what Rampardos's weakness and resistance is to various types.
WATER
GRASS
FIGHTING
GROUND
STEEL
½
NORMAL
FIRE
POISON
FLYING

Rampardos's Evolution Line

Below you'll find a list of all Pokémon Rampardos evolves from or into, along with its evolution method.
Cranidos
Cranidos
starting form
Rampardos
Rampardos
at level 30

Rampardos's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Rampardos can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Rampardos learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Endeavor
Does damage to set the target's HP equal to Rampardos's. Fails if Rampardos has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
1
Endeavor
Does damage to set the target's HP equal to Rampardos's. Fails if Rampardos has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
1
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
6
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
10
Rock Polish
Raises Rampardos's Speed by two stages.
ROCK
STATUS
-- -- 20 User
15
Take Down
Rampardos takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
19
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
24
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
28
Swords Dance
Raises Rampardos's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
36
Ancient Power
Has a 10% chance of raising Rampardos's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
43
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
51
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
58
Head Smash
Rampardos takes 50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target

TM Moves

Here are all of the moves that Rampardos can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Rampardos from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Rampardos's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM35
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM38
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM42
Facade
Does double damage if Rampardos is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Rampardos restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM56
Fling
Throws Rampardos's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM59
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TM66
Payback
Does double damage if Rampardos attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM69
Rock Polish
Raises Rampardos's Speed by two stages.
ROCK
STATUS
-- -- 20 User
TM71
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TM72
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
TM75
Swords Dance
Raises Rampardos's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Rampardos's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Rampardos's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM100
Rock Climb
Has a 20% chance of confusing the target.
NORMAL
PHYSICAL
90 85% 20 One Target

Egg Moves

Here are all of the moves that Rampardos can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Rampardos.
Move Type Category Power Acc.% PP Target Info
EGG
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
EGG
Thrash
Confuses Rampardos after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Double-Edge
Rampardos takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
EGG
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
EGG
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
EGG
Whirlwind
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
EGG
Hammer Arm
Lowers Rampardos's Speed by one stage.
FIGHTING
PHYSICAL
100 90% 10 One Target
EGG
Curse
Raises Rampardos's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target

Rampardos's Detailed Stats

Below you'll find a more detailed table containing Rampardos's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Rampardos's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Rampardos is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
304 335 367 398 97
Attack
335 366 398 429 165
Defense
125 156 188 219 60
Sp. Atk
135 166 198 229 65
Sp. Def
105 136 168 199 50
Speed
121 152 184 215 58
Total
495

Where to Find Rampardos in Brilliant Diamond & Shining Pearl

Location information on where to find Rampardos in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Rampardos

Generation 7 Pokédex Entries

Sun
The result of repeated headbutts is a skull grown thick and hard. However, its brain has shrunk in size compared with Cranidos's.
Moon
Records exist of a revived fossil that evolved into Rampardos. It proceeded to escape and then destroy a skyscraper with a headbutt.
Ultra Sun
In ancient times, people would dig up fossils of this Pokémon and use its skull, which is harder than steel, to make helmets.
Ultra Moon
This ancient Pokémon used headbutts skillfully. Its brain was really small, so some theories suggest that its stupidity led to its extinction.

Generation 6 Pokédex Entries

X Omega Ruby
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
Y Alpha Sapphire
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.

Generation 5 Pokédex Entries

Black White Black 2 White 2
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.

Generation 4 Pokédex Entries

Diamond
Its powerful head butt has enough power to shatter even the most durable things upon impact.
Pearl
Its skull is as hard as iron. It is a brute that tears down jungle trees while catching prey.
Platinum
If two were to smash their heads together, their foot-thick skulls would keep them from fainting.
HeartGold SoulSilver
Its skull withstands impacts of any magnitude. As a result, its brain never gets the chance to grow.
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