Phantump • Generation VIII Pokédex

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Phantump
Pokédex Page for Phantump

This is the Marriland Pokédex page for Phantump, showing its information and moves in Pokémon Sword & Shield. Phantump is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Phantump

Phantump
Sprite of Phantump in Pokémon HOME

Phantump's Type

GHOST
GRASS

Phantump's Pokédex #s

National #
708
Galar #
338
Armor #
--
Crown #
33

Phantump's Base Stats

HP:
43
Attack:
70
Defense:
48
Sp. Atk:
50
Sp. Def:
60
Speed:
38
Total:
309

Misc. Info

Height:
1'4" (0.4m)
Weight:
15.4 lbs. (7 kg)
Gender Ratio:
Egg Groups:
Grass / Amorphous
EXP At Lv. 100:
1,000,000
EV Yield:
1 Attack
Base EXP:
62
Catch Rate:
120
Base Happiness:
70

Phantump's Abilities

Here are what abilities Phantump can possibly have, along with their effects.
Natural Cure
Heals all major status conditions affecting Phantump whenever it switches out of battle.
Frisk
Reveals an opponent's held item when Phantump is sent out in a battle.
Harvest
Has a chance of reequipping a Berry that Phantump previously consumed in battle. Always activates in sunny weather.

Weaknesses & Resistances

Below is a list of what Phantump's weakness and resistance is to various types.
FIRE
ICE
FLYING
GHOST
DARK
½
WATER
ELECTRIC
GRASS
GROUND
immune
NORMAL
FIGHTING

Phantump's Evolution Line

Below you'll find a list of all Pokémon Phantump evolves from or into, along with its evolution method.
Phantump
Phantump
starting form
Trevenant
Trevenant
upon trading

Phantump's Moves in Sword & Shield

Below is a list of all of the moves that Phantump can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Phantump learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Astonish
Has a 30% chance of causing the target to flinch.
GHOST
PHYSICAL
30 100% 15 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
4
Branch Poke
Damages the target.
GRASS
PHYSICAL
40 100% 40 One Target
8
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Phantump by that much.
GRASS
STATUS
-- 90% 10 One Target
12
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
16
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
20
Hex
Deals double damage if the target is affected by a major status condition.
GHOST
SPECIAL
65 100% 10 One Target
24
Growth
Raises Phantump's Attack and Special Attack by one stage, or two stages if the weather is sunny.
NORMAL
STATUS
-- -- 20 User
28
Horn Leech
Heals Phantump by half the damage dealt.
GRASS
PHYSICAL
75 100% 10 One Target
32
Curse
Takes 50% of Phantump's max HP to curse the last Pokémon to hit it, damaging the last Pokémon to hit it by 1/4 its max HP after each turn.
GHOST
STATUS
-- -- 10 Counter
36
Phantom Force
Can't be hit on the first turn, attacks on the second turn. Gets around Protect/Detect/etc.
GHOST
PHYSICAL
90 100% 10 One Target
40
Ingrain
Heals Phantump by 1/16 its max HP each turn and it can't switch out or be forced out.
GRASS
STATUS
-- -- 20 User
44
Wood Hammer
Phantump takes 33% of Wood Hammer's damage as recoil damage.
GRASS
PHYSICAL
120 100% 15 One Target
48
Destiny Bond
If Phantump is knocked out before its next action, the attacking Pokémon is knocked out.
GHOST
STATUS
-- -- 5 User
52
Forest's Curse
Adds Grass-type to the target's types. (This does not overwrite any types.)
GRASS
STATUS
-- 100% 20 One Target

TM Moves

Here are all of the moves that Phantump can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM10
Magical Leaf
Doesn't miss the target.
GRASS
SPECIAL
60 -- 20 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Phantump restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Phantump from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Phantump by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM38
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM39
Facade
Does double damage if Phantump is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Imprison
Phantump can't use any moves Phantump knows.
PSYCHIC
STATUS
-- -- 10 User
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM70
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM77
Hex
Deals double damage if the target is affected by a major status condition.
GHOST
SPECIAL
65 100% 10 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM86
Phantom Force
Can't be hit on the first turn, attacks on the second turn. Gets around Protect/Detect/etc.
GHOST
PHYSICAL
90 100% 10 One Target

TR Moves

Here are all of the moves that Phantump can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR20
Substitute
Costs 25% of Phantump's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Phantump's moves at random.
NORMAL
STATUS
-- -- 10 User
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR38
Trick
Switches Phantump's held item with the target's.
PSYCHIC
STATUS
-- 100% 10 One Target
TR40
Skill Swap
Swaps Phantump's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Phantump's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR83
Ally Switch
Switches places with Phantump for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
TR91
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies

Egg Moves

Here are all of the moves that Phantump can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Phantump.
Move Type Category Power Acc.% PP Target Info
EGG
Grudge
If Phantump is knocked out before its next action, the attacker loses all PP of the move it used.
GHOST
STATUS
-- -- 5 User
EGG
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
EGG
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Phantump can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Grassy Glide
If Grassy Terrain is active, Grassy Glide has +1 priority.
GRASS
PHYSICAL
70 100% 20 One Target
TUTOR
Skitter Smack
100% chance of lowering the target's Sp. Atk by one stage.
BUG
PHYSICAL
70 90% 10 One Target
TUTOR
Poltergeist
Fails if the target is not holding an item.
GHOST
PHYSICAL
110 90% 5 One Target

Phantump's Detailed Stats

Below you'll find a more detailed table containing Phantump's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Phantump's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Phantump is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
196 227 259 290 43
Attack
145 176 208 239 70
Defense
101 132 164 195 48
Sp. Atk
105 136 168 199 50
Sp. Def
125 156 188 219 60
Speed
81 112 144 175 38
Total
309

Where to Find Phantump in Sword & Shield

If you're looking for where to find Phantump, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Phantump in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Phantump in the Wild

Glimwood Tangle

Overworld Encounters
Any Weather
10% Lv. 34-36
Random Encounters
Any Weather
10% Lv. 34-36

Slippery Slope

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 10% -- -- -- -- -- -- --
Lv. 60-65

Old Cemetery

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 15% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 18% -- -- -- -- -- -- --
Lv. 60-65

Snowslide Slope

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 20% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 25% -- -- -- -- -- -- --
Lv. 60-65

Giant's Foot

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 10% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 25% -- -- -- -- -- -- --
Lv. 60-65

Three-Point Pass

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 15% -- -- -- -- -- -- --
Lv. 60-65
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 25% -- -- -- -- -- -- --
Lv. 60-65

Pokédex Entries for Phantump

Generation 8 Pokédex Entries

Sword
After a lost child perished in the forest, their spirit possessed a tree stump, causing the spirit's rebirth as this Pokémon.
Shield
With a voice like a human child's, it cries out to lure adults deep into the forest, getting them lost among the trees.

Generation 7 Pokédex Entries

Sun
These Pokémon are stumps possessed by the spirits of children who died in the forest. Their cries sound like eerie screams.
Moon
According to legend, medicine to cure any illness can be made by plucking the green leaves on its head, brewing them, and boiling down the liquid.
Ultra Sun
By imitating the voice of a child, it causes people to get hopelessly lost deep in the forest. It's trying to make friends with them.
Ultra Moon
An unknown spirit came to lodge in a tree stump, creating this Pokémon. A cure-all can be made from an infusion of its green leaves.

Generation 6 Pokédex Entries

X Omega Ruby
These Pokémon are created when spirits possess rotten tree stumps. They prefer to live in abandoned forests.
Y Alpha Sapphire
According to old tales, these Pokémon are stumps possessed by the spirits of children who died while lost in the forest.
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