Perrserker • Sword & Shield Pokédex

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Perrserker

Perrserker

Perrserker's Type

STEEL

Perrserker's Pokédex #s

Galar #
183
National #
863

Perrserker's Base Stats

HP:
70
Attack:
110
Defense:
100
Sp. Atk:
50
Sp. Def:
60
Speed:
50
Total:
440

Misc. Info

Egg Groups:
Field
EXP At Lv. 100:
1,000,000
EV Yield:
2 Attack

Perrserker's Abilities

Here are what abilities Perrserker can possibly have, along with their effects.
Battle Armor
Damaging moves targeting Perrserker cannot inflict critical hits.
Tough Claws
Raises the power of Perrserker's contact moves by 33%.
Steely Spirit
Powers up ally Pokémon's Steel-type moves.

Weaknesses & Resistances

Below is a list of what Perrserker's weakness and resistance is to various types.
FIRE
FIGHTING
GROUND
½
NORMAL
GRASS
ICE
FLYING
PSYCHIC
BUG
ROCK
DRAGON
STEEL
FAIRY
immune
POISON

Perrserker's Evolution Line

Below you'll find a list of all Pokémon Perrserker evolves from or into, along with its evolution method.
Galarian Meowth
Galarian Meowth
starting form
Perrserker
Perrserker
at level 28

Perrserker's Moves

Below is a list of all of the moves that Perrserker can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Perrserker learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
1
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
1
Metal Burst
Counters any Physical- or Special-based damage Perrserker receives this turn by 1.5× to the attacker.
STEEL
PHYSICAL
varies 100% 10 Counter
1
Iron Defense
Raises Perrserker's Defense by two stages.
STEEL
STATUS
-- -- 15 User
1
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Perrserker is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Hone Claws
Raises Perrserker's Attack and accuracy by one stage.
DARK
STATUS
-- -- 15 User
1
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
12
Pay Day
Scatters coins after the fight. $5 times Perrserker's level.
NORMAL
PHYSICAL
40 100% 20 One Target
16
Metal Claw
Has a 10% chance of raising Perrserker's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
20
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
24
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
31
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
36
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
42
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
48
Metal Sound
Lowers the target's Special Defense by two stages.
STEEL
STATUS
-- 85% 40 One Target
54
Thrash
Confuses Perrserker after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy

TM Moves

Here are all of the moves that Perrserker can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM02
Pay Day
Scatters coins after the fight. $5 times Perrserker's level.
NORMAL
PHYSICAL
40 100% 20 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Perrserker restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Perrserker from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Perrserker is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM56
U-turn
Forces Perrserker to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM57
Payback
Does double damage if Perrserker attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM59
Fling
Throws Perrserker's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target

TR Moves

Here are all of the moves that Perrserker can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Perrserker's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR17
Amnesia
Raises Perrserker's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Perrserker's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Perrserker's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR46
Iron Defense
Raises Perrserker's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR52
Gyro Ball
Does more damage based on how much lower Perrserker's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TR53
Close Combat
Lowers Perrserker's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR68
Nasty Plot
Raises Perrserker's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR73
Gunk Shot
Has a 30% chance to poison the target.
POISON
PHYSICAL
120 80% 5 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR79
Heavy Slam
Power ranges from 40–120 based on Perrserker's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR81
Foul Play
Foul Play uses the target's Attack stat instead of Perrserker's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
TR85
Work Up
Raises Perrserker's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Perrserker can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Spite
Lowers the target's PP of its last used move.
GHOST
STATUS
-- 100% 10 One Target
EGG
Double-Edge
Perrserker takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Curse
{notghost}Raises Perrserker's Attack and Defense by one stage, but lowers its Speed by one stage.{/notghost}{ghost}Takes 50% of Perrserker's max HP to curse the last Pokémon to hit it, damaging the last Pokémon to hit it by 1/4 its max HP after each turn.{/ghost}
GHOST
STATUS
-- -- 10 Counter
EGG
Flail
Does more damage when Perrserker's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target

Where to Find Perrserker

If you're looking for where to find Perrserker, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Perrserker in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Perrserker in the Wild

Galar Route 7

Overworld Encounters
Any Weather
30% Lv. 37-41

Galar Route 9: Outer Spikemuth

Random Encounters
Any Weather
40% Lv. 40-44

Wild Area: Lake of Outrage

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- 40% -- --
Lv. 50-52
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