Ninjask • Generation VIII Pokédex

Ninjask
Pokédex Page for Ninjask

This is the Marriland Pokédex page for Ninjask, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Ninjask's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Ninjask

Ninjask
Sprite of Ninjask in Pokémon HOME

Ninjask's Type

BUG
FLYING

Ninjask's Pokédex #s

National #
291
Galar #
105
Armor #
--
Crown #
--

Ninjask's Base Stats

HP:
61
Attack:
90
Defense:
45
Sp. Atk:
50
Sp. Def:
50
Speed:
160
Total:
456

Misc. Info

Height:
2'7" (0.8m)
Weight:
26.5 lbs. (12 kg)
Gender Ratio:
Egg Groups:
Bug
EXP At Lv. 100:
600,000
EV Yield:
2 Speed
Base EXP:
160
Catch Rate:
120
Base Happiness:
70

Ninjask's Abilities

Here are what abilities Ninjask can possibly have, along with their effects.
Speed Boost
Raises Ninjask's Speed by one stage after each turn.
Infiltrator
Ninjask's moves ignore Light Screen, Reflect, and Safeguard on the target.

Weaknesses & Resistances

Below is a list of what Ninjask's weakness and resistance is to various types.
ROCK
FIRE
ELECTRIC
ICE
FLYING
½
BUG
¼
GRASS
FIGHTING
immune
GROUND

Ninjask's Evolution Line

Below you'll find a list of all Pokémon Ninjask evolves from or into, along with its evolution method.
Nincada
Nincada
starting form
Ninjask
Ninjask
at level 20
Shedinja
Shedinja
Have Poké Ball + free space in party when Nincada evolves

Ninjask's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Ninjask can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Ninjask learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Double Team
Raises Ninjask's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
Evo.
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
Evo.
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Double Team
Raises Ninjask's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
1
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
1
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
1
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
1
Metal Claw
Has a 10% chance of raising Ninjask's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
1
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
1
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Ninjask's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
1
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
15
Agility
Raises Ninjask's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
23
Absorb
Heals Ninjask by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
29
Bug Bite
Does double damage if the target has a Berry and then Ninjask consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
36
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
43
Mind Reader
The next move used by Ninjask will always hit the target.
NORMAL
STATUS
-- -- 5 One Target
50
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
57
Swords Dance
Raises Ninjask's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
64
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target

TM Moves

Here are all of the moves that Ninjask can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Ninjask restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Ninjask from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Ninjask by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Ninjask is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM56
U-turn
Forces Ninjask to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Ninjask has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM94
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target

TR Moves

Here are all of the moves that Ninjask can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Ninjask's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR12
Agility
Raises Ninjask's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR18
Leech Life
Heals Ninjask by half the damage dealt.
BUG
PHYSICAL
80 100% 10 One Target
TR20
Substitute
Costs 25% of Ninjask's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Ninjask's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR60
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TR61
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target

Egg Moves

Here are all of the moves that Ninjask can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Ninjask.
Move Type Category Power Acc.% PP Target Info
EGG
Gust
Does double damage against targets using Bounce, Fly, or Sky Drop.
FLYING
SPECIAL
40 100% 35 One Target
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Bug Bite
Does double damage if the target has a Berry and then Ninjask consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
EGG
Final Gambit
Does damage equal to Ninjask's remaining HP and then Ninjask faints.
FIGHTING
SPECIAL
varies 100% 5 One Target
EGG
Flail
Does more damage when Ninjask's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target

Move Tutor Moves

Here are all of the moves that Ninjask can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Dual Wingbeat
Hits the target two times in a row.
FLYING
PHYSICAL
40 90% 10 One Target
TUTOR
Skitter Smack
100% chance of lowering the target's Sp. Atk by one stage.
BUG
PHYSICAL
70 90% 10 One Target

Level Up Moves

Here are all of the moves Ninjask learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Double Team
Raises Ninjask's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
Evo.
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
Evo.
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Double Team
Raises Ninjask's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
1
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
1
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
1
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
1
Metal Claw
Has a 10% chance of raising Ninjask's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
1
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
1
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Ninjask's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
1
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
15
Agility
Raises Ninjask's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
23
Absorb
Heals Ninjask by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
29
Bug Bite
Does double damage if the target has a Berry and then Ninjask consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
36
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
43
Mind Reader
The next move used by Ninjask will always hit the target.
NORMAL
STATUS
-- -- 5 One Target
50
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
57
Swords Dance
Raises Ninjask's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
64
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target

TM Moves

Here are all of the moves that Ninjask can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Ninjask from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM19
Giga Drain
Heals Ninjask by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Ninjask's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Ninjask is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Ninjask restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM51
Roost
Heals Ninjask's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User
TM54
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM62
Bug Buzz
10% chance of lowering the target's Sp. Def by one stage.
BUG
SPECIAL
90 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM75
Swords Dance
Raises Ninjask's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM81
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Ninjask's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM89
U-turn
Forces Ninjask to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM90
Substitute
Costs 25% of Ninjask's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM97
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target

Egg Moves

Here are all of the moves that Ninjask can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Ninjask.
Move Type Category Power Acc.% PP Target Info
EGG
Gust
Does double damage against targets using Bounce, Fly, or Sky Drop.
FLYING
SPECIAL
40 100% 35 One Target
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Bug Bite
Does double damage if the target has a Berry and then Ninjask consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
EGG
Final Gambit
Does damage equal to Ninjask's remaining HP and then Ninjask faints.
FIGHTING
SPECIAL
varies 100% 5 One Target
EGG
Flail
Does more damage when Ninjask's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target

Ninjask's Detailed Stats

Below you'll find a more detailed table containing Ninjask's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Ninjask's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Ninjask is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
232 263 295 326 61
Attack
185 216 248 279 90
Defense
95 126 158 189 45
Sp. Atk
105 136 168 199 50
Sp. Def
105 136 168 199 50
Speed
325 356 388 419 160
Total
456

Where to Find Ninjask in Brilliant Diamond & Shining Pearl

If you're looking for where to find Ninjask, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Ninjask in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Ninjask

Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.

Ninjask in the Wild

Stony Wilderness

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
30% -- 35% -- -- -- -- -- --
Lv. 28-30 Lv. 28-30

Stony Wilderness (Brown Grass)

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
35% -- 15% -- -- -- -- -- --
Lv. 28-30 Lv. 28-30

Getting Ninjask By Evolution

Evolves from Nincada at level 20.
Location information on where to find Ninjask in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Ninjask

Generation 8 Pokédex Entries

Sword
Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
Shield
This Pokémon is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.

Generation 6 Pokédex Entries

X
Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.
Y
Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.
Omega Ruby
Ninjask moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this Pokémon was long believed to be invisible.
Alpha Sapphire
If Ninjask is not trained properly, it will refuse to obey the Trainer and cry loudly continuously. Because of this quality, this Pokémon is said to be one that puts the Trainer's abilities to the test.

Generation 5 Pokédex Entries

Black White Black 2 White 2
Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.
HeartGold SoulSilver
Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.

Generation 3 Pokédex Entries

Ruby
NINJASK moves around at such a high speed that it cannot be seen, even while its crying can be clearly heard. For that reason, this POKéMON was long believed to be invisible.
Sapphire
If NINJASK is not trained properly, it will refuse to obey the TRAINER and cry loudly continuously. Because of this quality, this POKéMON is said to be one that puts the TRAINER's abilities to the test.
Emerald
Because it darts about vigorously at high speed, it is very difficult to see. Hearing its distinctive cries for too long induces a headache.
FireRed LeafGreen
This POKéMON is so quick, it is said to be able to avoid any attack. It loves to feed on tree sap.
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