Minccino • Generation VIII Pokédex

Minccino
Pokédex Page for Minccino

This is the Marriland Pokédex page for Minccino, showing its information and moves in Pokémon Sword & Shield. Minccino is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Minccino

Minccino
Sprite of Minccino in Pokémon HOME

Minccino's Type

NORMAL

Minccino's Pokédex #s

National #
572
Galar #
50
Armor #
--
Crown #
--

Minccino's Base Stats

HP:
55
Attack:
50
Defense:
40
Sp. Atk:
40
Sp. Def:
40
Speed:
75
Total:
300

Misc. Info

Height:
1'4" (0.4m)
Weight:
12.8 lbs. (5.8 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
800,000
EV Yield:
1 Speed
Base EXP:
60
Catch Rate:
255
Base Happiness:
70

Minccino's Abilities

Here are what abilities Minccino can possibly have, along with their effects.
Cute Charm
30% chance of infatuating the attacker when it damages Minccino with a contact move.
Technician
All of Minccino's moves with a base power of 60 or less have their power increased by 50%.

Weaknesses & Resistances

Below is a list of what Minccino's weakness and resistance is to various types.
FIGHTING
immune
GHOST

Minccino's Evolution Line

Below you'll find a list of all Pokémon Minccino evolves from or into, along with its evolution method.
Minccino
Minccino
starting form
Cinccino
Cinccino
use Shiny Stone

Minccino's Moves in Sword & Shield

Below is a list of all of the moves that Minccino can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Minccino learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Baby-Doll Eyes
+1 priority. Lowers the target's Attack by one stage.
FAIRY
STATUS
-- 100% 30 One Target
4
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
8
Echoed Voice
Increases power by 40 each consecutive turn Echoed Voice is used, by Minccino or any ally.
NORMAL
SPECIAL
40 100% 15 One Target
12
Sing
Puts the target to sleep.
NORMAL
STATUS
-- 55% 15 One Target
16
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
20
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
24
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
28
After You
If the target hasn't already acted this turn, causes the target to act immediately after Minccino.
NORMAL
STATUS
-- -- 15 One Target
32
Tail Slap
Hits the target two to five times in a row.
NORMAL
PHYSICAL
25 85% 10 One Target
36
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
40
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
44
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
48
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target

TM Moves

Here are all of the moves that Minccino can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Minccino restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Minccino from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM29
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Minccino is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM47
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
TM56
U-turn
Forces Minccino to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM59
Fling
Throws Minccino's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM84
Tail Slap
Hits the target two to five times in a row.
NORMAL
PHYSICAL
25 85% 10 One Target

TR Moves

Here are all of the moves that Minccino can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR20
Substitute
Costs 25% of Minccino's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Minccino's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR49
Calm Mind
Raises Minccino's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR73
Gunk Shot
Has a 30% chance to poison the target.
POISON
PHYSICAL
120 80% 5 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR85
Work Up
Raises Minccino's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies

Egg Moves

Here are all of the moves that Minccino can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Minccino.
Move Type Category Power Acc.% PP Target Info
EGG
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
EGG
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Flail
Does more damage when Minccino's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target

Move Tutor Moves

Here are all of the moves that Minccino can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Triple Axel
Hits up to three times in a row, with 20, 40, and 60 power. Each hit is affected by accuracy and evasion, and the move ends if it misses a hit.
ICE
PHYSICAL
20 90% 10 One Target

Minccino's Detailed Stats

Below you'll find a more detailed table containing Minccino's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Minccino's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Minccino is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
220 251 283 314 55
Attack
105 136 168 199 50
Defense
85 116 148 179 40
Sp. Atk
85 116 148 179 40
Sp. Def
85 116 148 179 40
Speed
155 186 218 249 75
Total
300

Where to Find Minccino in Sword & Shield

If you're looking for where to find Minccino, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Minccino in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Minccino in the Wild

Galar Route 5

Overworld Encounters
Any Weather
Sword
15%
Shield
20%
Lv. 19-21

Rolling Fields

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Sword
35%
Shield
40%
-- -- -- -- 5% -- -- --
Lv. 7-9 Lv. 7-9

East Lake Axewell

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- 20% -- -- 15% 20% 20% 15% 20%
Lv. 8-12 Lv. 8-12 Lv. 8-12 Lv. 8-12 Lv. 8-12 Lv. 8-12

Giant's Cap

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% 10% 10% 10% 10% 10% 10% 10% 10%
Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30 Lv. 28-30

Pokédex Entries for Minccino

Generation 8 Pokédex Entries

Sword
The way it brushes away grime with its tail can be helpful when cleaning. But its focus on spotlessness can make cleaning more of a hassle.
Shield
They pet each other with their tails as a form of greeting. Of the two, the one whose tail is fluffier is a bit more boastful.

Generation 7 Pokédex Entries

Ultra Sun
A clean freak that will not allow even the slightest mess, it uses its tail like a mop to thoroughly clean any and all filth.
Ultra Moon
When its tail has gotten dirty from self-cleaning or from cleaning its nest, Minccino spends a whole day washing its tail in clean spring water.

Generation 6 Pokédex Entries

X Omega Ruby
Minccino greet each other by grooming one another thoroughly with their tails.
Y Alpha Sapphire
These Pokémon prefer a tidy habitat. They are always sweeping and dusting, using their tails as brooms.

Generation 5 Pokédex Entries

Black
They greet one another by rubbing each other with their tails, which are always kept well groomed and clean.
White
These Pokémon prefer a tidy habitat. They are always sweeping and dusting, using their tails as brooms.
Black 2 White 2
Minccino greet each other by grooming one another thoroughly with their tails.
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