Magmar • Generation VIII Pokédex

Magmar
Pokédex Page for Magmar

This is the Marriland Pokédex page for Magmar, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Magmar's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Magmar

Magmar
Sprite of Magmar in Pokémon HOME

Magmar's Type

FIRE

Magmar's Pokédex #s

National #
126
Galar #
--
Armor #
--
Crown #
19

Magmar's Base Stats

HP:
65
Attack:
95
Defense:
57
Sp. Atk:
100
Sp. Def:
85
Speed:
93
Total:
495

Misc. Info

Height:
4'3" (1.3m)
Weight:
98.1 lbs. (44.5 kg)
Gender Ratio:
Egg Groups:
Human-Like
EXP At Lv. 100:
1,000,000
EV Yield:
2 Sp. Atk
Base EXP:
173
Catch Rate:
45
Base Happiness:
70

Magmar's Abilities

Here are what abilities Magmar can possibly have, along with their effects.
Flame Body
30% chance of burning the attacker when Magmar is damaged by a contact move. Speeds up egg hatching outside of battle.
Vital Spirit
Magmar cannot fall asleep or use Rest.

Weaknesses & Resistances

Below is a list of what Magmar's weakness and resistance is to various types.
WATER
GROUND
ROCK
½
FIRE
GRASS
ICE
BUG
STEEL
FAIRY

Magmar's Evolution Line

Below you'll find a list of all Pokémon Magmar evolves from or into, along with its evolution method.
Magmar
Magmar
at level 30
Magmortar
Magmortar
trade while holding

Magmar's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Magmar can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Magmar learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Smog
Has a 40% chance to poison the target.
POISON
SPECIAL
30 70% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
1
Smokescreen
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
12
Clear Smog
Removes any stat modifiers on the target.
POISON
SPECIAL
50 -- 15 One Target
16
Flame Wheel
10% chance of burning the target. Thaws out instantly if Magmar is frozen.
FIRE
PHYSICAL
60 100% 25 One Target
20
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
24
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
28
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
34
Lava Plume
Has a 30% chance to burn all nearby Pokémon.
FIRE
SPECIAL
80 100% 15 All But Self
40
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
46
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
52
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
58
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
64
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Magmar can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM13
Fire Spin
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
FIRE
SPECIAL
35 85% 15 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Magmar restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Magmar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM38
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM39
Facade
Does double damage if Magmar is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM59
Fling
Throws Magmar's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM60
Power Swap
Magmar swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Magmar can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR20
Substitute
Costs 25% of Magmar's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Magmar's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR43
Overheat
Lowers Magmar's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
TR55
Flare Blitz
Has a 10% chance of burning the target. Magmar takes 33% of Flare Blitz's damage as recoil damage.
FIRE
PHYSICAL
120 100% 15 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target

Move Tutor Moves

Here are all of the moves that Magmar can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Burning Jealousy
Burns all targets that had their stats raised during this turn.
FIRE
SPECIAL
70 100% 5 Nearby Enemies
TUTOR
Scorching Sands
Has a 30% chance to burn the target.
GROUND
SPECIAL
70 100% 10 One Target

Level Up Moves

Here are all of the moves Magmar learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Smog
Has a 40% chance to poison the target.
POISON
SPECIAL
30 70% 20 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
1
Smokescreen
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
12
Clear Smog
Removes any stat modifiers on the target.
POISON
SPECIAL
50 -- 15 One Target
16
Flame Wheel
10% chance of burning the target. Thaws out instantly if Magmar is frozen.
FIRE
PHYSICAL
60 100% 25 One Target
20
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
24
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
28
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
34
Lava Plume
Has a 30% chance to burn all nearby Pokémon.
FIRE
SPECIAL
80 100% 15 All But Self
40
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
46
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
52
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
58
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
64
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Magmar can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Magmar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM27
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM29
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Magmar's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM35
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TM38
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TM42
Facade
Does double damage if Magmar is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Magmar restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM50
Overheat
Lowers Magmar's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM56
Fling
Throws Magmar's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM61
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Magmar's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Magmar's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM100
Rock Climb
Has a 20% chance of confusing the target.
NORMAL
PHYSICAL
90 85% 20 One Target

Magmar's Detailed Stats

Below you'll find a more detailed table containing Magmar's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Magmar's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Magmar is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
240 271 303 334 65
Attack
195 226 258 289 95
Defense
119 150 182 213 57
Sp. Atk
205 236 268 299 100
Sp. Def
175 206 238 269 85
Speed
191 222 254 285 93
Total
495

Where to Find Magmar in Brilliant Diamond & Shining Pearl

If you're looking for where to find Magmar, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Magmar in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Magmar

Catchable (with Hidden Ability) during Dynamax Adventures in Crown Tundra (DLC), level 65.

Magmar in the Wild

Slippery Slope

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Frostpoint Field

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Giant's Bed

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Old Cemetery

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Snowslide Slope

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Giant's Foot

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Three-Point Pass

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Ballimere Lake

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- 10% -- -- -- --
Lv. 60-65

Getting Magmar By Evolution

Evolves from Magby at level 30.
Location information on where to find Magmar in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Magmar

Generation 8 Pokédex Entries

Sword
Magmar dispatches its prey with fire. But it regrets this habit once it realizes that it has burned its intended prey to a charred crisp.
Shield
These Pokémon's bodies are constantly burning. Magmar are feared as one of the causes behind fires.

Generation 7 Pokédex Entries

Sun
When it's tired, it leaps into the mouth of a volcano and soaks its body in magma to ease its weariness. Its body burns at 2,192 degrees F.
Moon
When angered, it spouts brilliant fire from all over its body. It doesn't calm down until its opponent has burned to ash.
Ultra Sun
Its entire body is burning. When it breathes, the temperature rises. When it sneezes, flames shoot out!
Ultra Moon
The hotter the place, the better they feel. Magmar in Alola are said to be hardier than those in other areas.

Generation 6 Pokédex Entries

X
Found near the mouth of a volcano. This fire-breather's body temperature is nearly 2,200 degrees Fahrenheit.
Y
Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.
Omega Ruby Alpha Sapphire
In battle, Magmar blows out intensely hot flames from all over its body to intimidate its opponent. This Pokémon's fiery bursts create heat waves that ignite grass and trees in its surroundings.

Generation 5 Pokédex Entries

Black White
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
Black 2 White 2
The scorching fire exhaled by Magmar forms heat waves around its body, making it hard to see the Pokémon clearly.

Generation 4 Pokédex Entries

Diamond Pearl
Born in the spout of a volcano, its body is covered by flames that shimmer like the sun.
Platinum
When it breathes deeply, heat waves form around its body, making it hard to see clearly.
HeartGold
It dislikes cold places, so it blows scorching flames to make the environment suitable for itself.
SoulSilver
The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun.

Generation 3 Pokédex Entries

Ruby Sapphire
In battle, MAGMAR blows out intensely hot flames from all over its body to intimidate its opponent. This POKéMON's fiery bursts create heat waves that ignite grass and trees in its surroundings.
Emerald
In battle, it blows out intense flames from all over its body to intimidate its foe. These fiery bursts create heat waves that ignite grass and trees in the area.
FireRed
Found near the mouth of a volcano. This fire-breather's body temperature is nearly 2,200 degrees Fahrenheit.
LeafGreen
Its body always burns with an orange glow that enables it to hide perfectly amidst flames.

Generation 2 Pokédex Entries

Gold
It dislikes cold places, so it blows scorching flames to make the environment suit­able for itself.
Silver
The fiery surface of its body gives off a wavering, rippling glare that is similar to the sun.
Crystal
It moves more frequently in hot areas. It can heal itself by dipping its wound into lava.

Generation 1 Pokédex Entries

Red Blue
Its body always burns with an orange glow that enables it to hide perfectly among flames.
Yellow
Born in an active volcano. Its body is always cloaked in flames, so it looks like a big ball of fire.
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