Inteleon • Generation VIII Pokédex

Inteleon
Pokédex Page for Inteleon

This is the Marriland Pokédex page for Inteleon, showing its information and moves in Pokémon Sword & Shield. Inteleon is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Inteleon

Inteleon
Sprite of Inteleon in Pokémon HOME

Inteleon's Type

WATER

Inteleon's Pokédex #s

National #
818
Galar #
9
Armor #
--
Crown #
--

Inteleon's Base Stats

HP:
70
Attack:
85
Defense:
65
Sp. Atk:
125
Sp. Def:
65
Speed:
120
Total:
530

Misc. Info

Height:
6'3" (1.9m)
Weight:
99.6 lbs. (45.2 kg)
Gender Ratio:
Egg Groups:
Water 1 / Field
EXP At Lv. 100:
1,059,680
EV Yield:
3 Speed
Base EXP:
265
Catch Rate:
45

Inteleon's Abilities

Here are what abilities Inteleon can possibly have, along with their effects.
Torrent
Increases the damage of Inteleon's Water-type moves by 50% when it is at 1/3 or less HP.
Sniper
Inteleon's critical hits inflict 2.25× damage instead of 1.5× damage.

Weaknesses & Resistances

Below is a list of what Inteleon's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Inteleon's Evolution Line

Below you'll find a list of all Pokémon Inteleon evolves from or into, along with its evolution method.
Sobble
Sobble
starting form
Drizzile
Drizzile
at level 16
Inteleon
Inteleon
at level 35

Inteleon's Alternate Forms

Cosmetic Forms

Gigantamax Inteleon
Gigantamax Inteleon
Gigantamax

Inteleon's Moves in Sword & Shield

Below is a list of all of the moves that Inteleon can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Inteleon learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Snipe Shot
Ignores abilities or effects that would draw in this move to a different target.
WATER
SPECIAL
80 100% 15 One Target
1
Snipe Shot
Ignores abilities or effects that would draw in this move to a different target.
WATER
SPECIAL
80 100% 15 One Target
1
Acrobatics
Damage is doubled if Inteleon has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Bind
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 85% 20 One Target
12
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
19
Tearful Look
Lowers the target's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 20 One Target
24
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
30
U-turn
Forces Inteleon to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
38
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target
46
Soak
Changes the target's type to Water until it switches out.
WATER
STATUS
-- 100% 20 One Target
54
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
62
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Inteleon can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Inteleon restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Inteleon from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Inteleon is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM46
Weather Ball
Doubles its power and changes its type based on the weather condition.
NORMAL
SPECIAL
50 100% 10 One Target
TM51
Icicle Spear
Hits the target two to five times in a row.
ICE
PHYSICAL
25 100% 30 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM56
U-turn
Forces Inteleon to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM59
Fling
Throws Inteleon's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Inteleon has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target
TM99
Breaking Swipe
Lowers all nearby enemies' Attack by one stage.
DRAGON
PHYSICAL
60 100% 15 Nearby Enemies

TR Moves

Here are all of the moves that Inteleon can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Inteleon's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR12
Agility
Raises Inteleon's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR14
Metronome
Uses a random move.
NORMAL
STATUS
-- -- 10 User
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Inteleon's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Inteleon's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR58
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR85
Work Up
Raises Inteleon's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Inteleon can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Inteleon.
Move Type Category Power Acc.% PP Target Info
EGG
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
EGG
Double Team
Raises Inteleon's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
EGG
Aqua Ring
Restores 1/16 the user's max HP between turns.
WATER
STATUS
-- -- 20 User
EGG
Mist
Prevents stats from being lowered for 5 turns.
ICE
STATUS
-- -- 30 User's Field
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Ice Shard
Has higher priority.
ICE
PHYSICAL
40 100% 30 One Target
EGG
Fell Stinger
If the target is knocked out by Fell Stinger, it raises Inteleon's Attack by two stages.
BUG
PHYSICAL
50 100% 25 One Target

Move Tutor Moves

Here are all of the moves that Inteleon can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Inteleon's Speed by one stage and lowers Inteleon's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Inteleon's Detailed Stats

Below you'll find a more detailed table containing Inteleon's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Inteleon's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Inteleon is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
175 206 238 269 85
Defense
135 166 198 229 65
Sp. Atk
255 286 318 349 125
Sp. Def
135 166 198 229 65
Speed
245 276 308 339 120
Total
530

Where to Find Inteleon in Sword & Shield

If you're looking for where to find Inteleon, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Inteleon in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Getting Inteleon By Evolution

Evolves from Drizzile at level 35.

Pokédex Entries for Inteleon

Generation 8 Pokédex Entries

Normal

Sword
It has many hidden capabilities, such as fingertips that can shoot water and a membrane on its back that it can use to glide through the air.
Shield
Its nictitating membranes let it pick out foes' weak points so it can precisely blast them with water that shoots from its fingertips at Mach 3.

Gigantamax

Sword
Gigantamax Inteleon's Water Gun move fires at Mach 7. As the Pokémon takes aim, it uses the crest on its head to gauge wind and temperature.
Shield
It has excellent sniping skills. Shooting a berry rolling along over nine miles away is a piece of cake for this Pokémon.
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