Houndour • Generation VIII Pokédex

Houndour
Pokédex Page for Houndour

This is the Marriland Pokédex page for Houndour, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Houndour is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Houndour

Houndour
Sprite of Houndour in Pokémon HOME

Houndour's Type

DARK
FIRE

Houndour's Pokédex #s

National #
228

Houndour's Base Stats

HP:
45
Attack:
60
Defense:
30
Sp. Atk:
80
Sp. Def:
50
Speed:
65
Total:
330

Misc. Info

Height:
2'0" (0.6m)
Weight:
23.8 lbs. (10.8 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
1,250,000
EV Yield:
1 Sp. Atk
Base EXP:
66
Catch Rate:
120
Base Happiness:
35

Houndour's Abilities

Here are what abilities Houndour can possibly have, along with their effects.
Early Bird
Houndour wakes up from being asleep twice as quickly.
Flash Fire
Houndour is immune to Fire moves and increases the power of its Fire moves by 50% when hit by one and while active.
Unnerve
No opposing Pokémon can consume any Berries while Houndour is on the field.

Weaknesses & Resistances

Below is a list of what Houndour's weakness and resistance is to various types.
WATER
FIGHTING
GROUND
ROCK
½
FIRE
GRASS
ICE
GHOST
DARK
STEEL
immune
PSYCHIC

Houndour's Evolution Line

Below you'll find a list of all Pokémon Houndour evolves from or into, along with its evolution method.
Houndour
Houndour
starting form
Houndoom
Houndoom
at level 24

Houndour's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Houndour can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Houndour learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
4
Howl
Raises all allies' Attack by one stage.
NORMAL
STATUS
-- -- 40 All Allies
8
Smog
Has a 40% chance to poison the target.
POISON
SPECIAL
30 70% 20 One Target
13
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
16
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
20
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
25
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
28
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
32
Payback
Does double damage if Houndour attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
37
Flame Charge
Raises Houndour's Speed by one stage.
FIRE
PHYSICAL
50 100% 20 One Target
40
Foul Play
Foul Play uses the target's Attack stat instead of Houndour's to calculate damage.
DARK
PHYSICAL
95 100% 15 One Target
44
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
49
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
52
Nasty Plot
Raises Houndour's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
56
Inferno
Has a 100% chance to burn the target.
FIRE
SPECIAL
100 50% 5 One Target

TM Moves

Here are all of the moves that Houndour can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM12
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TM17
Protect
Protects Houndour from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Houndour's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM35
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TM36
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TM38
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TM41
Torment
Prevents the target from using the same move twice in a row.
DARK
STATUS
-- 100% 15 One Target
TM42
Facade
Does double damage if Houndour is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Houndour restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM50
Overheat
Lowers Houndour's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM61
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM63
Nasty Plot
Raises Houndour's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TM66
Payback
Does double damage if Houndour attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM78
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM79
Dark Pulse
Has a 20% chance of causing the target to flinch.
DARK
SPECIAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Houndour's moves at random.
NORMAL
STATUS
-- -- 10 User
TM85
Dream Eater
Heals Houndour by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Houndour's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Houndour can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Houndour.
Move Type Category Power Acc.% PP Target Info
EGG
Fire Spin
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
FIRE
SPECIAL
35 85% 15 One Target
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Spite
Lowers the target's PP of its last used move.
GHOST
STATUS
-- 100% 10 One Target
EGG
Reversal
Does more damage when Houndour's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
EGG
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
EGG
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
EGG
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
EGG
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
EGG
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
EGG
Destiny Bond
If Houndour is knocked out before its next action, the attacking Pokémon is knocked out.
GHOST
STATUS
-- -- 5 User

Houndour's Detailed Stats

Below you'll find a more detailed table containing Houndour's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Houndour's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Houndour is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
200 231 263 294 45
Attack
125 156 188 219 60
Defense
65 96 128 159 30
Sp. Atk
165 196 228 259 80
Sp. Def
105 136 168 199 50
Speed
135 166 198 229 65
Total
330

Where to Find Houndour in Brilliant Diamond & Shining Pearl

Location information on where to find Houndour in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Houndour

Generation 7 Pokédex Entries

Ultra Sun
It cooperates with others skillfully. When it becomes your partner, it's very loyal to you as its Trainer and will obey your orders.
Ultra Moon
They make repeated eerie howls before dawn to call attention to their pack.

Generation 6 Pokédex Entries

X
Around dawn, its ominous howl echoes through the area to announce that this is its territory.
Y
To corner prey, they check each other's location using barks that only they can understand.
Omega Ruby Alpha Sapphire
Houndour hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This Pokémon's remarkable teamwork is unparalleled.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.

Generation 4 Pokédex Entries

Diamond Pearl
It conveys its feelings using different cries. It works in a pack to cleverly take down prey.
Platinum
It is smart enough to hunt in packs. It uses a variety of cries for communicating with others.
HeartGold
It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
SoulSilver
To corner prey, they check each other's location using barks that only they can understand.

Generation 3 Pokédex Entries

Ruby Sapphire
HOUNDOUR hunt as a coordinated pack. They communicate with each other using a variety of cries to corner their prey. This POKéMON's remarkable teamwork is unparalleled.
Emerald
HOUNDOUR communicate with each other using a variety of cries to corner their prey. This POKéMON's remarkable teamwork is simply unparalleled.
FireRed
To corner prey, they check each other's location using barks that only they can understand.
LeafGreen
It uses different kinds of cries for communicating with others of its kind and for pursuing prey.

Generation 2 Pokédex Entries

Gold
It uses different kinds of cries for communicating with others of its kind and for pursuing its prey.
Silver
To corner prey, they check each other's location using barks that only they can understand.
Crystal
Around dawn, its ominous howl echoes through the area to announce that this is its territory.
©2000–2012, 2016–2022 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.