Gurdurr • Generation VIII Pokédex

Gurdurr
Pokédex Page for Gurdurr

This is the Marriland Pokédex page for Gurdurr, showing its information and moves in Pokémon Sword & Shield. Gurdurr is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Gurdurr

Gurdurr
Sprite of Gurdurr in Pokémon HOME

Gurdurr's Type

FIGHTING

Gurdurr's Pokédex #s

National #
533
Galar #
172
Armor #
--
Crown #
58

Gurdurr's Base Stats

HP:
85
Attack:
105
Defense:
85
Sp. Atk:
40
Sp. Def:
50
Speed:
40
Total:
405

Misc. Info

Height:
3'11" (1.2m)
Weight:
88.2 lbs. (40 kg)
Gender Ratio:
Egg Groups:
Human-Like
EXP At Lv. 100:
1,059,680
EV Yield:
2 Attack
Base EXP:
142
Catch Rate:
90
Base Happiness:
70

Gurdurr's Abilities

Here are what abilities Gurdurr can possibly have, along with their effects.
Guts
Raises Gurdurr's Attack by 50% while it is asleep, burned, paralyzed, or poisoned, and ignores the Attack reduction of burn.
Sheer Force
Damaging moves that have a % chance of an extra effect occurring lose that effect, but do 30% more damage.
Iron Fist
Raises the power of Gurdurr's punching moves by 20%.

Weaknesses & Resistances

Below is a list of what Gurdurr's weakness and resistance is to various types.
FLYING
PSYCHIC
FAIRY
½
BUG
ROCK
DARK

Gurdurr's Evolution Line

Below you'll find a list of all Pokémon Gurdurr evolves from or into, along with its evolution method.
Timburr
Timburr
starting form
Gurdurr
Gurdurr
at level 25
Conkeldurr
Conkeldurr
upon trading

Gurdurr's Moves in Sword & Shield

Below is a list of all of the moves that Gurdurr can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Gurdurr learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
1
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
12
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
16
Bulk Up
Raises Gurdurr's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
20
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
24
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
30
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
36
Dynamic Punch
Has a 100% chance of confusing the target.
FIGHTING
PHYSICAL
100 50% 5 One Target
42
Hammer Arm
Lowers Gurdurr's Speed by one stage.
FIGHTING
PHYSICAL
100 90% 10 One Target
48
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
54
Superpower
Lowers Gurdurr's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
60
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target

TM Moves

Here are all of the moves that Gurdurr can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM21
Rest
Gurdurr restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Gurdurr from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Gurdurr is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM57
Payback
Does double damage if Gurdurr attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Gurdurr's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Gurdurr by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Gurdurr can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Gurdurr's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Gurdurr's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Gurdurr's moves at random.
NORMAL
STATUS
-- -- 10 User
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR39
Superpower
Lowers Gurdurr's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR48
Bulk Up
Raises Gurdurr's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR53
Close Combat
Lowers Gurdurr's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR85
Work Up
Raises Gurdurr's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR94
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target

Egg Moves

Here are all of the moves that Gurdurr can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Gurdurr.
Move Type Category Power Acc.% PP Target Info
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Detect
Protects Gurdurr from attacks for a turn. Low chance of working on consecutive turns.
FIGHTING
STATUS
-- -- 5 User
EGG
Wide Guard
Protects your team from moves that hit multiple targets for the turn.
ROCK
STATUS
-- -- 10 User's Field
EGG
Mach Punch
Has higher priority.
FIGHTING
PHYSICAL
40 100% 30 One Target
EGG
Power-Up Punch
Raises Gurdurr's Attack by one stage (after doing damage).
FIGHTING
PHYSICAL
40 100% 20 One Target
EGG
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target

Move Tutor Moves

Here are all of the moves that Gurdurr can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Coaching
Raises the Attack and Defense of Gurdurr's allies by one stage each.
FIGHTING
STATUS
-- -- 10 User

Gurdurr's Detailed Stats

Below you'll find a more detailed table containing Gurdurr's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Gurdurr's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Gurdurr is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
280 311 343 374 85
Attack
215 246 278 309 105
Defense
175 206 238 269 85
Sp. Atk
85 116 148 179 40
Sp. Def
105 136 168 199 50
Speed
85 116 148 179 40
Total
405

Where to Find Gurdurr in Sword & Shield

If you're looking for where to find Gurdurr, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Gurdurr in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Gurdurr

Catchable during Dynamax Adventures in Crown Tundra (DLC), level 65.

Gurdurr in the Wild

Galar Route 8

Overworld Encounters
Any Weather
Sword
25%
Shield
10%
Lv. 39-41

Stony Wilderness

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Sword
40%
-- --
Sword
30%
Sword
30%
Sword
10%
-- -- --
Lv. 27-29 Lv. 26-28 Lv. 26-28 Lv. 26-28

Dusty Bowl

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- 10% -- -- --
Lv. 40-45

Giant's Bed

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% -- -- -- -- -- -- -- --
Lv. 60-65

Giant's Foot

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% -- -- -- -- -- -- -- --
Lv. 60-65

Getting Gurdurr By Evolution

Evolves from Timburr at level 25.

Pokédex Entries for Gurdurr

Generation 8 Pokédex Entries

Sword
It shows off its muscles to Machoke and other Gurdurr. If it fails to measure up to the other Pokémon, it lies low for a little while.
Shield
Gurdurr excels at demolition—construction is not its forte. In any case, there's skill in the way this Pokémon wields its metal beam.

Generation 6 Pokédex Entries

X Omega Ruby
With strengthened bodies, they skillfully wield steel beams to take down buildings.
Y Alpha Sapphire
This Pokémon is so muscular and strongly built that even a group of wrestlers could not make it budge an inch.

Generation 5 Pokédex Entries

Black
This Pokémon is so muscular and strongly built that even a group of wrestlers could not make it budge an inch.
White
They strengthen their bodies by carrying steel beams. They show off their big muscles to their friends.
Black 2 White 2
With strengthened bodies, they skillfully wield steel beams to take down buildings.
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