Gurdurr • Sword & Shield Pokédex

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Gurdurr

Gurdurr

Gurdurr's Type

FIGHTING

Gurdurr's Pokédex #s

Galar #
172
National #
533

Gurdurr's Base Stats

HP:
85
Attack:
105
Defense:
85
Sp. Atk:
40
Sp. Def:
50
Speed:
40
Total:
405

Misc. Info

Egg Groups:
Human-Like
EXP At Lv. 100:
1,059,860
EV Yield:
2 Attack

Gurdurr's Abilities

Here are what abilities Gurdurr can possibly have, along with their effects.
Guts
Raises Gurdurr's Attack by 50% while it is asleep, burned, paralyzed, or poisoned, and ignores the Attack reduction of burn.
Sheer Force
Damaging moves that have a % chance of an extra effect occurring lose that effect, but do 30% more damage.
Iron Fist
Raises the power of Gurdurr's punching moves by 20%.

Weaknesses & Resistances

Below is a list of what Gurdurr's weakness and resistance is to various types.
FLYING
PSYCHIC
FAIRY
½
BUG
ROCK
DARK

Gurdurr's Evolution Line

Below you'll find a list of all Pokémon Gurdurr evolves from or into, along with its evolution method.
Timburr
Timburr
starting form
Gurdurr
Gurdurr
at level 25
Conkeldurr
Conkeldurr
upon trading

Gurdurr's Moves

Below is a list of all of the moves that Gurdurr can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Gurdurr learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
1
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
12
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
16
Bulk Up
Raises Gurdurr's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
20
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
24
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
30
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
36
Dynamic Punch
Has a 100% chance of confusing the target.
FIGHTING
PHYSICAL
100 50% 5 One Target
42
Hammer Arm
Lowers Gurdurr's Speed by one stage.
FIGHTING
PHYSICAL
100 90% 10 One Target
48
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
54
Superpower
Lowers Gurdurr's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
60
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target

TM Moves

Here are all of the moves that Gurdurr can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM21
Rest
Gurdurr restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Gurdurr from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Gurdurr is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM57
Payback
Does double damage if Gurdurr attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Gurdurr's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Gurdurr by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM97
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Gurdurr can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Gurdurr's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Gurdurr's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Gurdurr's moves at random.
NORMAL
STATUS
-- -- 10 User
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR39
Superpower
Lowers Gurdurr's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR48
Bulk Up
Raises Gurdurr's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR53
Close Combat
Lowers Gurdurr's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR85
Work Up
Raises Gurdurr's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR94
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target

Egg Moves

Here are all of the moves that Gurdurr can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
EGG
Detect
Protects Gurdurr from attacks for a turn. Low chance of working on consecutive turns.
FIGHTING
STATUS
-- -- 5 User
EGG
Wide Guard
Protects your team from moves that hit multiple targets for the turn.
ROCK
STATUS
-- -- 10 User's Field
EGG
Mach Punch
Has higher priority.
FIGHTING
PHYSICAL
40 100% 30 One Target
EGG
Power-Up Punch
Raises Gurdurr's Attack by one stage (after doing damage).
FIGHTING
PHYSICAL
40 100% 20 One Target
EGG
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target

Where to Find Gurdurr

If you're looking for where to find Gurdurr, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Gurdurr in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Gurdurr in the Wild

Galar Route 8

Overworld Encounters
Any Weather
Sword
25%
Shield
10%
Lv. 39-41

Wild Area: Stony Wilderness

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Sword
40%
-- --
Sword
30%
Sword
30%
Sword
10%
-- -- --
Lv. 27-29 Lv. 26-28 Lv. 26-28 Lv. 26-28

Wild Area: Dusty Bowl

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- 10% -- -- --
Lv. 40-45
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