Gallade • Sword & Shield Pokédex

Quick Navigation

You're currently viewing Gallade's Pokédex page for Pokémon Sword & Shield. If you'd like to quickly jump to a section to find out more information about Gallade, you can use the buttons below, or you can return to the main Pokédex list.

Gallade

Gallade

Gallade's Type

PSYCHIC
FIGHTING

Gallade's Pokédex #s

Galar #
123
National #
475

Gallade's Base Stats

HP:
68
Attack:
125
Defense:
65
Sp. Atk:
65
Sp. Def:
115
Speed:
80
Total:
518

Misc. Info

Egg Groups:
Human-Like / Amorphous
EXP At Lv. 100:
1,250,000
EV Yield:
3 Attack

Gallade's Abilities

Here are what abilities Gallade can possibly have, along with their effects.
Steadfast
Raises Gallade's Speed by one stage whenever it flinches.
Justified
Raises Gallade's Attack by one stage whenever it takes damage by a Dark move.

Weaknesses & Resistances

Below is a list of what Gallade's weakness and resistance is to various types.
FLYING
GHOST
FAIRY
½
FIGHTING
ROCK

Gallade's Evolution Line

Below you'll find a list of all Pokémon Gallade evolves from or into, along with its evolution method.
Ralts
Ralts
starting form
Kirlia
Kirlia
at level 20
Gardevoir
Gardevoir
at level 30

Gallade's Moves

Below is a list of all of the moves that Gallade can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Gallade learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
1
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
1
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Disarming Voice
Doesn't miss all nearby enemies.
FAIRY
SPECIAL
40 -- 15 Nearby Enemies
1
Hypnosis
Puts the target to sleep.
PSYCHIC
STATUS
-- 60% 20 One Target
1
Draining Kiss
Heals Gallade by 75% of the damage dealt to the target.
FAIRY
SPECIAL
50 100% 10 One Target
1
Imprison
Gallade can't use any moves Gallade knows.
PSYCHIC
STATUS
-- -- 10 User
1
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
1
Life Dew
Heals Gallade and all of its allies.
WATER
STATUS
-- -- 10 All Allies
1
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
1
Calm Mind
Raises Gallade's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
1
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
1
Dream Eater
Heals Gallade by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
1
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
Double Team
Raises Gallade's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
1
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
9
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
12
Feint
Strikes first and breaks through the target's Protect-like moves.
NORMAL
PHYSICAL
30 100% 10 One Target
15
Teleport
Teleports Gallade away from a battle.
PSYCHIC
STATUS
-- -- 20 User
18
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
23
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
28
Protect
Protects Gallade from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
35
Swords Dance
Raises Gallade's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
42
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
49
Heal Pulse
Restores the target's HP by 50% of its maximum HP.
PSYCHIC
STATUS
-- -- 10 One Target
56
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field
56
Wide Guard
Protects your team from moves that hit multiple targets for the turn.
ROCK
STATUS
-- -- 10 User's Field
63
Close Combat
Lowers Gallade's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target

TM Moves

Here are all of the moves that Gallade can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM03
Fire Punch
Has a 10% chance to burn the target.
FIRE
PHYSICAL
75 100% 15 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM10
Magical Leaf
Doesn't miss the target.
GRASS
SPECIAL
60 -- 20 One Target
TM12
Solar Blade
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
PHYSICAL
125 100% 10 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Gallade restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Gallade from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM29
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM38
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM39
Facade
Does double damage if Gallade is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM44
Imprison
Gallade can't use any moves Gallade knows.
PSYCHIC
STATUS
-- -- 10 User
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM59
Fling
Throws Gallade's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Gallade by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM69
Psycho Cut
Has a higher critical hit rate. (+1 stage.)
PSYCHIC
PHYSICAL
70 100% 20 One Target
TM70
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field
TM71
Wonder Room
For the next 5 turns, all Pokémon's Defense and Special Defense stats are swapped.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM72
Magic Room
For the next 5 turns, all Pokémon's held items have no effect and can't be used.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Draining Kiss
Heals Gallade by 75% of the damage dealt to the target.
FAIRY
SPECIAL
50 100% 10 One Target
TM89
Misty Terrain
Activates Misty Terrain for 5 turns, which protects non-airborne Pokémon from status conditions and halves damage from Dragon-type moves.
FAIRY
STATUS
-- -- 10 Entire Field
TM94
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target

TR Moves

Here are all of the moves that Gallade can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Gallade's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR20
Substitute
Costs 25% of Gallade's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Gallade's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR25
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Gallade's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR34
Future Sight
Does its damage after two more turns have passed.
PSYCHIC
SPECIAL
120 100% 10 One Target
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR38
Trick
Switches Gallade's held item with the target's.
PSYCHIC
STATUS
-- 100% 10 One Target
TR40
Skill Swap
Swaps Gallade's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR48
Bulk Up
Raises Gallade's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR49
Calm Mind
Raises Gallade's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR50
Leaf Blade
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
90 100% 15 One Target
TR53
Close Combat
Lowers Gallade's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR56
Aura Sphere
Doesn't miss the target.
FIGHTING
SPECIAL
80 -- 20 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR60
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR82
Stored Power
Increases power by 20 for each positive stat modifier Gallade has, excluding accuracy or evasion.
PSYCHIC
SPECIAL
20 100% 10 One Target
TR83
Ally Switch
Switches places with Gallade for the rest of the battle.
PSYCHIC
STATUS
-- -- 15 User
TR85
Work Up
Raises Gallade's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Gallade can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Disable
Disables the target's last used move for a few turns.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Mean Look
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
EGG
Memento
Lowers the target's Attack and Special Attack by two stages, then Gallade faints.
DARK
STATUS
-- 100% 10 One Target
EGG
Destiny Bond
If Gallade is knocked out before its next action, the attacking Pokémon is knocked out.
GHOST
STATUS
-- -- 5 User
EGG
Grudge
If Gallade is knocked out before its next action, the attacker loses all PP of the move it used.
GHOST
STATUS
-- -- 5 User
EGG
Shadow Sneak
Has higher priority.
GHOST
PHYSICAL
40 100% 30 One Target
EGG
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target

Where to Find Gallade

If you're looking for where to find Gallade, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Gallade in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Getting Gallade By Evolution

Evolves from male Kirlia by using a Dawn Stone on it. You can get Dawn Stones pretty easily by talking to the either of the Digging Duo by the Pokémon Nursery in the Bridge Field part of the Wild Area.
©2000–2012, 2019 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.