Ferroseed • Generation VIII Pokédex

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Ferroseed
Pokédex Page for Ferroseed

This is the Marriland Pokédex page for Ferroseed, showing its information and moves in Pokémon Sword & Shield. Ferroseed is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Ferroseed

Ferroseed
Sprite of Ferroseed in Pokémon HOME

Ferroseed's Type

GRASS
STEEL

Ferroseed's Pokédex #s

National #
597
Galar #
189
Armor #
--
Crown #
179

Ferroseed's Base Stats

HP:
44
Attack:
50
Defense:
91
Sp. Atk:
24
Sp. Def:
86
Speed:
10
Total:
305

Misc. Info

Height:
2'0" (0.6m)
Weight:
41.4 lbs. (18.8 kg)
Gender Ratio:
Egg Groups:
Grass / Mineral
EXP At Lv. 100:
1,000,000
EV Yield:
1 Defense
Base EXP:
61
Catch Rate:
255
Base Happiness:
70

Ferroseed's Abilities

Here is what ability Ferroseed has, along with its effect.
Iron Barbs
When Ferroseed is damaged by a contact move, the attacker takes 1/8 its maximum HP in damage afterwards.

Weaknesses & Resistances

Below is a list of what Ferroseed's weakness and resistance is to various types.
FIRE
FIGHTING
½
NORMAL
WATER
ELECTRIC
PSYCHIC
ROCK
DRAGON
STEEL
FAIRY
¼
GRASS
immune
POISON

Ferroseed's Evolution Line

Below you'll find a list of all Pokémon Ferroseed evolves from or into, along with its evolution method.
Ferroseed
Ferroseed
starting form
Ferrothorn
Ferrothorn
at level 40

Ferroseed's Moves in Sword & Shield

Below is a list of all of the moves that Ferroseed can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Ferroseed learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Ferroseed's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
5
Metal Claw
Has a 10% chance of raising Ferroseed's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
10
Pin Missile
Hits the target two to five times in a row.
BUG
PHYSICAL
25 95% 20 One Target
15
Ingrain
Heals Ferroseed by 1/16 its max HP each turn and it can't switch out or be forced out.
GRASS
STATUS
-- -- 20 User
20
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
25
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
30
Self-Destruct
Ferroseed is knocked out after using Self-Destruct.
NORMAL
PHYSICAL
200 100% 5 All But Self
35
Iron Defense
Raises Ferroseed's Defense by two stages.
STEEL
STATUS
-- -- 15 User
41
Curse
Raises Ferroseed's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
45
Gyro Ball
Does more damage based on how much lower Ferroseed's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
50
Explosion
Ferroseed is knocked out after using Explosion.
NORMAL
PHYSICAL
250 100% 5 All But Self

TM Moves

Here are all of the moves that Ferroseed can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM07
Pin Missile
Hits the target two to five times in a row.
BUG
PHYSICAL
25 95% 20 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM20
Self-Destruct
Ferroseed is knocked out after using Self-Destruct.
NORMAL
PHYSICAL
200 100% 5 All But Self
TM21
Rest
Ferroseed restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Ferroseed from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Ferroseed by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Ferroseed is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM50
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM57
Payback
Does double damage if Ferroseed attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Ferroseed can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR20
Substitute
Costs 25% of Ferroseed's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR23
Spikes
Sets a layer of spikes to do damage upon switching in. Up to three layers can be set.
GROUND
STATUS
-- -- 20 Enemy Field
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Ferroseed's moves at random.
NORMAL
STATUS
-- -- 10 User
TR46
Iron Defense
Raises Ferroseed's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR52
Gyro Ball
Does more damage based on how much lower Ferroseed's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field

Egg Moves

Here are all of the moves that Ferroseed can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Ferroseed.
Move Type Category Power Acc.% PP Target Info
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Ferroseed by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Gravity
Lowers all Pokémon's base evasion by 30% and grounds all Pokémon for the next 5 turns.
PSYCHIC
STATUS
-- -- 5 Entire Field
EGG
Acid Spray
Lowers the target's Special Defense by two stages.
POISON
SPECIAL
40 100% 20 One Target
EGG
Toxic
Badly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
STATUS
-- 90% 10 One Target
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Ferroseed can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Steel Roller
Steel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed.
STEEL
PHYSICAL
130 100% 5 One Target

Ferroseed's Detailed Stats

Below you'll find a more detailed table containing Ferroseed's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Ferroseed's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Ferroseed is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
198 229 261 292 44
Attack
105 136 168 199 50
Defense
187 218 250 281 91
Sp. Atk
53 84 116 147 24
Sp. Def
177 208 240 271 86
Speed
25 56 88 119 10
Total
305

Where to Find Ferroseed in Sword & Shield

If you're looking for where to find Ferroseed, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Ferroseed in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Ferroseed in the Wild

Galar Route 4

Random Encounters
Any Weather
1% Lv. 13-15

Motostoke Riverbank

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- 10% -- --
Lv. 26-28

Bridge Field

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
5% 5% 5% 5% 5% 5% 5% 5% 5%
Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28 Lv. 26-28

Stony Wilderness

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- 5% -- --
Lv. 28-30

Stony Wilderness (Brown Grass)

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- 5% -- --
Lv. 28-30

Stony Wilderness (Northwest Grass)

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- 5% -- --
Lv. 28-30

Lakeside Cave

Overworld Encounters
Any Weather
10% Lv. 60-65

Pokédex Entries for Ferroseed

Generation 8 Pokédex Entries

Sword
It defends itself by launching spikes, but its aim isn't very good at first. Only after a lot of practice will it improve.
Shield
Mossy caves are their preferred dwellings. Enzymes contained in mosses help Ferroseed's spikes grow big and strong.

Generation 6 Pokédex Entries

X Omega Ruby
When threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
Y Alpha Sapphire
It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.

Generation 5 Pokédex Entries

Black
When threatened, it attacks by shooting a barrage of spikes, which gives it a chance to escape by rolling away.
White
They stick their spikes into cave walls and absorb the minerals they find in the rock.
Black 2 White 2
It absorbs the iron it finds in the rock while clinging to the ceiling. It shoots spikes when in danger.
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