Dubwool • Sword & Shield Pokédex

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Dubwool

Dubwool

Dubwool's Type

NORMAL

Dubwool's Pokédex #s

Galar #
35
National #
832

Dubwool's Base Stats

HP:
72
Attack:
80
Defense:
100
Sp. Atk:
60
Sp. Def:
90
Speed:
88
Total:
490

Misc. Info

Egg Groups:
Field
EXP At Lv. 100:
1,000,000
EV Yield:
2 Defense

Dubwool's Abilities

Here are what abilities Dubwool can possibly have, along with their effects.
Fluffy
Reduces damage from contact moves by 50% and doubles the damage Dubwool takes from Fire moves.
Steadfast
Raises Dubwool's Speed by one stage whenever it flinches.
Bulletproof
Dubwool is immune to certain ball- and bomb-based moves, such as Bullet Seed, Aura Sphere, Egg Bomb, etc.

Weaknesses & Resistances

Below is a list of what Dubwool's weakness and resistance is to various types.
FIGHTING
immune
GHOST

Dubwool's Evolution Line

Below you'll find a list of all Pokémon Dubwool evolves from or into, along with its evolution method.
Wooloo
Wooloo
starting form
Dubwool
Dubwool
at level 24

Dubwool's Moves

Below is a list of all of the moves that Dubwool can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Dubwool learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Defense Curl
Raises Dubwool's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
STATUS
-- -- 40 User
1
Copycat
Copies the last used move of any Pokémon and uses it immediately.
NORMAL
STATUS
-- -- 20 User
12
Guard Split
Averages Dubwool's Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
16
Double Kick
Hits the target two times in a row.
FIGHTING
PHYSICAL
30 100% 30 One Target
21
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
27
Take Down
Dubwool takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
32
Guard Swap
Dubwool swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
38
Reversal
Does more damage when Dubwool's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
44
Cotton Guard
Raises Dubwool's Defense by three stages.
GRASS
STATUS
-- -- 10 User
50
Double-Edge
Dubwool takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
56
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target

TM Moves

Here are all of the moves that Dubwool can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM21
Rest
Dubwool restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Dubwool from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM39
Facade
Does double damage if Dubwool is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM57
Payback
Does double damage if Dubwool attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM61
Guard Swap
Dubwool swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target

TR Moves

Here are all of the moves that Dubwool can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Dubwool's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR12
Agility
Raises Dubwool's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Dubwool's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Dubwool's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Dubwool's moves at random.
NORMAL
STATUS
-- -- 10 User
TR29
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR80
Electro Ball
Power ranges from 60–150 based on Dubwool's Speed vs. the target's.
ELECTRIC
SPECIAL
varies 100% 10 One Target
TR86
Wild Charge
Dubwool takes 25% of Wild Charge's damage as recoil damage.
ELECTRIC
PHYSICAL
90 100% 15 One Target
TR99
Body Press
Does more damage based on how high Dubwool's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Dubwool can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
EGG
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
EGG
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter

Where to Find Dubwool

If you're looking for where to find Dubwool, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Dubwool in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Dubwool

You can fight a wild Dubwool roaming around in the Rolling Fields, on the west side near a cliff.

Dubwool in the Wild

Wild Area: Motostoke Riverbank

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% 10% -- -- -- -- -- -- --
Lv. 26-28 Lv. 26-28

Wild Area: Dusty Bowl

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
30% -- -- -- -- -- -- -- --
Lv. 40-45

Wild Area: Hammerlocke Hills

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
10% -- -- -- -- -- -- -- --
Lv. 28-30
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