Corviknight • Sword & Shield Pokédex

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Corviknight

Corviknight

Corviknight's Type

FLYING
STEEL

Corviknight's Pokédex #s

Galar #
23
National #
823

Corviknight's Base Stats

HP:
98
Attack:
87
Defense:
105
Sp. Atk:
53
Sp. Def:
85
Speed:
67
Total:
495

Misc. Info

Egg Groups:
Flying
EXP At Lv. 100:
1,059,860
EV Yield:
3 Defense

Corviknight's Abilities

Here are what abilities Corviknight can possibly have, along with their effects.
Pressure
Moves that target Corviknight consume 1 PP more than normal.
Unnerve
No opposing Pokémon can consume any Berries while Corviknight is on the field.
Mirror Armor
Bounces back stat-lowering effects from moves other Pokémon inflict on it to the attacker.

Weaknesses & Resistances

Below is a list of what Corviknight's weakness and resistance is to various types.
FIRE
ELECTRIC
½
NORMAL
FLYING
PSYCHIC
DRAGON
STEEL
FAIRY
¼
GRASS
BUG
immune
POISON
GROUND

Corviknight's Evolution Line

Below you'll find a list of all Pokémon Corviknight evolves from or into, along with its evolution method.
Rookidee
Rookidee
starting form
Corvisquire
Corvisquire
at level 18
Corviknight
Corviknight
at level 38

Corviknight's Moves

Below is a list of all of the moves that Corviknight can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Corviknight learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Steel Wing
Has a 10% chance of raising Corviknight's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
1
Steel Wing
Has a 10% chance of raising Corviknight's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
1
Iron Defense
Raises Corviknight's Defense by two stages.
STEEL
STATUS
-- -- 15 User
1
Metal Sound
Lowers the target's Special Defense by two stages.
STEEL
STATUS
-- 85% 40 One Target
1
Peck
Damages the target.
FLYING
PHYSICAL
35 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Power Trip
Increases power by 20 for each positive stat modifier Corviknight has, excluding accuracy or evasion.
DARK
PHYSICAL
20 100% 10 One Target
1
Hone Claws
Raises Corviknight's Attack and accuracy by one stage.
DARK
STATUS
-- -- 15 User
12
Fury Attack
Hits the target two to five times in a row.
NORMAL
PHYSICAL
15 85% 20 One Target
16
Pluck
Does double damage if the target has a Berry and then Corviknight consumes that Berry immediately.
FLYING
PHYSICAL
60 100% 20 One Target
22
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
28
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
34
Drill Peck
Damages the target.
FLYING
PHYSICAL
80 100% 20 One Target
42
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
50
Brave Bird
Corviknight takes 33% of Brave Bird's damage as recoil damage.
FLYING
PHYSICAL
120 100% 15 One Target

TM Moves

Here are all of the moves that Corviknight can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM06
Fly
Can't be hit on the first turn, attacks on the second turn.
FLYING
PHYSICAL
90 95% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Corviknight restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Corviknight from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM30
Steel Wing
Has a 10% chance of raising Corviknight's Defense by one stage.
STEEL
PHYSICAL
70 90% 25 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM39
Facade
Does double damage if Corviknight is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM47
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
TM56
U-turn
Forces Corviknight to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM57
Payback
Does double damage if Corviknight attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM79
Retaliate
Damage is doubled if one of your Pokémon fainted during the previous turn.
NORMAL
PHYSICAL
70 100% 5 One Target
TM95
Air Slash
Has a 30% chance of causing the target to flinch.
FLYING
SPECIAL
75 95% 15 One Target

TR Moves

Here are all of the moves that Corviknight can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR12
Agility
Raises Corviknight's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR13
Focus Energy
Raises critical hit rate by two stages.
NORMAL
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Corviknight's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR21
Reversal
Does more damage when Corviknight's HP is low.
FIGHTING
PHYSICAL
varies 100% 15 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Corviknight's moves at random.
NORMAL
STATUS
-- -- 10 User
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR46
Iron Defense
Raises Corviknight's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR48
Bulk Up
Raises Corviknight's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR66
Brave Bird
Corviknight takes 33% of Brave Bird's damage as recoil damage.
FLYING
PHYSICAL
120 100% 15 One Target
TR68
Nasty Plot
Raises Corviknight's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR79
Heavy Slam
Power ranges from 40–120 based on Corviknight's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR85
Work Up
Raises Corviknight's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR89
Hurricane
30% chance of confusing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
FLYING
SPECIAL
110 70% 10 One Target
TR99
Body Press
Does more damage based on how high Corviknight's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Corviknight can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Sky Attack
Charges on first turn, attacks on second. 30% chance of making the target flinch.
FLYING
PHYSICAL
140 90% 5 One Target
EGG
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
EGG
Tailwind
Doubles your whole team's Speed for the next 3 turns.
FLYING
STATUS
-- -- 15 User's Field
EGG
Defog
Lowers the target's evasion by one stage. Removes effects on the enemy's field such as Light Screen, Reflect, etc.
FLYING
STATUS
-- -- 15 One Target
EGG
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
EGG
Spite
Lowers the target's PP of its last used move.
GHOST
STATUS
-- 100% 10 One Target
EGG
Roost
Heals Corviknight's HP by 50% and removes its Flying-type for the rest of the turn.
FLYING
STATUS
-- -- 10 User

Where to Find Corviknight

If you're looking for where to find Corviknight, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Corviknight in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Corviknight in the Wild

Galar Route 7

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
20% 20% 20% 20% 20% 20% 20% 20% 20%
Lv. 36-40 Lv. 36-40 Lv. 36-40 Lv. 36-40 Lv. 36-40 Lv. 36-40 Lv. 28-40 Lv. 36-40 Lv. 36-40

Wild Area: Dusty Bowl

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- 20% -- -- --
Lv. 40-45

Wild Area: Lake of Outrage

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
40% 20% 20%
Sword
20%
Shield
15%
20% 20%
Sword
20%
Shield
15%
Sword
20%
Shield
21%
23%
Lv. 50-52 Lv. 50-52 Lv. 50-52 Lv. 50-52 Lv. 50-52 Lv. 50-52 Lv. 50-52 Lv. 50-52 Lv. 50-52

Slumbering Weald

Random Encounters
Any Weather
20% Lv. 45-47

Slumbering Weald (Deep)

Overworld Encounters
Any Weather
5% Lv. 45-47

Notes About Corviknight

There is a special Gigantamax Corviknight available in rare Max Raid Battles.
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