Copperajah • Sword & Shield Pokédex

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Copperajah

Sprite of Copperajah in Pokémon Sword/Shield

Copperajah's Type

STEEL

Copperajah's Pokédex #s

Galar #
303
National #
879

Copperajah's Base Stats

HP:
122
Attack:
130
Defense:
69
Sp. Atk:
80
Sp. Def:
69
Speed:
30
Total:
500

Misc. Info

Egg Groups:
Field / Mineral
EXP At Lv. 100:
1,000,000
EV Yield:
2 Attack

Copperajah's Abilities

Here are what abilities Copperajah can possibly have, along with their effects.
Sheer Force
Damaging moves that have a % chance of an extra effect occurring lose that effect, but do 30% more damage.
Heavy Metal
Copperajah's weight is considered to be double what it usually is.

Weaknesses & Resistances

Below is a list of what Copperajah's weakness and resistance is to various types.
FIRE
FIGHTING
GROUND
½
NORMAL
GRASS
ICE
FLYING
PSYCHIC
BUG
ROCK
DRAGON
STEEL
FAIRY
immune
POISON

Copperajah's Evolution Line

Below you'll find a list of all Pokémon Copperajah evolves from or into, along with its evolution method.
Cufant
Cufant
starting form
Copperajah
Copperajah
at level 34

Copperajah's Moves

Below is a list of all of the moves that Copperajah can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Copperajah learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Heavy Slam
Power ranges from 40–120 based on Copperajah's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
1
Heavy Slam
Power ranges from 40–120 based on Copperajah's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
1
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
15
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
20
Stomp
30% chance of making the target flinch. Does double damage against targets that used Minimize.
NORMAL
PHYSICAL
65 100% 20 One Target
25
Iron Defense
Raises Copperajah's Defense by two stages.
STEEL
STATUS
-- -- 15 User
30
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
37
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
44
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
51
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
58
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target
65
Superpower
Lowers Copperajah's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target

TM Moves

Here are all of the moves that Copperajah can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Copperajah restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Copperajah from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM39
Facade
Does double damage if Copperajah is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM57
Payback
Does double damage if Copperajah attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Copperajah's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM97
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Copperajah missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Copperajah can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR20
Substitute
Costs 25% of Copperajah's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Copperajah after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Copperajah's moves at random.
NORMAL
STATUS
-- -- 10 User
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR39
Superpower
Lowers Copperajah's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR46
Iron Defense
Raises Copperajah's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR72
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR79
Heavy Slam
Power ranges from 40–120 based on Copperajah's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR85
Work Up
Raises Copperajah's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR88
Heat Crash
Power ranges from 40–120 based on Copperajah's weight vs. the target's weight.
FIRE
PHYSICAL
varies 100% 10 One Target
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR94
High Horsepower
Damages the target.
GROUND
PHYSICAL
95 95% 10 One Target
TR99
Body Press
Does more damage based on how high Copperajah's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Copperajah can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Copperajah.
Move Type Category Power Acc.% PP Target Info
EGG
Double-Edge
Copperajah takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
EGG
Belch
Can only be used if Copperajah has consumed a held berry at any point in the battle, even if it was switched out.
POISON
SPECIAL
120 90% 10 One Target
EGG
Curse
{notghost}Raises Copperajah's Attack and Defense by one stage, but lowers its Speed by one stage.{/notghost}{ghost}Takes 50% of Copperajah's max HP to curse the last Pokémon to hit it, damaging the last Pokémon to hit it by 1/4 its max HP after each turn.{/ghost}
GHOST
STATUS
-- -- 10 Counter
EGG
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
EGG
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target
EGG
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
EGG
Whirlwind
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
EGG
Defense Curl
Raises Copperajah's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
STATUS
-- -- 40 User

Where to Find Copperajah

If you're looking for where to find Copperajah, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Copperajah in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Copperajah

There's a Copperajah that spawns in most weather conditions in the Hammerlocke Hills part of the Wild Area, directly outside of Hammerlocke.

Copperajah in the Wild

Wild Area: Lake of Outrage

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- -- -- -- 2% -- --
Lv. 55-58
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