Chewtle • Sword & Shield Pokédex

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Chewtle

Chewtle

Chewtle's Type

WATER

Chewtle's Pokédex #s

Galar #
42
National #
833

Chewtle's Base Stats

HP:
50
Attack:
64
Defense:
50
Sp. Atk:
38
Sp. Def:
38
Speed:
44
Total:
284

Misc. Info

Egg Groups:
Monster / Water 1
EXP At Lv. 100:
1,000,000
EV Yield:
1 Attack

Chewtle's Abilities

Here are what abilities Chewtle can possibly have, along with their effects.
Strong Jaw
Raises the power of Chewtle's biting moves by 50%.
Shell Armor
Damaging moves targeting Chewtle cannot inflict critical hits.
Swift Swim
Doubles Chewtle's Speed while the weather is rainy.

Weaknesses & Resistances

Below is a list of what Chewtle's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Chewtle's Evolution Line

Below you'll find a list of all Pokémon Chewtle evolves from or into, along with its evolution method.
Chewtle
Chewtle
starting form
Drednaw
Drednaw
at level 22

Chewtle's Moves

Below is a list of all of the moves that Chewtle can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Chewtle learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
7
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
14
Protect
Protects Chewtle from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
21
Headbutt
Has a 30% chance of causing the target to flinch.
NORMAL
PHYSICAL
70 100% 15 One Target
28
Counter
Counters Physical-based damage received this turn.
FIGHTING
PHYSICAL
varies 100% 20 Counter
35
Jaw Lock
Prevents Chewtle or the target from switching out until either faint.
DARK
PHYSICAL
80 100% 10 One Target
42
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target
49
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target

TM Moves

Here are all of the moves that Chewtle can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM21
Rest
Chewtle restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Chewtle from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Chewtle is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM57
Payback
Does double damage if Chewtle attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM67
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Chewtle can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR20
Substitute
Costs 25% of Chewtle's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Chewtle's moves at random.
NORMAL
STATUS
-- -- 10 User
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Chewtle can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage.
Move Type Category Power Acc.% PP Target Info
EGG
Skull Bash
Raises Chewtle's Defense by one stage. Charges for a turn, attacks on second turn.
NORMAL
PHYSICAL
130 100% 10 One Target
EGG
Gastro Acid
Disables the target's ability until the target switches out.
POISON
STATUS
-- 100% 10 One Target
EGG
Dragon Tail
-6 priority. After doing damage, forces the foe to switch out, or ends wild battles.
DRAGON
PHYSICAL
60 90% 10 One Target

Where to Find Chewtle

If you're looking for where to find Chewtle, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Chewtle in Pokémon Sword & Shield. (Currently the encounters do not show most "strong" static encounters or Max Raid Battles.)

Chewtle in the Wild

Galar Route 2

Overworld Encounters
Any Weather
10% Lv. 5-7
Fishing Rod Encounters
15% Lv. 4-6

Galar Route 2: Secret Area

Random Encounters
Any Weather
5% Lv. 37-40
Fishing Rod Encounters
40% Lv. 37-40

Galar Route 4

Fishing Rod Encounters
20% Lv. 13-15

Galar Route 5

Fishing Rod Encounters
20% Lv. 16-18

Wild Area: Motostoke Riverbank

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- 10%
Shield
10%
-- -- -- -- --
Lv. 26-28 Lv. 26-28

Wild Area: Giant's Mirror

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- 5% -- -- -- -- -- --
Lv. 28-30

Wild Area: Giant's Cap (2)

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- 5% 35% -- -- -- -- --
Lv. 28-30 Lv. 28-30

Wild Area: Giant's Cap (3)

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
50% 50% 50% 50% 35% 35% 35% 35% 35%
Lv. 29-32 Lv. 29-32 Lv. 29-32 Lv. 29-32 Lv. 29-32 Lv. 29-32 Lv. 29-32 Lv. 29-32 Lv. 29-32

Motostoke

Fishing Rod Encounters
40% Lv. 7-11

Hulbury

Fishing Rod Encounters
15% Lv. 20-24

Galar Mine No. 2

Overworld Encounters
Any Weather
5% Lv. 20-24
Random Encounters
Any Weather
Sword
10%
Lv. 20-24
Fishing Rod Encounters
30% Lv. 20-24

Motostoke Outskirts

Random Encounters
Any Weather
10% Lv. 21-24
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