Carracosta • Generation VIII Pokédex

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Carracosta
Pokédex Page for Carracosta

This is the Marriland Pokédex page for Carracosta, showing its information and moves in Pokémon Sword & Shield. Carracosta is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Carracosta

Carracosta
Sprite of Carracosta in Pokémon HOME

Carracosta's Type

WATER
ROCK

Carracosta's Pokédex #s

National #
565
Galar #
--
Armor #
--
Crown #
148

Carracosta's Base Stats

HP:
74
Attack:
108
Defense:
133
Sp. Atk:
83
Sp. Def:
65
Speed:
32
Total:
495

Misc. Info

Height:
3'11" (1.2m)
Weight:
178.6 lbs. (81 kg)
Gender Ratio:
Egg Groups:
Water 1 / Water 3
EXP At Lv. 100:
1,000,000
EV Yield:
2 Defense
Base EXP:
173
Catch Rate:
45
Base Happiness:
70

Carracosta's Abilities

Here are what abilities Carracosta can possibly have, along with their effects.
Solid Rock
Reduces the damage of super-effective moves that hit Carracosta by 25%.
Sturdy
If Carracosta has full HP and would be knocked out by a single hit, it survives with 1 HP. Also protects against OHKO moves.
Swift Swim
Doubles Carracosta's Speed while the weather is rainy.

Weaknesses & Resistances

Below is a list of what Carracosta's weakness and resistance is to various types.
GRASS
ELECTRIC
FIGHTING
GROUND
½
NORMAL
ICE
POISON
FLYING
¼
FIRE

Carracosta's Evolution Line

Below you'll find a list of all Pokémon Carracosta evolves from or into, along with its evolution method.
Tirtouga
Tirtouga
starting form
Carracosta
Carracosta
at level 37

Carracosta's Moves in Sword & Shield

Below is a list of all of the moves that Carracosta can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Carracosta learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Withdraw
Raises Carracosta's Defense by one stage.
WATER
STATUS
-- -- 40 User
1
Protect
Protects Carracosta from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
1
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
9
Smack Down
The target can be hit by Ground-type moves after being hit by Smack Down.
ROCK
PHYSICAL
50 100% 15 One Target
12
Ancient Power
Has a 10% chance of raising Carracosta's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
15
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
18
Wide Guard
Protects your team from moves that hit multiple targets for the turn.
ROCK
STATUS
-- -- 10 User's Field
21
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
24
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
27
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
30
Curse
Raises Carracosta's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
33
Iron Defense
Raises Carracosta's Defense by two stages.
STEEL
STATUS
-- -- 15 User
36
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
41
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
46
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
51
Shell Smash
Raises Carracosta's Attack, Special Attack, and Speed by two stages. Lowers Carracosta's Defense and Special Defense by one stage.
NORMAL
STATUS
-- -- 15 User

TM Moves

Here are all of the moves that Carracosta can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM21
Rest
Carracosta restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Carracosta from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Carracosta is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM61
Guard Swap
Carracosta swaps any modifiers to its Defense and Special Defense stats with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM83
Razor Shell
50% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
75 95% 10 One Target

TR Moves

Here are all of the moves that Carracosta can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Carracosta's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Carracosta's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR39
Superpower
Lowers Carracosta's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR46
Iron Defense
Raises Carracosta's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Carracosta can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Carracosta.
Move Type Category Power Acc.% PP Target Info
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
EGG
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
EGG
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
EGG
Block
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target

Move Tutor Moves

Here are all of the moves that Carracosta can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Meteor Beam
Raises Carracosta's Sp. Atk by one stage. Charges for a turn, attacks on second turn.
ROCK
SPECIAL
120 90% 10 One Target

Carracosta's Detailed Stats

Below you'll find a more detailed table containing Carracosta's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Carracosta's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Carracosta is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
258 289 321 352 74
Attack
221 252 284 315 108
Defense
271 302 334 365 133
Sp. Atk
171 202 234 265 83
Sp. Def
135 166 198 229 65
Speed
69 100 132 163 32
Total
495

Where to Find Carracosta in Sword & Shield

If you're looking for where to find Carracosta, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Carracosta in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Getting Carracosta By Evolution

Evolves from Tirtouga at level 37.

Pokédex Entries for Carracosta

Generation 8 Pokédex Entries

Sword
Carracosta completely devours its prey—bones, shells, and all. Because of this, Carracosta's own shell grows thick and sturdy.
Shield
This Pokémon emerges from the water in search of prey despite the fact that it moves more slowly on land.

Generation 7 Pokédex Entries

Sun
It constructed its sturdy shell by crunching and swallowing the hard shells or bones of its prey.
Moon
Active both on land and in the sea, this Pokémon drags its land-based prey into the water to finish it off.
Ultra Sun
Its jaws are terrifyingly powerful. It could eat Omastar and Omanyte whole and not be bothered in the slightest by their shells.
Ultra Moon
Carracosta eats every last bit of the prey it catches, even the shells and bones, to further strengthen its sturdy shell.

Generation 6 Pokédex Entries

X Omega Ruby
They can live both in the ocean and on land. A slap from one of them is enough to open a hole in the bottom of a tanker.
Y Alpha Sapphire
It could knock out a foe with a slap from one of its developed front appendages and chew it up, shell or bones and all.

Generation 5 Pokédex Entries

Black
They can live both in the ocean and on land. A slap from one of them is enough to open a hole in the bottom of a tanker.
White
Incredible jaw strength enables them to chew up steel beams and rocks along with their prey.
Black 2 White 2
It could knock out a foe with a slap from one of its developed front appendages and chew it up, shell or bones and all.
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