Xerneas • Generation VIII Pokédex

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Xerneas
Pokédex Page for Xerneas

This is the Marriland Pokédex page for Xerneas, showing its information and moves in Pokémon Sword & Shield. Xerneas is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Xerneas

Xerneas
Sprite of Xerneas in Pokémon HOME

Xerneas's Type

FAIRY

Xerneas's Pokédex #s

National #
716

Xerneas's Base Stats

HP:
126
Attack:
131
Defense:
95
Sp. Atk:
131
Sp. Def:
98
Speed:
99
Total:
680

Misc. Info

Height:
9'10" (3m)
Weight:
474 lbs. (215 kg)
Gender Ratio:
Egg Groups:
Undiscovered
EXP At Lv. 100:
1,250,000
EV Yield:
3 HP
Base EXP:
306
Catch Rate:
45

Xerneas's Abilities

Here is what ability Xerneas has, along with its effect.
Fairy Aura
Raises the power of all Fairy-type moves on the field by 33%.

Weaknesses & Resistances

Below is a list of what Xerneas's weakness and resistance is to various types.
POISON
STEEL
½
FIGHTING
BUG
DARK
immune
DRAGON

Xerneas's Evolution Line

Xerneas does not evolve into any other known or available Pokémon.

Xerneas's Alternate Forms

Cosmetic Forms

Xerneas (Neutral)
Xerneas (Neutral)
Neutral Mode
Xerneas (Active)
Xerneas (Active)
Active Mode

Xerneas's Moves in Sword & Shield

Below is a list of all of the moves that Xerneas can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Xerneas learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Gravity
Lowers all Pokémon's base evasion by 30% and grounds all Pokémon for the next 5 turns.
PSYCHIC
STATUS
-- -- 5 Entire Field
5
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
10
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
15
Nature Power
Changes to a different move based on the battle terrain.
NORMAL
STATUS
-- -- 20 One Target
20
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
25
Aromatherapy
Heals all major status conditions for your entire party.
GRASS
STATUS
-- -- 5 All Allies
30
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
35
Horn Leech
Heals Xerneas by half the damage dealt.
GRASS
PHYSICAL
75 100% 10 One Target
40
Misty Terrain
Activates Misty Terrain for 5 turns, which protects non-airborne Pokémon from status conditions and halves damage from Dragon-type moves.
FAIRY
STATUS
-- -- 10 Entire Field
45
Ingrain
Heals Xerneas by 1/16 its max HP each turn and it can't switch out or be forced out.
GRASS
STATUS
-- -- 20 User
50
Take Down
Xerneas takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
55
Geomancy
Charges on first turn, then raises Xerneas's Special Attack, Special Defense, and Speed by two stages.
FAIRY
STATUS
-- -- 10 User
60
Moonblast
30% chance of lowering the target's Sp. Atk by one stage.
FAIRY
SPECIAL
95 100% 15 One Target
65
Heal Pulse
Restores the target's HP by 50% of its maximum HP.
PSYCHIC
STATUS
-- -- 10 One Target
70
Megahorn
Damages the target.
BUG
PHYSICAL
120 85% 10 One Target
75
Close Combat
Lowers Xerneas's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
80
Outrage
Confuses Xerneas after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
85
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target

TM Moves

Here are all of the moves that Xerneas can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Xerneas restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Xerneas from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM39
Facade
Does double damage if Xerneas is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM71
Wonder Room
For the next 5 turns, all Pokémon's Defense and Special Defense stats are swapped.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM87
Draining Kiss
Heals Xerneas by 75% of the damage dealt to the target.
FAIRY
SPECIAL
50 100% 10 One Target
TM89
Misty Terrain
Activates Misty Terrain for 5 turns, which protects non-airborne Pokémon from status conditions and halves damage from Dragon-type moves.
FAIRY
STATUS
-- -- 10 Entire Field
TM96
Smart Strike
Doesn't miss the target.
STEEL
PHYSICAL
70 -- 10 One Target

TR Moves

Here are all of the moves that Xerneas can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR20
Substitute
Costs 25% of Xerneas's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Xerneas after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR25
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Xerneas's moves at random.
NORMAL
STATUS
-- -- 10 User
TR28
Megahorn
Damages the target.
BUG
PHYSICAL
120 85% 10 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR49
Calm Mind
Raises Xerneas's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR53
Close Combat
Lowers Xerneas's Defense and Special Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies

Move Tutor Moves

Here are all of the moves that Xerneas can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Terrain Pulse
If a Terrain is active, Terrain Pulse becomes the type that matches that Terrain and its power is doubled (before applying the boost of the Terrain). (If used as Max Strike, the type-changing effect of Terrain Pulse still applies.)
NORMAL
SPECIAL
50 100% 10 One Target
TUTOR
Misty Explosion
Xerneas is knocked out after using Misty Explosion. Misty Explosion's power is increased by 50% if Misty Terrain is active.
FAIRY
SPECIAL
100 100% 5 All But Self

Xerneas's Detailed Stats

Below you'll find a more detailed table containing Xerneas's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Xerneas's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Xerneas is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
362 393 425 456 126
Attack
267 298 330 361 131
Defense
195 226 258 289 95
Sp. Atk
267 298 330 361 131
Sp. Def
201 232 264 295 98
Speed
203 234 266 297 99
Total
680

Where to Find Xerneas in Sword & Shield

If you're looking for where to find Xerneas, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Xerneas in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Sword

Xerneas is exclusive to Pokémon Sword, so if you are playing Pokémon Shield, you will need to trade with someone playing Pokémon Sword in order to obtain it for your Pokédex.

Special Ways to Get Xerneas

Catchable as a legendary boss Pokémon during Dynamax Adventures in Crown Tundra (DLC), level 70. Exclusive to Pokémon Sword, but can be found in any version in multiplayer Dynamax Adventures if at least one player is playing Sword. Only one of this Pokémon can be caught and taken with you in Dynamax Adventures per game save. Keep this in mind if attempting to get a Shiny version of this Pokémon! (Catching this Pokémon but refusing to take it with you after the Dynamax Adventure is complete will still allow you to try again in the future, with a new chance of it being Shiny.)

Pokédex Entries for Xerneas

Generation 6 Pokédex Entries

X Omega Ruby
Legends say it can share eternal life. It slept for a thousand years in the form of a tree before its revival.
Y Alpha Sapphire
When the horns on its head shine in seven colors, it is said to be sharing everlasting life.
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