Wishiwashi • Generation VIII Pokédex

Wishiwashi
Pokédex Page for Wishiwashi

This is the Marriland Pokédex page for Wishiwashi, showing its information and moves in Pokémon Sword & Shield. Wishiwashi is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Wishiwashi

Wishiwashi
Sprite of Wishiwashi in Pokémon HOME

Wishiwashi's Type

WATER

Wishiwashi's Pokédex #s

National #
746
Galar #
155
Armor #
110
Crown #
--

Wishiwashi's Base Stats

HP:
45
Attack:
20
Defense:
20
Sp. Atk:
25
Sp. Def:
25
Speed:
40
Total:
175

Misc. Info

Height:
0'8" (0.2m)
Weight:
0.7 lbs. (0.3 kg)
Gender Ratio:
Egg Groups:
Water 2
EXP At Lv. 100:
800,000
EV Yield:
1 HP
Base EXP:
61
Catch Rate:
60
Base Happiness:
70

Wishiwashi's Abilities

Here is what ability Wishiwashi has, along with its effect.
Schooling
Wishiwashi transforms into Schooling Form as long as it is at least level 20 and its HP is greater than 25%.

Weaknesses & Resistances

Below is a list of what Wishiwashi's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Wishiwashi's Evolution Line

Wishiwashi does not evolve into any other known or available Pokémon.

Wishiwashi's Alternate Forms

Transformations

Solo Wishiwashi
Solo Wishiwashi
Solo Form
School Wishiwashi
School Wishiwashi
School Form

Wishiwashi's Moves in Sword & Shield

Below is a list of all of the moves that Wishiwashi can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Wishiwashi learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
4
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
8
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
12
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
16
Tearful Look
Lowers the target's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 20 One Target
20
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
24
Soak
Changes the target's type to Water until it switches out.
WATER
STATUS
-- 100% 20 One Target
28
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
32
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
36
Aqua Ring
Restores 1/16 the user's max HP between turns.
WATER
STATUS
-- -- 20 User
40
Endeavor
Does damage to set the target's HP equal to Wishiwashi's. Fails if Wishiwashi has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
44
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
48
Double-Edge
Wishiwashi takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target

TM Moves

Here are all of the moves that Wishiwashi can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM21
Rest
Wishiwashi restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Wishiwashi from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM37
Beat Up
Hits once for each conscious Pokémon in the party, doing damage based on its Attack.
DARK
PHYSICAL
varies 100% 10 One Target
TM39
Facade
Does double damage if Wishiwashi is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM56
U-turn
Forces Wishiwashi to switch out after dealing damage.
BUG
PHYSICAL
70 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Wishiwashi can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Wishiwashi's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Wishiwashi's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Wishiwashi can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Wishiwashi.
Move Type Category Power Acc.% PP Target Info
EGG
Mist
Prevents stats from being lowered for 5 turns.
ICE
STATUS
-- -- 30 User's Field
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
EGG
Take Down
Wishiwashi takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target

Move Tutor Moves

Here are all of the moves that Wishiwashi can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Flip Turn
Forces Wishiwashi to switch out after dealing damage.
WATER
PHYSICAL
60 100% 20 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Wishiwashi's Speed by one stage and lowers Wishiwashi's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Wishiwashi's Detailed Stats

Below you'll find a more detailed table containing Wishiwashi's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Wishiwashi's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Wishiwashi is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
200 231 263 294 45
Attack
45 76 108 139 20
Defense
45 76 108 139 20
Sp. Atk
55 86 118 149 25
Sp. Def
55 86 118 149 25
Speed
85 116 148 179 40
Total
175

Where to Find Wishiwashi in Sword & Shield

If you're looking for where to find Wishiwashi, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Wishiwashi in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Wishiwashi in the Wild

Galar Route 9

Fishing Rod Encounters
30% Lv. 38-42

Hulbury

Fishing Rod Encounters
5% Lv. 20-24

East Lake Axewell

Fishing Rod Encounters
5% Lv. 8-12

West Lake Axewell

Fishing Rod Encounters
5% Lv. 7-11

Axew's Eye

Fishing Rod Encounters
20% Lv. 35-40

Challenge Beach

Fishing Rod Encounters
40% Lv. 13-18

Stepping-Stone Sea

Fishing Rod Encounters
40% Lv. 43-48

Insular Sea

Fishing Rod Encounters
40% Lv. 43-48

Honeycalm Sea

Fishing Rod Encounters
40% Lv. 43-48

Honeycalm Island

Fishing Rod Encounters
40% Lv. 43-48

Notes About Wishiwashi

As long as Wishiwashi is at least level 20 and has more than 25% of its HP, it will transform into and stay in its School Form. When its HP falls below 25%, it takes on this form.

Pokédex Entries for Wishiwashi

Generation 8 Pokédex Entries

Solo Form

Sword
Individually, they're incredibly weak. It's by gathering up into schools that they're able to confront opponents.
Shield
When it senses danger, its eyes tear up. The sparkle of its tears signals other Wishiwashi to gather.

School Form

Sword
On their own, they're very weak. But when Wishiwashi pool their power together in a school, they become a demon of the sea.
Shield
When facing tough opponents, they get into formation. But if they get wounded in battle, they'll scatter and become solitary again.

Generation 7 Pokédex Entries

Solo Form

Sun
When it's in trouble, its eyes moisten and begin to shine. The shining light attracts its comrades, and they stand together against their enemies.
Moon
It's awfully weak and notably tasty, so everyone is always out to get it. As it happens, anyone trying to bully it receives a painful lesson.
Ultra Sun
They're weak, so they move in schools. However, they can also often be seen all alone, having strayed from the school.
Ultra Moon
When it's in a jam, its shining eyes attract others of its kind. The light from its eyes is visible almost 25 miles away.
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