Venipede • Generation VIII Pokédex

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Venipede
Pokédex Page for Venipede

This is the Marriland Pokédex page for Venipede, showing its information and moves in Pokémon Sword & Shield. Venipede is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Venipede

Venipede
Sprite of Venipede in Pokémon HOME

Venipede's Type

BUG
POISON

Venipede's Pokédex #s

National #
543
Galar #
--
Armor #
74
Crown #
--

Venipede's Base Stats

HP:
30
Attack:
45
Defense:
59
Sp. Atk:
30
Sp. Def:
39
Speed:
57
Total:
260

Misc. Info

Height:
1'4" (0.4m)
Weight:
11.7 lbs. (5.3 kg)
Gender Ratio:
Egg Groups:
Bug
EXP At Lv. 100:
1,059,680
EV Yield:
1 Defense
Base EXP:
52
Catch Rate:
255
Base Happiness:
70

Venipede's Abilities

Here are what abilities Venipede can possibly have, along with their effects.
Poison Point
30% chance of poisoning the attacker when Venipede is damaged by a contact move.
Swarm
Increases the damage of Venipede's Bug-type moves by 50% when it is at 1/3 or less HP.
Speed Boost
Raises Venipede's Speed by one stage after each turn.

Weaknesses & Resistances

Below is a list of what Venipede's weakness and resistance is to various types.
FIRE
FLYING
PSYCHIC
ROCK
½
POISON
BUG
FAIRY
¼
GRASS
FIGHTING

Venipede's Evolution Line

Below you'll find a list of all Pokémon Venipede evolves from or into, along with its evolution method.
Venipede
Venipede
starting form
Whirlipede
Whirlipede
at level 22
Scolipede
Scolipede
at level 30

Venipede's Moves in Sword & Shield

Below is a list of all of the moves that Venipede can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Venipede learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Poison Sting
Has a 30% chance to poison the target.
POISON
PHYSICAL
15 100% 35 One Target
1
Defense Curl
Raises Venipede's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
STATUS
-- -- 40 User
4
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
8
Protect
Protects Venipede from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
12
Poison Tail
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
50 100% 25 One Target
16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
20
Bug Bite
Does double damage if the target has a Berry and then Venipede consumes that Berry immediately.
BUG
PHYSICAL
60 100% 20 One Target
24
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
28
Take Down
Venipede takes 25% of Take Down's damage as recoil damage.
NORMAL
PHYSICAL
90 85% 20 One Target
32
Agility
Raises Venipede's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
36
Toxic
Badly poisons the target. 100% accuracy if used by a Poison-type Pokémon.
POISON
STATUS
-- 90% 10 One Target
40
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies
44
Double-Edge
Venipede takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target

TM Moves

Here are all of the moves that Venipede can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM07
Pin Missile
Hits the target two to five times in a row.
BUG
PHYSICAL
25 95% 20 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM21
Rest
Venipede restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Venipede from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Venipede is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM57
Payback
Does double damage if Venipede attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM77
Hex
Deals double damage if the target is affected by a major status condition.
GHOST
SPECIAL
65 100% 10 One Target

TR Moves

Here are all of the moves that Venipede can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR12
Agility
Raises Venipede's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Venipede's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR23
Spikes
Sets a layer of spikes to do damage upon switching in. Up to three layers can be set.
GROUND
STATUS
-- -- 20 Enemy Field
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Venipede's moves at random.
NORMAL
STATUS
-- -- 10 User
TR46
Iron Defense
Raises Venipede's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR52
Gyro Ball
Does more damage based on how much lower Venipede's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TR54
Toxic Spikes
Sets down 1 layer of Toxic Spikes. 1 layer poisons foes when they are sent out; 2 layers badly poisons.
POISON
STATUS
-- -- 20 Enemy Field
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR91
Venom Drench
Lowers all nearby enemies' Attack, Special Attack, and Speed by one stage if it is poisoned.
POISON
STATUS
-- 100% 20 Nearby Enemies

Egg Moves

Here are all of the moves that Venipede can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Venipede.
Move Type Category Power Acc.% PP Target Info
EGG
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
EGG
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target

Move Tutor Moves

Here are all of the moves that Venipede can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Skitter Smack
100% chance of lowering the target's Sp. Atk by one stage.
BUG
PHYSICAL
70 90% 10 One Target
TUTOR
Steel Roller
Steel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed.
STEEL
PHYSICAL
130 100% 5 One Target

Venipede's Detailed Stats

Below you'll find a more detailed table containing Venipede's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Venipede's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Venipede is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
170 201 233 264 30
Attack
95 126 158 189 45
Defense
123 154 186 217 59
Sp. Atk
65 96 128 159 30
Sp. Def
83 114 146 177 39
Speed
119 150 182 213 57
Total
260

Where to Find Venipede in Sword & Shield

If you're looking for where to find Venipede, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Venipede in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Venipede in the Wild

Forest of Focus

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
56% 36% 36% 36% 36% 56% 56% 46% 46%
Lv. 10-15 Lv. 10-15 Lv. 10-15 Lv. 10-15 Lv. 10-15 Lv. 10-15 Lv. 10-15 Lv. 10-15 Lv. 10-15
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
30% 30% 30% 30% 30% 30% 30% 30% 30%
Lv. 13-18 Lv. 13-18 Lv. 13-18 Lv. 13-18 Lv. 13-18 Lv. 13-18 Lv. 13-18 Lv. 13-18 Lv. 13-18

Pokédex Entries for Venipede

Generation 8 Pokédex Entries

Sword
Venipede and Sizzlipede are similar species, but when the two meet, a huge fight ensues.
Shield
Its fangs are highly venomous. If this Pokémon finds prey it thinks it can eat, it leaps for them without any thought of how things might turn out.

Generation 6 Pokédex Entries

X Omega Ruby
It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive.
Y Alpha Sapphire
Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it.

Generation 5 Pokédex Entries

Black
Its bite injects a potent poison, enough to paralyze large bird Pokémon that try to prey on it.
White
It discovers what is going on around it by using the feelers on its head and tail. It is brutally aggressive.
Black 2 White 2
Using the feelers on its head and tail, it picks up vibrations in the air to determine its prey's location and state.
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