Turtonator • Sword & Shield Pokédex

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Turtonator

Sprite of Turtonator in Pokémon Sword/Shield

Turtonator's Type

FIRE
DRAGON

Turtonator's Pokédex #s

Galar #
347
National #
776

Turtonator's Base Stats

HP:
60
Attack:
78
Defense:
135
Sp. Atk:
91
Sp. Def:
85
Speed:
36
Total:
485

Misc. Info

Egg Groups:
Monster / Dragon
EXP At Lv. 100:
1,000,000
EV Yield:
2 Defense

Turtonator's Abilities

Here are what abilities Turtonator can possibly have, along with their effects.
Shell Armor
Damaging moves targeting Turtonator cannot inflict critical hits.

Weaknesses & Resistances

Below is a list of what Turtonator's weakness and resistance is to various types.
GROUND
ROCK
DRAGON
½
ELECTRIC
BUG
STEEL
¼
FIRE
GRASS

Turtonator's Evolution Line

Turtonator does not evolve into any other known or available Pokémon.

Turtonator's Moves

Below is a list of all of the moves that Turtonator can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Turtonator learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Smog
Has a 40% chance to poison the target.
POISON
SPECIAL
30 70% 20 One Target
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
4
Ember
Has a 10% chance to burn the target.
FIRE
SPECIAL
40 100% 25 One Target
8
Protect
Protects Turtonator from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
12
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
16
Flail
Does more damage when Turtonator's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
20
Incinerate
Removes any held berry all nearby enemies was holding.
FIRE
SPECIAL
60 100% 15 Nearby Enemies
24
Iron Defense
Raises Turtonator's Defense by two stages.
STEEL
STATUS
-- -- 15 User
28
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
32
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
36
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
40
Shell Trap
Fails if Turtonator was not hit by a Physical-based move this turn.
FIRE
SPECIAL
150 100% 5 Nearby Enemies
44
Shell Smash
Raises Turtonator's Attack, Special Attack, and Speed by two stages. Lowers Turtonator's Defense and Special Defense by one stage.
NORMAL
STATUS
-- -- 15 User
48
Overheat
Lowers Turtonator's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
52
Explosion
Turtonator is knocked out after using Explosion.
NORMAL
PHYSICAL
250 100% 5 All But Self

TM Moves

Here are all of the moves that Turtonator can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM13
Fire Spin
Traps the target for 2–5 turns; does 1/16 max HP per turn.
FIRE
SPECIAL
35 85% 15 One Target
TM21
Rest
Turtonator restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Turtonator from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM38
Will-O-Wisp
Burns the target.
FIRE
STATUS
-- 85% 15 One Target
TM39
Facade
Does double damage if Turtonator is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM42
Revenge
Attacks last; if damaged this turn, hits for double damage.
FIGHTING
PHYSICAL
60 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM57
Payback
Does double damage if Turtonator attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Turtonator's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM74
Venoshock
Damage is doubled if the target is already poisoned.
POISON
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM97
Brutal Swing
Has no effect.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Turtonator missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Turtonator can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR02
Flamethrower
Has a 10% chance to burn the target.
FIRE
SPECIAL
90 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR15
Fire Blast
Has a 10% chance to burn the target.
FIRE
SPECIAL
110 85% 5 One Target
TR20
Substitute
Costs 25% of Turtonator's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Turtonator after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Turtonator's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR36
Heat Wave
Has a 10% chance to burn all nearby enemies.
FIRE
SPECIAL
95 90% 10 Nearby Enemies
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR43
Overheat
Lowers Turtonator's Special Attack by two stages.
FIRE
SPECIAL
130 90% 5 One Target
TR46
Iron Defense
Raises Turtonator's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR48
Bulk Up
Raises Turtonator's Attack and Defense by one stage.
FIGHTING
STATUS
-- -- 20 User
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR79
Heavy Slam
Power ranges from 40–120 based on Turtonator's weight vs. the target's weight.
STEEL
PHYSICAL
varies 100% 10 One Target
TR85
Work Up
Raises Turtonator's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR88
Heat Crash
Power ranges from 40–120 based on Turtonator's weight vs. the target's weight.
FIRE
PHYSICAL
varies 100% 10 One Target
TR99
Body Press
Does more damage based on how high Turtonator's Defense stat is.
FIGHTING
PHYSICAL
80 100% 10 One Target

Egg Moves

Here are all of the moves that Turtonator can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Turtonator.
Move Type Category Power Acc.% PP Target Info
EGG
Wide Guard
Protects your team from moves that hit multiple targets for the turn.
ROCK
STATUS
-- -- 10 User's Field
EGG
Head Smash
Turtonator takes -50% of Head Smash's damage as recoil damage.
ROCK
PHYSICAL
150 80% 5 One Target
EGG
Rapid Spin
Does damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
PHYSICAL
50 100% 40 One Target
EGG
Curse
{notghost}Raises Turtonator's Attack and Defense by one stage, but lowers its Speed by one stage.{/notghost}{ghost}Takes 50% of Turtonator's max HP to curse the last Pokémon to hit it, damaging the last Pokémon to hit it by 1/4 its max HP after each turn.{/ghost}
GHOST
STATUS
-- -- 10 Counter

Where to Find Turtonator

If you're looking for where to find Turtonator, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Turtonator in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Sword

Turtonator is exclusive to Pokémon Sword, so if you are playing Pokémon Shield, you will need to trade with someone playing Pokémon Sword in order to obtain it for your Pokédex.

Turtonator in the Wild

Wild Area: Lake of Outrage

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
-- -- -- --
Sword
2%
-- -- -- --
Lv. 50-52
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