Totodile • Generation VIII Pokédex

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Totodile
Pokédex Page for Totodile

This is the Marriland Pokédex page for Totodile, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Totodile is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Totodile

Totodile
Sprite of Totodile in Pokémon HOME

Totodile's Type

WATER

Totodile's Pokédex #s

National #
158

Totodile's Base Stats

HP:
50
Attack:
65
Defense:
64
Sp. Atk:
44
Sp. Def:
48
Speed:
43
Total:
314

Misc. Info

Height:
2'0" (0.6m)
Weight:
20.9 lbs. (9.5 kg)
Gender Ratio:
Egg Groups:
Monster / Water 1
EXP At Lv. 100:
1,059,680
EV Yield:
1 Attack
Base EXP:
63
Catch Rate:
45
Base Happiness:
70

Totodile's Abilities

Here are what abilities Totodile can possibly have, along with their effects.
Torrent
Increases the damage of Totodile's Water-type moves by 50% when it is at 1/3 or less HP.
Sheer Force
Damaging moves that have a % chance of an extra effect occurring lose that effect, but do 30% more damage.

Weaknesses & Resistances

Below is a list of what Totodile's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Totodile's Evolution Line

Below you'll find a list of all Pokémon Totodile evolves from or into, along with its evolution method.
Totodile
Totodile
starting form
Croconaw
Croconaw
at level 18
Feraligatr
Feraligatr
at level 30

Totodile's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Totodile can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Totodile learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Scratch
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
6
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
8
Mud-Slap
100% chance of lowering the target's Accuracy by one stage.
GROUND
SPECIAL
20 100% 10 One Target
13
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
15
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
20
Ice Fang
Has a 10% chance to freeze the target. Has a separate 10% chance to make the target flinch.
ICE
PHYSICAL
65 95% 15 One Target
22
Flail
Does more damage when Totodile's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
27
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
29
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
34
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
36
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
41
Thrash
Confuses Totodile after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
43
Aqua Tail
Damages the target.
WATER
PHYSICAL
90 90% 10 One Target
48
Superpower
Lowers Totodile's Attack and Defense by one stage.
FIGHTING
PHYSICAL
120 100% 5 One Target
50
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Totodile can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM02
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM10
Work Up
Raises Totodile's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM17
Protect
Protects Totodile from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Totodile's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Totodile is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Totodile restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM56
Fling
Throws Totodile's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM65
Shadow Claw
Has a higher critical hit rate. (+1 stage.)
GHOST
PHYSICAL
70 100% 15 One Target
TM75
Swords Dance
Raises Totodile's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Totodile's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Totodile's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Totodile can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Totodile.
Move Type Category Power Acc.% PP Target Info
EGG
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
EGG
Thrash
Confuses Totodile after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
EGG
Ancient Power
Has a 10% chance of raising Totodile's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
EGG
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
EGG
Metal Claw
Has a 10% chance of raising Totodile's Attack by one stage.
STEEL
PHYSICAL
50 95% 35 One Target
EGG
Dragon Dance
Raises Totodile's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
EGG
Aqua Jet
Has higher priority.
WATER
PHYSICAL
40 100% 20 One Target
EGG
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
EGG
Block
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
EGG
Flatter
Raises the target's Special Attack by one stage and confuses it.
DARK
STATUS
-- 100% 15 One Target

Totodile's Detailed Stats

Below you'll find a more detailed table containing Totodile's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Totodile's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Totodile is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
210 241 273 304 50
Attack
135 166 198 229 65
Defense
133 164 196 227 64
Sp. Atk
93 124 156 187 44
Sp. Def
101 132 164 195 48
Speed
91 122 154 185 43
Total
314

Where to Find Totodile in Brilliant Diamond & Shining Pearl

Location information on where to find Totodile in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Totodile

Generation 6 Pokédex Entries

X
It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
Y
Its powerful, well-developed jaws are capable of crushing anything. Even its Trainer must be careful.
Omega Ruby Alpha Sapphire
Despite the smallness of its body, Totodile's jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It has the habit of biting anything with its developed jaws. Even its Trainer needs to be careful.
HeartGold
Its powerful, well-developed jaws are capable of crushing anything. Even its Trainer must be careful.
SoulSilver
It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.

Generation 3 Pokédex Entries

Ruby Sapphire
Despite the smallness of its body, TOTODILE's jaws are very powerful. While the POKéMON may think it is just playfully nipping, its bite has enough power to cause serious injury.
Emerald
Despite its small body, TOTODILE's jaws are very powerful. While it may think it is just playfully nipping, its bite has enough strength to cause serious injury.
FireRed
It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
LeafGreen
Its well-developed jaws are powerful and capable of crushing anything. Even its TRAINER must be careful.

Generation 2 Pokédex Entries

Gold
Its well-developed jaws are powerful and capable of crushing anything. Even its trainer must be careful.
Silver
It is small but rough and tough. It won't hesitate to take a bite out of anything that moves.
Crystal
This rough critter chomps at any moving object it sees. Turning your back on it is not recommended.
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