Tangrowth • Generation VIII Pokédex

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Tangrowth
Pokédex Page for Tangrowth

This is the Marriland Pokédex page for Tangrowth, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Tangrowth's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Tangrowth

Tangrowth
Sprite of Tangrowth in Pokémon HOME

Tangrowth's Type

GRASS

Tangrowth's Pokédex #s

National #
465
Galar #
--
Armor #
81
Crown #
--

Tangrowth's Base Stats

HP:
100
Attack:
100
Defense:
125
Sp. Atk:
110
Sp. Def:
50
Speed:
50
Total:
535

Misc. Info

Height:
6'7" (2m)
Weight:
283.5 lbs. (128.6 kg)
Gender Ratio:
Egg Groups:
Grass
EXP At Lv. 100:
1,000,000
EV Yield:
2 Defense
Base EXP:
187
Catch Rate:
30
Base Happiness:
70

Tangrowth's Abilities

Here are what abilities Tangrowth can possibly have, along with their effects.
Chlorophyll
Doubles Tangrowth's Speed while the weather is Sunny.
Leaf Guard
Protects Tangrowth from major status conditions while the weather is sunny.
Regenerator
Whenever Tangrowth switches out, it heals by 1/3 of its maximum HP.

Weaknesses & Resistances

Below is a list of what Tangrowth's weakness and resistance is to various types.
FIRE
ICE
POISON
FLYING
BUG
½
WATER
ELECTRIC
GRASS
GROUND

Tangrowth's Evolution Line

Below you'll find a list of all Pokémon Tangrowth evolves from or into, along with its evolution method.
Tangela
Tangela
starting form
Tangrowth
Tangrowth
level up w/ Ancient Power known

Tangrowth's Alternate Forms

Gender Differences

Male ♂
Tangrowth (Male)
Female ♀
Tangrowth (Female)

Tangrowth's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Tangrowth can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Tangrowth learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Block
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
1
Absorb
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
1
Bind
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 85% 20 One Target
1
Stun Spore
Paralyzes the target.
GRASS
STATUS
-- 75% 30 One Target
1
Growth
Raises Tangrowth's Attack and Special Attack by one stage, or two stages if the weather is sunny.
NORMAL
STATUS
-- -- 20 User
12
Mega Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
16
Vine Whip
Damages the target.
GRASS
PHYSICAL
45 100% 25 One Target
20
Poison Powder
Poisons the target.
POISON
STATUS
-- 75% 35 One Target
24
Ancient Power
Has a 10% chance of raising Tangrowth's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
28
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
32
Giga Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
36
Sleep Powder
Puts the target to sleep.
GRASS
STATUS
-- 75% 15 One Target
40
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
44
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
48
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target
52
Ingrain
Heals Tangrowth by 1/16 its max HP each turn and it can't switch out or be forced out.
GRASS
STATUS
-- -- 20 User
56
Grassy Terrain
Activates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
STATUS
-- -- 10 Entire Field

TM Moves

Here are all of the moves that Tangrowth can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM12
Solar Blade
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
PHYSICAL
125 100% 10 One Target
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Tangrowth restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Tangrowth from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Tangrowth is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM50
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM57
Payback
Does double damage if Tangrowth attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Tangrowth's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM60
Power Swap
Tangrowth swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM88
Grassy Terrain
Activates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
STATUS
-- -- 10 Entire Field
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM98
Stomping Tantrum
Power is doubled if Tangrowth missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Tangrowth can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Tangrowth's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR17
Amnesia
Raises Tangrowth's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Tangrowth's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR22
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Tangrowth's moves at random.
NORMAL
STATUS
-- -- 10 User
TR57
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR71
Leaf Storm
Lowers Tangrowth's Special Attack by two stages.
GRASS
SPECIAL
130 90% 5 One Target
TR72
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target

Egg Moves

Here are all of the moves that Tangrowth can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Tangrowth.
Move Type Category Power Acc.% PP Target Info
EGG
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
EGG
Endeavor
Does damage to set the target's HP equal to Tangrowth's. Fails if Tangrowth has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Flail
Does more damage when Tangrowth's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Tangrowth by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Nature Power
Changes to a different move based on the battle terrain.
NORMAL
STATUS
-- -- 20 One Target
EGG
Rage Powder
Draws attention towards Tangrowth in a Double or Triple Battle, forcing the opponent's single-target moves to target it.
BUG
STATUS
-- -- 20 User

Move Tutor Moves

Here are all of the moves that Tangrowth can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Grassy Glide
If Grassy Terrain is active, Grassy Glide has +1 priority.
GRASS
PHYSICAL
70 100% 20 One Target

Level Up Moves

Here are all of the moves Tangrowth learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Block
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
1
Absorb
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
1
Bind
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 85% 20 One Target
1
Stun Spore
Paralyzes the target.
GRASS
STATUS
-- 75% 30 One Target
1
Growth
Raises Tangrowth's Attack and Special Attack by one stage, or two stages if the weather is sunny.
NORMAL
STATUS
-- -- 20 User
12
Mega Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
16
Vine Whip
Damages the target.
GRASS
PHYSICAL
45 100% 25 One Target
20
Poison Powder
Poisons the target.
POISON
STATUS
-- 75% 35 One Target
24
Ancient Power
Has a 10% chance of raising Tangrowth's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
28
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
32
Giga Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
36
Sleep Powder
Puts the target to sleep.
GRASS
STATUS
-- 75% 15 One Target
40
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
44
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
48
Power Whip
Damages the target.
GRASS
PHYSICAL
120 85% 10 One Target
52
Ingrain
Heals Tangrowth by 1/16 its max HP each turn and it can't switch out or be forced out.
GRASS
STATUS
-- -- 20 User
56
Grassy Terrain
Activates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
STATUS
-- -- 10 Entire Field

TM Moves

Here are all of the moves that Tangrowth can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM09
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Tangrowth from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM19
Giga Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Tangrowth's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM33
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM36
Sludge Bomb
Has a 30% chance to poison the target.
POISON
SPECIAL
90 100% 10 One Target
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Tangrowth is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Tangrowth restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM53
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TM56
Fling
Throws Tangrowth's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM66
Payback
Does double damage if Tangrowth attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM75
Swords Dance
Raises Tangrowth's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Tangrowth's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM84
Poison Jab
Has a 30% chance to poison the target.
POISON
PHYSICAL
80 100% 20 One Target
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Tangrowth's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target

Egg Moves

Here are all of the moves that Tangrowth can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Tangrowth.
Move Type Category Power Acc.% PP Target Info
EGG
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
EGG
Endeavor
Does damage to set the target's HP equal to Tangrowth's. Fails if Tangrowth has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Flail
Does more damage when Tangrowth's HP is low.
NORMAL
PHYSICAL
varies 100% 15 One Target
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Tangrowth by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Nature Power
Changes to a different move based on the battle terrain.
NORMAL
STATUS
-- -- 20 One Target
EGG
Rage Powder
Draws attention towards Tangrowth in a Double or Triple Battle, forcing the opponent's single-target moves to target it.
BUG
STATUS
-- -- 20 User
EGG
Mega Drain
Heals Tangrowth by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
EGG
Amnesia
Raises Tangrowth's Special Defense by two stages.
PSYCHIC
STATUS
-- -- 20 User
EGG
Leaf Storm
Lowers Tangrowth's Special Attack by two stages.
GRASS
SPECIAL
130 90% 5 One Target
EGG
Power Swap
Tangrowth swaps any modifiers to its Attack and Special Attack with the target's.
PSYCHIC
STATUS
-- -- 10 One Target

Tangrowth's Detailed Stats

Below you'll find a more detailed table containing Tangrowth's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Tangrowth's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Tangrowth is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
310 341 373 404 100
Attack
205 236 268 299 100
Defense
255 286 318 349 125
Sp. Atk
225 256 288 319 110
Sp. Def
105 136 168 199 50
Speed
105 136 168 199 50
Total
535

Where to Find Tangrowth in Brilliant Diamond & Shining Pearl

If you're looking for where to find Tangrowth, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Tangrowth in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Tangrowth

Available in some Max Raid Dens on Isle of Armor (DLC).

Getting Tangrowth By Evolution

Evolves from Tangela when it gains a level and knows the move Ancient Power. Tangela learns Ancient Power at level 24, and you can use the Move Relearner in any Pokémon Center to relearn the move if it is not known and Tangela is at least level 24.
Location information on where to find Tangrowth in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Tangrowth

Generation 8 Pokédex Entries

Sword
Tangrowth has two arms that it can extend as it pleases. Recent research has shown that these arms are, in fact, bundles of vines.
Shield
Vine growth is accelerated for Tangrowth living in warm climates. If the vines grow long, Tangrowth shortens them by tearing parts of them off.

Generation 6 Pokédex Entries

X Omega Ruby
It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Y Alpha Sapphire
Its vines grow so profusely that, in the warm season, you can't even see its eyes.

Generation 5 Pokédex Entries

Black White
Its arms are made of plants that bind themselves to things. They grow back right away if cut.
Black 2 White 2
Even if one of its arms is eaten, it's fine. The Pokémon regenerates quickly and will go right back to normal.

Generation 4 Pokédex Entries

Diamond Pearl
It ensnares prey by extending arms made of vines. Losing arms to predators does not trouble it.
Platinum
Its arms are made of plants that bind themselves to things. They grow back right away if cut.
HeartGold
When it remains still, it appears to be a large shrub. Unsuspecting prey that wander near get ensnared by its vines.
SoulSilver
Its vines grow so profusely that, in the warm season, you can't even see its eyes.
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