Staryu • Generation VIII Pokédex

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Staryu
Pokédex Page for Staryu

This is the Marriland Pokédex page for Staryu, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Staryu's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Staryu

Staryu
Sprite of Staryu in Pokémon HOME

Staryu's Type

WATER

Staryu's Pokédex #s

National #
120
Galar #
--
Armor #
98
Crown #
--

Staryu's Base Stats

HP:
30
Attack:
45
Defense:
55
Sp. Atk:
70
Sp. Def:
55
Speed:
85
Total:
340

Misc. Info

Height:
2'7" (0.8m)
Weight:
76.1 lbs. (34.5 kg)
Gender Ratio:
Egg Groups:
Water 3
EXP At Lv. 100:
1,250,000
EV Yield:
1 Speed
Base EXP:
68
Catch Rate:
225
Base Happiness:
70

Staryu's Abilities

Here are what abilities Staryu can possibly have, along with their effects.
Illuminate
Doubles the encounter rate of wild Pokémon.
Natural Cure
Heals all major status conditions affecting Staryu whenever it switches out of battle.
Analytic
If Staryu moves last, its moves do 30% more damage.

Weaknesses & Resistances

Below is a list of what Staryu's weakness and resistance is to various types.
ELECTRIC
GRASS
½
FIRE
WATER
ICE
STEEL

Staryu's Evolution Line

Below you'll find a list of all Pokémon Staryu evolves from or into, along with its evolution method.
Staryu
Staryu
starting form
Starmie
Starmie
use Water Stone

Staryu's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Staryu can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Staryu learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Staryu's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
4
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
8
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
12
Rapid Spin
Does damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
PHYSICAL
50 100% 40 One Target
16
Minimize
Raises Staryu's Evasion by two stages. Stomp does double damage.
NORMAL
STATUS
-- -- 10 User
20
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
24
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
28
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
32
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
36
Power Gem
Damages the target.
ROCK
SPECIAL
80 100% 20 One Target
40
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
44
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
48
Recover
Restores half of Staryu's HP.
NORMAL
STATUS
-- -- 10 User
52
Cosmic Power
Raises Staryu's Defense and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
56
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Staryu can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Staryu restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Staryu from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Staryu is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Staryu can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR19
Tri Attack
20% chance of inflicting burn, freeze, or paralysis on the target.
NORMAL
SPECIAL
80 100% 10 One Target
TR20
Substitute
Costs 25% of Staryu's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Staryu's moves at random.
NORMAL
STATUS
-- -- 10 User
TR44
Cosmic Power
Raises Staryu's Defense and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR52
Gyro Ball
Does more damage based on how much lower Staryu's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TR63
Power Gem
Damages the target.
ROCK
SPECIAL
80 100% 20 One Target
TR70
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR92
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies

Move Tutor Moves

Here are all of the moves that Staryu can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Flip Turn
Forces Staryu to switch out after dealing damage.
WATER
PHYSICAL
60 100% 20 One Target

Level Up Moves

Here are all of the moves Staryu learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Harden
Raises Staryu's Defense by one stage.
NORMAL
STATUS
-- -- 30 User
4
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
8
Confuse Ray
Confuses the target.
GHOST
STATUS
-- 100% 10 One Target
12
Rapid Spin
Does damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
PHYSICAL
50 100% 40 One Target
16
Minimize
Raises Staryu's Evasion by two stages. Stomp does double damage.
NORMAL
STATUS
-- -- 10 User
20
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
24
Psybeam
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
65 100% 20 One Target
28
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
32
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
36
Power Gem
Damages the target.
ROCK
SPECIAL
80 100% 20 One Target
40
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
44
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
48
Recover
Restores half of Staryu's HP.
NORMAL
STATUS
-- -- 10 User
52
Cosmic Power
Raises Staryu's Defense and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
56
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Staryu can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Staryu from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM21
Dazzling Gleam
Damages all nearby enemies.
FAIRY
SPECIAL
80 100% 10 Nearby Enemies
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM29
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TM32
Double Team
Raises Staryu's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM33
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM42
Facade
Does double damage if Staryu is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Staryu restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM67
Recycle
If Staryu used a held item previously, it reequips that item.
NORMAL
STATUS
-- -- 10 User
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM74
Gyro Ball
Does more damage based on how much lower Staryu's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Staryu's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Staryu's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM91
Flash Cannon
10% chance of lowering the target's Sp. Def by one stage.
STEEL
SPECIAL
80 100% 10 One Target
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Staryu's Detailed Stats

Below you'll find a more detailed table containing Staryu's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Staryu's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Staryu is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
170 201 233 264 30
Attack
95 126 158 189 45
Defense
115 146 178 209 55
Sp. Atk
145 176 208 239 70
Sp. Def
115 146 178 209 55
Speed
175 206 238 269 85
Total
340

Where to Find Staryu in Brilliant Diamond & Shining Pearl

If you're looking for where to find Staryu, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Staryu in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Staryu in the Wild

Challenge Beach (Beach)

Overworld Encounters
Any Weather
100% Lv. 10-15

Training Lowlands (Beach)

Overworld Encounters
Any Weather
100% Lv. 13-18
Location information on where to find Staryu in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Staryu

Generation 8 Pokédex Entries

Sword
If you visit a beach at the end of summer, you'll be able to see groups of Staryu lighting up in a steady rhythm.
Shield
Fish Pokémon nibble at it, but Staryu isn't bothered. Its body regenerates quickly, even if part of it is completely torn off.

Generation 7 Pokédex Entries

Sun
Large numbers of these Pokémon make their home at the seaside. At night, a strange red glow radiates from the center of their bodies.
Moon
This Pokémon gets nibbled on by Lumineon and others. Thanks to its red core, it regenerates fast, so it's unconcerned by their snack attacks.
Ultra Sun
In many places, there are folktales of stardust falling into the ocean and becoming Staryu.
Ultra Moon
No number of injuries can bother Staryu. Its amazing regenerative powers return it to its previous state in half a day!

Generation 6 Pokédex Entries

X
Even if its body is torn, it can regenerate as long as the glowing central core remains intact.
Y
It appears in large numbers by seashores. At night, its central core flashes with a red light.
Omega Ruby
Staryu's center section has an organ called the core that shines bright red. If you go to a beach toward the end of summer, the glowing cores of these Pokémon look like the stars in the sky.
Alpha Sapphire
Staryu apparently communicates with the stars in the night sky by flashing the red core at the center of its body. If parts of its body are torn, this Pokémon simply regenerates the missing pieces and limbs.

Generation 5 Pokédex Entries

Black White
If its body is torn, it can grow back if the red core remains. The core flashes at midnight.
Black 2 White 2
As long as its red core remains, it can regenerate its body instantly, even if it's torn apart.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
If its body is torn, it can grow back if the red core remains. The core flashes at midnight.
HeartGold
At night, the middle of its body slowly flickers with the same rhythm as a human heartbeat.
SoulSilver
Even if its body is torn, it can regenerate as long as the glowing central core remains intact.

Generation 3 Pokédex Entries

Ruby
STARYU's center section has an organ called the core that shines bright red. If you go to a beach toward the end of summer, the glowing cores of these POKéMON look like the stars in the sky.
Sapphire
STARYU apparently communicates with the stars in the night sky by flashing the red core at the center of its body. If parts of its body are torn, this POKéMON simply regenerates the missing pieces and limbs.
Emerald
It gathers with others in the night and makes its red core glow on and off with the twinkling stars. It can regenerate limbs if they are severed from its body.
FireRed
It appears in large numbers by seashores. At night, its central core flashes with a red light.
LeafGreen
An enigmatic POKéMON that can effortlessly regenerate any appendage it loses in battle.

Generation 2 Pokédex Entries

Gold
At night, the cen­ter of its body slowly flickers with the same rhythm as a human heartbeat.
Silver
Even if its body is torn, it can regenerate as long as the glowing central core re­mains intact.
Crystal
When the stars twinkle at night, it floats up from the sea floor, and its body's center core flickers.

Generation 1 Pokédex Entries

Red Blue
An enigmatic POKéMON that can effortlessly regenerate any appendage it loses in battle.
Yellow
As long as the center section is unharmed, it can grow back fully even if it is chopped to bits.
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