Spheal • Generation VIII Pokédex

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Spheal
Pokédex Page for Spheal

This is the Marriland Pokédex page for Spheal, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Spheal's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Spheal

Spheal
Sprite of Spheal in Pokémon HOME

Spheal's Type

ICE
WATER

Spheal's Pokédex #s

National #
363
Galar #
--
Armor #
--
Crown #
159

Spheal's Base Stats

HP:
70
Attack:
40
Defense:
50
Sp. Atk:
55
Sp. Def:
50
Speed:
25
Total:
290

Misc. Info

Height:
2'7" (0.8m)
Weight:
87.1 lbs. (39.5 kg)
Gender Ratio:
Egg Groups:
Water 1 / Field
EXP At Lv. 100:
1,059,680
EV Yield:
1 HP
Base EXP:
58
Catch Rate:
255
Base Happiness:
70

Spheal's Abilities

Here are what abilities Spheal can possibly have, along with their effects.
Thick Fat
Reduces the damage Spheal takes from Fire- and Ice-type moves by 50%.
Ice Body
Heals 1/16 of the user's HP after each turn while the weather is hailing and prevents it from taking hail damage.
Oblivious
Spheal cannot become infatuated and is not affected by Captivate or Taunt.

Weaknesses & Resistances

Below is a list of what Spheal's weakness and resistance is to various types.
ELECTRIC
GRASS
FIGHTING
ROCK
½
WATER
¼
ICE

Spheal's Evolution Line

Below you'll find a list of all Pokémon Spheal evolves from or into, along with its evolution method.
Spheal
Spheal
starting form
Sealeo
Sealeo
at level 32
Walrein
Walrein
at level 44

Spheal's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Spheal can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Spheal learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
1
Defense Curl
Raises Spheal's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
STATUS
-- -- 40 User
4
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
8
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
12
Powder Snow
Has a 10% chance to freeze all nearby enemies.
ICE
SPECIAL
40 100% 25 Nearby Enemies
16
Rest
Spheal restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
20
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
24
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
28
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
33
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
36
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
40
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
44
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
48
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
52
Sheer Cold
Knocks out the target. Fails against higher-level Pokémon.
ICE
SPECIAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Spheal can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM21
Rest
Spheal restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Spheal from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Spheal is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self

TR Moves

Here are all of the moves that Spheal can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Spheal's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Spheal's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target

Egg Moves

Here are all of the moves that Spheal can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Spheal.
Move Type Category Power Acc.% PP Target Info
EGG
Curse
Raises Spheal's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target
EGG
Stockpile
Raises Spheal's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3.
NORMAL
STATUS
-- -- 20 User
EGG
Swallow
Heals HP based on the Stockpile counter, then resets it to 0.
NORMAL
STATUS
-- -- 10 User
EGG
Spit Up
Hits for 100 power for each Stockpile counter. Resets Stockpile counter to 0.
NORMAL
SPECIAL
varies 100% 10 One Target
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
EGG
Yawn
Makes the target fall asleep at the end of the next turn.
NORMAL
STATUS
-- -- 10 One Target
EGG
Aqua Ring
Restores 1/16 the user's max HP between turns.
WATER
STATUS
-- -- 20 User
EGG
Belly Drum
Uses 50% of Spheal's max HP to raise its Attack modifier to +6.
NORMAL
STATUS
-- -- 10 User

Move Tutor Moves

Here are all of the moves that Spheal can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Steel Roller
Steel Roller fails if used while there is no Terrain in effect. After doing damage, any active Terrain effect is removed.
STEEL
PHYSICAL
130 100% 5 One Target

Level Up Moves

Here are all of the moves Spheal learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
1
Defense Curl
Raises Spheal's Defense by one stage. Rollout and Ice Ball do double damage.
NORMAL
STATUS
-- -- 40 User
4
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
8
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
12
Powder Snow
Has a 10% chance to freeze all nearby enemies.
ICE
SPECIAL
40 100% 25 Nearby Enemies
16
Rest
Spheal restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
20
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
24
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
28
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
33
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
36
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
40
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
44
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
48
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
52
Sheer Cold
Knocks out the target. Fails against higher-level Pokémon.
ICE
SPECIAL
varies 30% 5 One Target

TM Moves

Here are all of the moves that Spheal can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM17
Protect
Protects Spheal from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM32
Double Team
Raises Spheal's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM42
Facade
Does double damage if Spheal is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Spheal restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Spheal's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Spheal's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Spheal can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Spheal.
Move Type Category Power Acc.% PP Target Info
EGG
Curse
Raises Spheal's Attack and Defense by one stage, but lowers its Speed by one stage.
GHOST
STATUS
-- -- 10 Counter
EGG
Fissure
Knocks out the target. Fails against higher-level Pokémon.
GROUND
PHYSICAL
varies 30% 5 One Target
EGG
Stockpile
Raises Spheal's Defense and Special Defense by one stage and adds +1 to the Stockpile counter, up to 3.
NORMAL
STATUS
-- -- 20 User
EGG
Swallow
Heals HP based on the Stockpile counter, then resets it to 0.
NORMAL
STATUS
-- -- 10 User
EGG
Spit Up
Hits for 100 power for each Stockpile counter. Resets Stockpile counter to 0.
NORMAL
SPECIAL
varies 100% 10 One Target
EGG
Yawn
Makes the target fall asleep at the end of the next turn.
NORMAL
STATUS
-- -- 10 One Target
EGG
Aqua Ring
Restores 1/16 the user's max HP between turns.
WATER
STATUS
-- -- 20 User
EGG
Belly Drum
Uses 50% of Spheal's max HP to raise its Attack modifier to +6.
NORMAL
STATUS
-- -- 10 User
EGG
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target

Spheal's Detailed Stats

Below you'll find a more detailed table containing Spheal's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Spheal's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Spheal is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
85 116 148 179 40
Defense
105 136 168 199 50
Sp. Atk
115 146 178 209 55
Sp. Def
105 136 168 199 50
Speed
55 86 118 149 25
Total
290

Where to Find Spheal in Brilliant Diamond & Shining Pearl

If you're looking for where to find Spheal, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Spheal in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Spheal in the Wild

Frigid Sea

Overworld Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
Sword
45%
Shield
37%
Sword
30%
Shield
22%
Sword
30%
Shield
22%
Sword
25%
Shield
17%
100%
Sword
30%
Shield
22%
Sword
27%
Shield
20%
100%
Sword
32%
Shield
25%
Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65
Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
33% 33% 25% 20% -- 25% 25% -- 25%
Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65
Location information on where to find Spheal in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Spheal

Generation 8 Pokédex Entries

Sword
This Pokémon's body is covered in blubber and impressively round. It's faster for Spheal to roll around than walk.
Shield
As it drifts among the waves, Spheal probes the sea. As soon as it spots prey, it informs the Walrein in its herd.

Generation 6 Pokédex Entries

X
They can't swim well yet, and they move much faster by rolling. When they're happy, they clap fins.
Y
Its body is covered in fluffy fur. The fur keeps it from feeling cold while it is rolling on ice.
Omega Ruby
Spheal is much faster rolling than walking to get around. When groups of this Pokémon eat, they all clap at once to show their pleasure. Because of this, their mealtimes are noisy.
Alpha Sapphire
Spheal always travels by rolling around on its ball-like body. When the season for ice floes arrives, this Pokémon can be seen rolling about on ice and crossing the sea.

Generation 5 Pokédex Entries

Black White
It rolls across ice floes to reach shore because its body is poorly shaped for swimming.
Black 2 White 2
They can't swim well yet, and they move much faster by rolling. When they're happy, they clap fins.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It rolls across ice floes to reach shore because its body is poorly shaped for swimming.
HeartGold SoulSilver
It crosses the oceans by rolling itself on drifting ice. Fluffy fur keeps it warm when the temperature is below freezing.

Generation 3 Pokédex Entries

Ruby
SPHEAL is much faster rolling than walking to get around. When groups of this POKéMON eat, they all clap at once to show their pleasure. Because of this, their mealtimes are noisy.
Sapphire
SPHEAL always travels by rolling around on its ball-like body. When the season for ice floes arrives, this POKéMON can be seen rolling about on ice and crossing the sea.
Emerald
It is completely covered with plushy fur. As a result, it never feels the cold even when it is rolling about on ice floes or diving in the sea.
FireRed LeafGreen
Its body is covered in fluffy fur. The fur keeps it from feeling cold while it is rolling on ice.
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