Smoochum • Generation VIII Pokédex

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Smoochum
Pokédex Page for Smoochum

This is the Marriland Pokédex page for Smoochum, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Smoochum's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Smoochum

Smoochum
Sprite of Smoochum in Pokémon HOME

Smoochum's Type

ICE
PSYCHIC

Smoochum's Pokédex #s

National #
238
Galar #
--
Armor #
--
Crown #
13

Smoochum's Base Stats

HP:
45
Attack:
30
Defense:
15
Sp. Atk:
85
Sp. Def:
65
Speed:
65
Total:
305

Misc. Info

Height:
1'4" (0.4m)
Weight:
13.2 lbs. (6 kg)
Gender Ratio:
Egg Groups:
Undiscovered
EXP At Lv. 100:
1,000,000
EV Yield:
1 Sp. Atk
Base EXP:
61
Catch Rate:
45
Base Happiness:
70

Smoochum's Abilities

Here are what abilities Smoochum can possibly have, along with their effects.
Oblivious
Smoochum cannot become infatuated and is not affected by Captivate or Taunt.
Forewarn
Reveals the strongest move of any opponent when Smoochum is sent out in a battle.
Hydration
Heals all major status conditions affecting Smoochum after each turn while the weather is rainy.

Weaknesses & Resistances

Below is a list of what Smoochum's weakness and resistance is to various types.
FIRE
BUG
ROCK
GHOST
DARK
STEEL
½
ICE
PSYCHIC

Smoochum's Evolution Line

Below you'll find a list of all Pokémon Smoochum evolves from or into, along with its evolution method.
Jynx
Jynx
at level 30

Smoochum's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Smoochum can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Smoochum learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Lick
Has a 30% chance to paralyze the target.
GHOST
PHYSICAL
30 100% 30 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
4
Powder Snow
Has a 10% chance to freeze all nearby enemies.
ICE
SPECIAL
40 100% 25 Nearby Enemies
8
Copycat
Copies the last used move of any Pokémon and uses it immediately.
NORMAL
STATUS
-- -- 20 User
12
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
16
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target
20
Sing
Puts the target to sleep.
NORMAL
STATUS
-- 55% 15 One Target
24
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
28
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
32
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
36
Sweet Kiss
Confuses the target.
FAIRY
STATUS
-- 75% 10 One Target
40
Mean Look
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
44
Perish Song
All Pokémon on the field are knocked out after 3 turns unless they switch out.
NORMAL
STATUS
-- -- 5 All Pokémon
48
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies

TM Moves

Here are all of the moves that Smoochum can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM04
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM21
Rest
Smoochum restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Smoochum from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM29
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM39
Facade
Does double damage if Smoochum is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM41
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
TM47
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
TM57
Payback
Does double damage if Smoochum attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM59
Fling
Throws Smoochum's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM64
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
TM70
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field
TM71
Wonder Room
For the next 5 turns, all Pokémon's Defense and Special Defense stats are swapped.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM72
Magic Room
For the next 5 turns, all Pokémon's held items have no effect and can't be used.
PSYCHIC
STATUS
-- -- 10 Entire Field
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM87
Draining Kiss
Heals Smoochum by 75% of the damage dealt to the target.
FAIRY
SPECIAL
50 100% 10 One Target

TR Moves

Here are all of the moves that Smoochum can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR11
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TR14
Metronome
Uses a random move.
NORMAL
STATUS
-- -- 10 User
TR20
Substitute
Costs 25% of Smoochum's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR25
Psyshock
Psyshock uses the target's Defense stat to calculate damage instead of its Special Defense.
PSYCHIC
SPECIAL
80 100% 10 One Target
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Smoochum's moves at random.
NORMAL
STATUS
-- -- 10 User
TR30
Encore
Forces the target to use its recent move for a few turns.
NORMAL
STATUS
-- 100% 5 One Target
TR33
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TR35
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
TR38
Trick
Switches Smoochum's held item with the target's.
PSYCHIC
STATUS
-- 100% 10 One Target
TR40
Skill Swap
Swaps Smoochum's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TR49
Calm Mind
Raises Smoochum's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TR68
Nasty Plot
Raises Smoochum's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR82
Stored Power
Increases power by 20 for each positive stat modifier Smoochum has, excluding accuracy or evasion.
PSYCHIC
SPECIAL
20 100% 10 One Target

Egg Moves

Here are all of the moves that Smoochum can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Smoochum.
Move Type Category Power Acc.% PP Target Info
EGG
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Smoochum is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
EGG
Wish
Heals whichever Pokémon is out by 50% of Smoochum's max HP at the end of the next turn.
NORMAL
STATUS
-- -- 10 User
EGG
Role Play
Copies the target's ability.
PSYCHIC
STATUS
-- -- 10 One Target

Level Up Moves

Here are all of the moves Smoochum learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Lick
Has a 30% chance to paralyze the target.
GHOST
PHYSICAL
30 100% 30 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
4
Powder Snow
Has a 10% chance to freeze all nearby enemies.
ICE
SPECIAL
40 100% 25 Nearby Enemies
8
Copycat
Copies the last used move of any Pokémon and uses it immediately.
NORMAL
STATUS
-- -- 20 User
12
Confusion
Has a 10% chance of confusing the target.
PSYCHIC
SPECIAL
50 100% 25 One Target
16
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target
20
Sing
Puts the target to sleep.
NORMAL
STATUS
-- 55% 15 One Target
24
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
28
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target
32
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
36
Sweet Kiss
Confuses the target.
FAIRY
STATUS
-- 75% 10 One Target
40
Mean Look
Prevents the target from fleeing or switching out.
NORMAL
STATUS
-- -- 5 One Target
44
Perish Song
All Pokémon on the field are knocked out after 3 turns unless they switch out.
NORMAL
STATUS
-- -- 5 All Pokémon
48
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies

TM Moves

Here are all of the moves that Smoochum can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM04
Calm Mind
Raises Smoochum's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM16
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM17
Protect
Protects Smoochum from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM29
Psychic
10% chance of lowering the target's Sp. Def by one stage.
PSYCHIC
SPECIAL
90 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Smoochum's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM33
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM42
Facade
Does double damage if Smoochum is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Smoochum restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM48
Skill Swap
Swaps Smoochum's ability with the target's.
PSYCHIC
STATUS
-- -- 10 One Target
TM56
Fling
Throws Smoochum's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM63
Nasty Plot
Raises Smoochum's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TM66
Payback
Does double damage if Smoochum attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM67
Recycle
If Smoochum used a held item previously, it reequips that item.
NORMAL
STATUS
-- -- 10 User
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM72
Avalanche
Attacks last; if damaged this turn, hits for double damage.
ICE
PHYSICAL
60 100% 10 One Target
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Smoochum's moves at random.
NORMAL
STATUS
-- -- 10 User
TM85
Dream Eater
Heals Smoochum by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Smoochum's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM92
Trick Room
For the next 5 turns, turn order is reversed, so slower Pokémon go first. (Priority still functions as usual.)
PSYCHIC
STATUS
-- -- 5 Entire Field

Egg Moves

Here are all of the moves that Smoochum can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Smoochum.
Move Type Category Power Acc.% PP Target Info
EGG
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Smoochum is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
EGG
Wish
Heals whichever Pokémon is out by 50% of Smoochum's max HP at the end of the next turn.
NORMAL
STATUS
-- -- 10 User
EGG
Role Play
Copies the target's ability.
PSYCHIC
STATUS
-- -- 10 One Target
EGG
Ice Punch
Has a 10% chance to freeze the target.
ICE
PHYSICAL
75 100% 15 One Target

Smoochum's Detailed Stats

Below you'll find a more detailed table containing Smoochum's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Smoochum's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Smoochum is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
200 231 263 294 45
Attack
65 96 128 159 30
Defense
35 66 98 129 15
Sp. Atk
175 206 238 269 85
Sp. Def
135 166 198 229 65
Speed
135 166 198 229 65
Total
305

Where to Find Smoochum in Brilliant Diamond & Shining Pearl

If you're looking for where to find Smoochum, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Smoochum in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Smoochum in the Wild

Slippery Slope

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
20% 20% -- -- 16% 25% 25% -- 16%
Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65

Frostpoint Field

Random Encounters
Normal Weather
Norm.
Overcast
Over.
Raining
Rain
Thunderstorm
Strm.
Intense Sun
Sun
Snowing
Snow
Blizzard
Bliz.
Sandstorm
Sand.
Heavy Fog
Fog
25% 25% -- -- 20% 25% 25% -- 20%
Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65 Lv. 60-65
Location information on where to find Smoochum in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Smoochum

Generation 8 Pokédex Entries

Sword
If its face gets even slightly dirty, Smoochum will bathe immediately. But if its body gets dirty, Smoochum doesn't really seem to care.
Shield
This is a very curious Pokémon. Smoochum decides what it likes and dislikes by touching things with its lips.

Generation 7 Pokédex Entries

Ultra Sun
When it examines things, before touching them with its hands, it makes lip contact and then diligently licks all the dirt off its lips.
Ultra Moon
Highly perceptive sensors, Smoochum's lips are kept moist by its daily application of tree sap.

Generation 6 Pokédex Entries

X
Its lips are the most sensitive part of its body. It always uses its lips first to examine things.
Y
It tests everything by touching with its lips, which remember what it likes and dislikes.
Omega Ruby Alpha Sapphire
Smoochum actively runs about, but also falls quite often. Whenever the chance arrives, it will look for its reflection to make sure its face hasn't become dirty.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It tests everything by touching with its lips, which remember what it likes and dislikes.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It tests everything by touching with its lips, which remember what it likes and dislikes.
HeartGold
Its lips are the most sensitive part of its body. It always uses its lips first to examine things.
SoulSilver
It always rocks its head slowly backwards and forwards as if it is trying to kiss someone.

Generation 3 Pokédex Entries

Ruby Sapphire
SMOOCHUM actively runs about, but also falls quite often. Whenever the chance arrives, it will look for its reflection to make sure its face hasn't become dirty.
Emerald
It actively runs about, but also falls often. Whenever it falls, it will check its reflection on a lake's surface to make sure its face hasn't become dirty.
FireRed
It always rocks its head slowly backwards and forwards as if it is trying to kiss someone.
LeafGreen
Its lips are the most sensitive parts on its body. It always uses its lips first to examine things.

Generation 2 Pokédex Entries

Gold
Its lips are the most sensitive parts on its body. It always uses its lips first to examine things.
Silver
It always rocks its head slowly backwards and for­wards as if it is trying to kiss someone.
Crystal
The sensitivity of its lips develops most quickly. It uses them to try to identify unknown objects.
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