Skitty • Generation VIII Pokédex

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Skitty
Pokédex Page for Skitty

This is the Marriland Pokédex page for Skitty, showing its information and moves in Pokémon Brilliant Diamond & Shining Pearl. Skitty is not available in Pokémon Sword or Shield and cannot be used in or sent to those versions.

Skitty

Skitty
Sprite of Skitty in Pokémon HOME

Skitty's Type

NORMAL

Skitty's Pokédex #s

National #
300

Skitty's Base Stats

HP:
50
Attack:
45
Defense:
45
Sp. Atk:
35
Sp. Def:
35
Speed:
50
Total:
260

Misc. Info

Height:
2'0" (0.6m)
Weight:
24.3 lbs. (11 kg)
Gender Ratio:
Egg Groups:
Field / Fairy
EXP At Lv. 100:
800,000
EV Yield:
1 Speed
Base EXP:
52
Catch Rate:
255
Base Happiness:
70

Skitty's Abilities

Here are what abilities Skitty can possibly have, along with their effects.
Cute Charm
30% chance of infatuating the attacker when it damages Skitty with a contact move.
Normalize
All of Skitty's moves become Normal-type moves when used.
Wonder Skin
All status moves targeting Skitty used by other Pokémon have 50% base accuracy instead of their usual amount.

Weaknesses & Resistances

Below is a list of what Skitty's weakness and resistance is to various types.
FIGHTING
immune
GHOST

Skitty's Evolution Line

Below you'll find a list of all Pokémon Skitty evolves from or into, along with its evolution method.
Skitty
Skitty
starting form
Delcatty
Delcatty
use Moon Stone

Skitty's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Skitty can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Skitty learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Skitty is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
1
Growl
Lowers all nearby enemies' Attack by one stage.
NORMAL
STATUS
-- 100% 40 Nearby Enemies
1
Tail Whip
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
4
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
7
Sing
Puts the target to sleep.
NORMAL
STATUS
-- 55% 15 One Target
10
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
13
Disarming Voice
Doesn't miss all nearby enemies.
FAIRY
SPECIAL
40 -- 15 Nearby Enemies
16
Fury Swipes
Hits the target two to five times in a row.
NORMAL
PHYSICAL
18 80% 15 One Target
19
Copycat
Copies the last used move of any Pokémon and uses it immediately.
NORMAL
STATUS
-- -- 20 User
22
Payback
Does double damage if Skitty attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
25
Charm
Lowers the target's Attack by two stages.
FAIRY
STATUS
-- 100% 20 One Target
31
Facade
Does double damage if Skitty is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
34
Covet
Damages the target and steals its held item.
NORMAL
PHYSICAL
60 100% 25 One Target
37
Heal Bell
Heals all major status conditions for your entire party.
NORMAL
STATUS
-- -- 5 All Allies
40
Double-Edge
Skitty takes 33% of Double-Edge's damage as recoil damage.
NORMAL
PHYSICAL
120 100% 15 One Target
43
Baby-Doll Eyes
+1 priority. Lowers the target's Attack by one stage.
FAIRY
STATUS
-- 100% 30 One Target
46
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

TM Moves

Here are all of the moves that Skitty can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM04
Calm Mind
Raises Skitty's Special Attack and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User
TM10
Work Up
Raises Skitty's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM17
Protect
Protects Skitty from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM24
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TM25
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM30
Shadow Ball
20% chance of lowering the target's Sp. Def by one stage.
GHOST
SPECIAL
80 100% 15 One Target
TM32
Double Team
Raises Skitty's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM34
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
TM42
Facade
Does double damage if Skitty is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Skitty restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM57
Charge Beam
Has a 70% chance to raise Skitty's Special Attack by one stage.
ELECTRIC
SPECIAL
50 90% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM63
Nasty Plot
Raises Skitty's Special Attack by two stages.
DARK
STATUS
-- -- 20 User
TM66
Payback
Does double damage if Skitty attacks after the target.
DARK
PHYSICAL
50 100% 10 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM73
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM77
Psych Up
Copies all stat modifiers on the target.
NORMAL
STATUS
-- -- 10 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Skitty's moves at random.
NORMAL
STATUS
-- -- 10 User
TM85
Dream Eater
Heals Skitty by half the damage dealt. Fails unless foe is asleep.
PSYCHIC
SPECIAL
100 100% 15 One Target
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Skitty's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User

Egg Moves

Here are all of the moves that Skitty can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Skitty.
Move Type Category Power Acc.% PP Target Info
EGG
Helping Hand
Increases the power of ally Pokémon's moves for the rest of the turn.
NORMAL
STATUS
-- -- 20 Ally
EGG
Uproar
Lose control for up to 5 turns. While the Uproar is active, no Pokémon can be asleep.
NORMAL
SPECIAL
90 100% 10 Random Enemy
EGG
Fake Tears
Lowers the target's Special Defense by two stages.
DARK
STATUS
-- 100% 20 One Target
EGG
Wish
Heals whichever Pokémon is out by 50% of Skitty's max HP at the end of the next turn.
NORMAL
STATUS
-- -- 10 User
EGG
Baton Pass
Switches to another Pokémon on your team and keeps stat modifiers and effects.
NORMAL
STATUS
-- -- 40 User
EGG
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target
EGG
Fake Out
+3 priority. 100% chance of making the target flinch. Fails unless used on the first turn Skitty is sent out.
NORMAL
PHYSICAL
40 100% 10 One Target
EGG
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
EGG
Sucker Punch
Has +1 priority. Fails unless the target uses a damaging move.
DARK
PHYSICAL
70 100% 5 One Target
EGG
Simple Beam
Changes the target's ability to Simple until the target switches out.
NORMAL
STATUS
-- 100% 15 One Target
EGG
Cosmic Power
Raises Skitty's Defense and Special Defense by one stage.
PSYCHIC
STATUS
-- -- 20 User

Skitty's Detailed Stats

Below you'll find a more detailed table containing Skitty's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Skitty's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Skitty is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
210 241 273 304 50
Attack
95 126 158 189 45
Defense
95 126 158 189 45
Sp. Atk
75 106 138 169 35
Sp. Def
75 106 138 169 35
Speed
105 136 168 199 50
Total
260

Where to Find Skitty in Brilliant Diamond & Shining Pearl

Location information on where to find Skitty in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Skitty

Generation 6 Pokédex Entries

X
It can't stop itself from chasing moving things, and it runs in a circle, chasing its own tail.
Y
It shows its cute side by chasing its own tail until it gets dizzy.
Omega Ruby
Skitty has the habit of becoming fascinated by moving objects and chasing them around. This Pokémon is known to chase after its own tail and become dizzy.
Alpha Sapphire
Skitty is known to chase around playfully after its own tail. In the wild, this Pokémon lives in holes in the trees of forests. It is very popular as a pet because of its adorable looks.

Generation 5 Pokédex Entries

Black White
It can't stop itself from chasing moving things, and it runs in a circle, chasing its own tail.
Black 2 White 2
It shows its cute side by chasing its own tail until it gets dizzy.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It can't stop itself from chasing moving things, and it runs in a circle, chasing its own tail.
HeartGold SoulSilver
It's adorable when it chases its own tail. It's difficult to earn its trust.

Generation 3 Pokédex Entries

Ruby
SKITTY has the habit of becoming fascinated by moving objects and chasing them around. This POKéMON is known to chase after its own tail and become dizzy.
Sapphire
SKITTY is known to chase around playfully after its own tail. In the wild, this POKéMON lives in holes in the trees of forests. It is very popular as a pet because of its adorable looks.
Emerald
A SKITTY's adorably cute behavior makes it highly popular. In battle, it makes its tail puff out. It threatens foes with a sharp growl.
FireRed LeafGreen
It is said to be difficult to earn its trust. However, it is extremely popular for its cute looks and behavior.
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