Sceptile • Generation VIII Pokédex

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Sceptile
Pokédex Page for Sceptile

This is the Marriland Pokédex page for Sceptile, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Sceptile's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Sceptile

Sceptile
Sprite of Sceptile in Pokémon HOME

Sceptile's Type

GRASS

Sceptile's Pokédex #s

National #
254

Sceptile's Base Stats

HP:
70
Attack:
85
Defense:
65
Sp. Atk:
105
Sp. Def:
85
Speed:
120
Total:
530

Misc. Info

Height:
5'7" (1.7m)
Weight:
115.1 lbs. (52.2 kg)
Gender Ratio:
Egg Groups:
Monster / Dragon
EXP At Lv. 100:
1,059,680
EV Yield:
3 Speed
Base EXP:
239
Catch Rate:
45
Base Happiness:
70

Sceptile's Abilities

Here are what abilities Sceptile can possibly have, along with their effects.
Overgrow
Increases the damage of Sceptile's Grass-type moves by 50% when it is at 1/3 or less HP.
Unburden
When Sceptile consumes or loses its held item, it doubles its Speed.

Weaknesses & Resistances

Below is a list of what Sceptile's weakness and resistance is to various types.
FIRE
ICE
POISON
FLYING
BUG
½
WATER
ELECTRIC
GRASS
GROUND

Sceptile's Evolution Line

Below you'll find a list of all Pokémon Sceptile evolves from or into, along with its evolution method.
Treecko
Treecko
starting form
Grovyle
Grovyle
at level 16
Sceptile
Sceptile
at level 36

Sceptile's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Sceptile can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Sceptile learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Dual Chop
Hits the target two times in a row.
DRAGON
PHYSICAL
40 90% 15 One Target
1
Dual Chop
Hits the target two times in a row.
DRAGON
PHYSICAL
40 90% 15 One Target
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
1
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
1
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Leafage
Damages the target.
GRASS
PHYSICAL
40 100% 40 One Target
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
5
Mega Drain
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
12
Detect
Protects Sceptile from attacks for a turn. Low chance of working on consecutive turns.
FIGHTING
STATUS
-- -- 5 User
15
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field
20
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
25
Giga Drain
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
30
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
35
Double Team
Raises Sceptile's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
42
Leaf Blade
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
90 100% 15 One Target
49
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
56
Endeavor
Does damage to set the target's HP equal to Sceptile's. Fails if Sceptile has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
63
Leaf Storm
Lowers Sceptile's Special Attack by two stages.
GRASS
SPECIAL
130 90% 5 One Target

TM Moves

Here are all of the moves that Sceptile can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM00
Mega Punch
Damages the target.
NORMAL
PHYSICAL
80 85% 20 One Target
TM01
Mega Kick
Damages the target.
NORMAL
PHYSICAL
120 75% 5 One Target
TM05
Thunder Punch
Has a 10% chance to paralyze the target.
ELECTRIC
PHYSICAL
75 100% 15 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM10
Magical Leaf
Doesn't miss the target.
GRASS
SPECIAL
60 -- 20 One Target
TM11
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM12
Solar Blade
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
PHYSICAL
125 100% 10 One Target
TM15
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM19
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM21
Rest
Sceptile restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Sceptile from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM28
Giga Drain
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM34
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Sceptile is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM43
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM50
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM59
Fling
Throws Sceptile's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM63
Drain Punch
Heals Sceptile by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM73
Cross Poison
10% chance of poisoning the target. Higher crit rate. (+1 stage.)
POISON
PHYSICAL
70 100% 20 One Target
TM75
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Sceptile has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM81
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM88
Grassy Terrain
Activates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
STATUS
-- -- 10 Entire Field
TM94
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM97
Brutal Swing
Damages all nearby Pokémon.
DARK
PHYSICAL
60 100% 20 All But Self
TM99
Breaking Swipe
Lowers all nearby enemies' Attack by one stage.
DRAGON
PHYSICAL
60 100% 15 Nearby Enemies

TR Moves

Here are all of the moves that Sceptile can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Sceptile's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR07
Low Kick
Does more damage depending on how heavy the target is.
FIGHTING
PHYSICAL
varies 100% 20 One Target
TR10
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TR12
Agility
Raises Sceptile's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Sceptile's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR24
Outrage
Confuses Sceptile after 2–3 turns.
DRAGON
PHYSICAL
120 100% 10 Random Enemy
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Sceptile's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR47
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TR50
Leaf Blade
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
90 100% 15 One Target
TR51
Dragon Dance
Raises Sceptile's Attack and Speed by one stage.
DRAGON
STATUS
-- -- 20 User
TR59
Seed Bomb
Damages the target.
GRASS
PHYSICAL
80 100% 15 One Target
TR60
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TR62
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TR64
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TR65
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TR71
Leaf Storm
Lowers Sceptile's Special Attack by two stages.
GRASS
SPECIAL
130 90% 5 One Target
TR77
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TR85
Work Up
Raises Sceptile's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TR95
Throat Chop
Prevents the target from using any sound-based moves for the next two turns.
DARK
PHYSICAL
80 100% 15 One Target

Egg Moves

Here are all of the moves that Sceptile can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Sceptile.
Move Type Category Power Acc.% PP Target Info
EGG
Absorb
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
EGG
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Double Kick
Hits the target two times in a row.
FIGHTING
PHYSICAL
30 100% 30 One Target
EGG
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Sceptile by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Worry Seed
Changes the target's ability to Insomnia until the target switches out.
GRASS
STATUS
-- 100% 10 One Target
EGG
Synthesis
Heals 1/2 of Sceptile's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
STATUS
-- -- 5 User

Move Tutor Moves

Here are all of the moves that Sceptile can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Grassy Glide
If Grassy Terrain is active, Grassy Glide has +1 priority.
GRASS
PHYSICAL
70 100% 20 One Target
TUTOR
Scale Shot
Hits the target two to five times in a row. If Scale Shot hits at least once, raises Sceptile's Speed by one stage and lowers Sceptile's Defense by one stage.
DRAGON
PHYSICAL
25 90% 20 One Target

Level Up Moves

Here are all of the moves Sceptile learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Dual Chop
Hits the target two times in a row.
DRAGON
PHYSICAL
40 90% 15 One Target
1
Dual Chop
Hits the target two times in a row.
DRAGON
PHYSICAL
40 90% 15 One Target
1
Fury Cutter
Each consecutive hit increases Fury Cutter's power by 40.
BUG
PHYSICAL
40 95% 20 One Target
1
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
1
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
1
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
1
Pound
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
1
Leafage
Damages the target.
GRASS
PHYSICAL
40 100% 40 One Target
1
Quick Attack
Has higher priority.
NORMAL
PHYSICAL
40 100% 30 One Target
5
Mega Drain
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
40 100% 15 One Target
12
Detect
Protects Sceptile from attacks for a turn. Low chance of working on consecutive turns.
FIGHTING
STATUS
-- -- 5 User
15
Quick Guard
Protects your team from moves that that have positive priority for the turn.
FIGHTING
STATUS
-- -- 15 User's Field
20
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
25
Giga Drain
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
30
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
35
Double Team
Raises Sceptile's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
42
Leaf Blade
Has a higher critical hit rate. (+1 stage.)
GRASS
PHYSICAL
90 100% 15 One Target
49
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
56
Endeavor
Does damage to set the target's HP equal to Sceptile's. Fails if Sceptile has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
63
Leaf Storm
Lowers Sceptile's Special Attack by two stages.
GRASS
SPECIAL
130 90% 5 One Target

TM Moves

Here are all of the moves that Sceptile can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM01
Focus Punch
Low priority. Charges for the turn. If hit, lose focus and do nothing for the turn.
FIGHTING
PHYSICAL
150 100% 20 One Target
TM02
Dragon Claw
Damages the target.
DRAGON
PHYSICAL
80 100% 15 One Target
TM05
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
TM09
Bullet Seed
Hits the target two to five times in a row.
GRASS
PHYSICAL
25 100% 30 One Target
TM10
Work Up
Raises Sceptile's Attack and Special Attack by one stage.
NORMAL
STATUS
-- -- 30 User
TM11
Sunny Day
Changes the weather to sunny for 5 turns.
FIRE
STATUS
-- -- 5 Entire Field
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Sceptile from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM19
Giga Drain
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
75 100% 10 One Target
TM20
Safeguard
Protects your team from status conditions for the next 5 turns.
NORMAL
STATUS
-- -- 25 User's Field
TM22
Solar Beam
Charges for a turn, attacks on the second turn. No charge time in the sun; half damage in the rain.
GRASS
SPECIAL
120 100% 10 One Target
TM23
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TM26
Earthquake
Does double damage against targets using Dig.
GROUND
PHYSICAL
100 100% 10 All But Self
TM27
Low Sweep
Lowers the target's Speed by one stage.
FIGHTING
PHYSICAL
65 100% 20 One Target
TM28
Dig
Can't be hit on the first turn, attacks on the second turn.
GROUND
PHYSICAL
80 100% 10 One Target
TM31
Brick Break
Breaks the opponent's Light Screen or Reflect.
FIGHTING
PHYSICAL
75 100% 15 One Target
TM32
Double Team
Raises Sceptile's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM40
Aerial Ace
Doesn't miss the target.
FLYING
PHYSICAL
60 -- 20 One Target
TM42
Facade
Does double damage if Sceptile is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Sceptile restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM52
Focus Blast
10% chance of lowering the target's Sp. Def by one stage.
FIGHTING
SPECIAL
120 70% 5 One Target
TM53
Energy Ball
10% chance of lowering the target's Sp. Def by one stage.
GRASS
SPECIAL
90 100% 10 One Target
TM54
False Swipe
Cannot knock out a Pokémon.
NORMAL
PHYSICAL
40 100% 40 One Target
TM56
Fling
Throws Sceptile's held item. Type and power depend on the item.
DARK
PHYSICAL
varies 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM59
Dragon Pulse
Damages the target.
DRAGON
SPECIAL
85 100% 10 One Target
TM60
Drain Punch
Heals Sceptile by half the damage dealt.
FIGHTING
PHYSICAL
75 100% 10 One Target
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM70
Flash
Lowers the target's Accuracy by one stage.
NORMAL
STATUS
-- 100% 20 One Target
TM75
Swords Dance
Raises Sceptile's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM81
X-Scissor
Damages the target.
BUG
PHYSICAL
80 100% 15 One Target
TM82
Sleep Talk
Can only be used while asleep. Uses one of Sceptile's moves at random.
NORMAL
STATUS
-- -- 10 User
TM83
Bulldoze
100% chance of lowering all nearby Pokémon's Speed by one stage.
GROUND
PHYSICAL
60 100% 20 All But Self
TM86
Grass Knot
Does more damage depending on how heavy the target is.
GRASS
SPECIAL
varies 100% 20 One Target
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Sceptile's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM93
Cut
Damages the target.
NORMAL
PHYSICAL
50 95% 30 One Target
TM96
Strength
Damages the target.
NORMAL
PHYSICAL
80 100% 15 One Target
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM100
Rock Climb
Has a 20% chance of confusing the target.
NORMAL
PHYSICAL
90 85% 20 One Target

Egg Moves

Here are all of the moves that Sceptile can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Sceptile.
Move Type Category Power Acc.% PP Target Info
EGG
Absorb
Heals Sceptile by half the damage dealt.
GRASS
SPECIAL
20 100% 25 One Target
EGG
Slash
Has a higher critical hit rate. (+1 stage.)
NORMAL
PHYSICAL
70 100% 20 One Target
EGG
Night Slash
Has a higher critical hit rate. (+1 stage.)
DARK
PHYSICAL
70 100% 15 One Target
EGG
Double Kick
Hits the target two times in a row.
FIGHTING
PHYSICAL
30 100% 30 One Target
EGG
Dragon Breath
Has a 30% chance to paralyze the target.
DRAGON
SPECIAL
60 100% 20 One Target
EGG
Leech Seed
Leeches the target by 1/8 its max HP each turn and heals Sceptile by that much.
GRASS
STATUS
-- 90% 10 One Target
EGG
Worry Seed
Changes the target's ability to Insomnia until the target switches out.
GRASS
STATUS
-- 100% 10 One Target
EGG
Synthesis
Heals 1/2 of Sceptile's max HP. 1/4 in bad weather or 2/3 while sunny.
GRASS
STATUS
-- -- 5 User
EGG
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
EGG
Endeavor
Does damage to set the target's HP equal to Sceptile's. Fails if Sceptile has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Crush Claw
50% chance of lowering the target's Defense by one stage.
NORMAL
PHYSICAL
75 95% 10 One Target
EGG
Magical Leaf
Doesn't miss the target.
GRASS
SPECIAL
60 -- 20 One Target
EGG
Leaf Storm
Lowers Sceptile's Special Attack by two stages.
GRASS
SPECIAL
130 90% 5 One Target
EGG
Grassy Terrain
Activates Grassy Terrain for 5 turns, which heals non-airborne Pokémon for 1/16 max HP each turn and powers up Grass-type moves by 50%.
GRASS
STATUS
-- -- 10 Entire Field

Sceptile's Detailed Stats

Below you'll find a more detailed table containing Sceptile's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Sceptile's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Sceptile is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
175 206 238 269 85
Defense
135 166 198 229 65
Sp. Atk
215 246 278 309 105
Sp. Def
175 206 238 269 85
Speed
245 276 308 339 120
Total
530

Where to Find Sceptile in Brilliant Diamond & Shining Pearl

If you're looking for where to find Sceptile, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Sceptile in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Sceptile

Catchable (with Hidden Ability) during Dynamax Adventures in Crown Tundra (DLC), level 65.

Getting Sceptile By Evolution

Evolves from Grovyle at level 36.
Location information on where to find Sceptile in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Sceptile

Generation 6 Pokédex Entries

X
The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.
Y
It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey.
Omega Ruby
The leaves growing on Sceptile's body are very sharp edged. This Pokémon is very agile—it leaps all over the branches of trees and jumps on its foe from above or behind.
Alpha Sapphire
Sceptile has seeds growing on its back. They are said to be bursting with nutrients that revitalize trees. This Pokémon raises the trees in a forest with loving care.

Generation 5 Pokédex Entries

Black White Black 2 White 2
The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.
HeartGold SoulSilver
It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey.

Generation 3 Pokédex Entries

Ruby
The leaves growing on SCEPTILE's body are very sharp edged. This POKéMON is very agile - it leaps all over the branches of trees and jumps on its foe from above or behind.
Sapphire
SCEPTILE has seeds growing on its back. They are said to be bursting with nutrients that revitalize trees. This POKéMON raises the trees in a forest with loving care.
Emerald
In the jungle, its power is without equal. This POKéMON carefully grows trees and plants. It regulates its body temperature by basking in sunlight.
FireRed LeafGreen
The leaves on its forelegs are as sharp as swords. It agilely leaps about the branches of trees to strike.
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