Rockruff (Own Tempo) • Generation VIII Pokédex

Scarlet/Violet support is in the works!

Thank you for your interest in having the Marriland Pokédex updated to support Pokémon Scarlet & Violet! This has been something that I've been wanting to update for awhile, and it is my current project to implement support for the new games and The Teal Mask DLC. Thank you for your patience as I work on this over the coming week or two!

Rockruff-own-tempo
Pokédex Page for Rockruff (Own Tempo)

This is the Marriland Pokédex page for Rockruff (Own Tempo), showing its information and moves in Pokémon Sword & Shield. Rockruff (Own Tempo) is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Rockruff (Own Tempo)

Rockruff-own-tempo
Sprite of Rockruff (Own Tempo) in Pokémon HOME

Rockruff (Own Tempo)'s Type

ROCK

Rockruff's Pokédex #s

National #
744
Galar #
--
Armor #
157
Crown #
--

Rockruff (Own Tempo)'s Base Stats

HP:
45
Attack:
65
Defense:
40
Sp. Atk:
30
Sp. Def:
40
Speed:
60
Total:
280

Misc. Info

Height:
1'8" (0.5m)
Weight:
20.3 lbs. (9.2 kg)
Gender Ratio:
Egg Groups:
Field
EXP At Lv. 100:
1,000,000
EV Yield:
1 Attack
Base EXP:
56
Catch Rate:
190
Base Happiness:
70

Rockruff (Own Tempo)'s Abilities

Here is what ability Rockruff (Own Tempo) has, along with its effect.
Own Tempo
Rockruff cannot become confused.

Weaknesses & Resistances

Below is a list of what Rockruff's weakness and resistance is to various types.
WATER
GRASS
FIGHTING
GROUND
STEEL
½
NORMAL
FIRE
POISON
FLYING

Rockruff's Evolution Line

Rockruff does not evolve into any other known or available Pokémon.

Rockruff's Alternate Forms

Base Form

Rockruff (Own Tempo)'s Moves in Sword & Shield

Below is a list of all of the moves that Rockruff (Own Tempo) can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Rockruff (Own Tempo) learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Tackle
Damages the target.
NORMAL
PHYSICAL
40 100% 35 One Target
1
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
4
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
8
Double Team
Raises Rockruff's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
12
Rock Throw
Damages the target.
ROCK
PHYSICAL
50 90% 15 One Target
16
Howl
Raises all allies' Attack by one stage.
NORMAL
STATUS
-- -- 40 All Allies
20
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
24
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
28
Roar
Forces the foe to switch out, or ends wild battles.
NORMAL
STATUS
-- -- 20 One Target
32
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
36
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
40
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
44
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
48
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target

TM Moves

Here are all of the moves that Rockruff (Own Tempo) can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM21
Rest
Rockruff restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Rockruff from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM26
Scary Face
Lowers the target's Speed by two stages.
NORMAL
STATUS
-- 100% 10 One Target
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM39
Facade
Does double damage if Rockruff is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM66
Thunder Fang
Has a 10% chance to paralyze the target. Has a separate 10% chance to make the target flinch.
ELECTRIC
PHYSICAL
65 95% 15 One Target
TM68
Fire Fang
Has a 10% chance to burn the target. Has a separate 10% chance to make the target flinch.
FIRE
PHYSICAL
65 95% 15 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM85
Snarl
100% chance of lowering all nearby enemies' Sp. Atk by one stage.
DARK
SPECIAL
55 95% 15 Nearby Enemies
TM98
Stomping Tantrum
Power is doubled if Rockruff missed the target last turn.
GROUND
PHYSICAL
75 100% 10 One Target

TR Moves

Here are all of the moves that Rockruff (Own Tempo) can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR00
Swords Dance
Raises Rockruff's Attack by two stages.
NORMAL
STATUS
-- -- 20 User
TR20
Substitute
Costs 25% of Rockruff's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Rockruff's moves at random.
NORMAL
STATUS
-- -- 10 User
TR31
Iron Tail
30% chance of lowering the target's Defense by one stage.
STEEL
PHYSICAL
100 75% 15 One Target
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR37
Taunt
Prevents the target from using Status moves for the next few turns.
DARK
STATUS
-- 100% 20 One Target
TR42
Hyper Voice
Damages all nearby enemies.
NORMAL
SPECIAL
90 100% 10 Nearby Enemies
TR46
Iron Defense
Raises Rockruff's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR69
Zen Headbutt
Has a 20% chance of causing the target to flinch.
PSYCHIC
PHYSICAL
80 90% 15 One Target
TR74
Iron Head
Has a 30% chance of causing the target to flinch.
STEEL
PHYSICAL
80 100% 15 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR90
Play Rough
10% chance of lowering the target's Attack by one stage.
FAIRY
PHYSICAL
90 90% 10 One Target

Egg Moves

Here are all of the moves that Rockruff (Own Tempo) can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Rockruff (Own Tempo).
Move Type Category Power Acc.% PP Target Info
EGG
Thrash
Confuses Rockruff after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
EGG
Endeavor
Does damage to set the target's HP equal to Rockruff's. Fails if Rockruff has more HP.
NORMAL
PHYSICAL
varies 100% 5 One Target
EGG
Last Resort
Fails unless all other moves have been used at least once first.
NORMAL
PHYSICAL
140 100% 5 One Target

Rockruff (Own Tempo)'s Detailed Stats

Below you'll find a more detailed table containing Rockruff (Own Tempo)'s calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Rockruff's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Rockruff is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
200 231 263 294 45
Attack
135 166 198 229 65
Defense
85 116 148 179 40
Sp. Atk
65 96 128 159 30
Sp. Def
85 116 148 179 40
Speed
125 156 188 219 60
Total
280

Where to Find Rockruff (Own Tempo) in Sword & Shield

If you're looking for where to find Rockruff (Own Tempo), you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Rockruff in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Rockruff (Own Tempo)

Can be found in Max Raid Battles on the Isle of Armor (DLC) in one of the Dens in Challenge Road.

Notes About Rockruff (Own Tempo)

This is a special Rockruff that has an alternate ability, Own Tempo, and only these Rockruff are capable of evolving into Dusk Lycanroc.

Pokédex Entries for Rockruff

Generation 8 Pokédex Entries

Sword
This Pokémon can bond very strongly with its Trainer, but it also has a habit of biting. Raising a Rockruff for a long time can be challenging.
Shield
This Pokémon intimidates opponents by striking the ground with the rocks on its neck. The moment an opponent flinches, Rockruff attacks.
©2000–2012, 2016–2024 Marriland and its licensors. All rights reserved.
Pokémon characters and names are copyright © The Pokémon Company and/or Nintendo.