Regieleki • Generation VIII Pokédex

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Regieleki
Pokédex Page for Regieleki

This is the Marriland Pokédex page for Regieleki, showing its information and moves in Pokémon Sword & Shield. Regieleki is not available in Pokémon Brilliant Diamond or Shining Pearl and cannot be used in or sent to those versions.

Regieleki

Regieleki
Sprite of Regieleki in Pokémon HOME

Regieleki's Type

ELECTRIC

Regieleki's Pokédex #s

National #
894
Galar #
--
Armor #
--
Crown #
200

Regieleki's Base Stats

HP:
80
Attack:
100
Defense:
50
Sp. Atk:
100
Sp. Def:
50
Speed:
200
Total:
580

Misc. Info

Height:
3'11" (1.2m)
Weight:
319.7 lbs. (145 kg)
Gender Ratio:
Egg Groups:
Undiscovered
EXP At Lv. 100:
1,250,000
EV Yield:
3 Speed
Catch Rate:
3

Regieleki's Abilities

Here is what ability Regieleki has, along with its effect.
Transistor
Powers up Electric-type moves.

Weaknesses & Resistances

Below is a list of what Regieleki's weakness and resistance is to various types.
GROUND
½
ELECTRIC
FLYING
STEEL

Regieleki's Evolution Line

Regieleki does not evolve into any other known or available Pokémon.

Regieleki's Moves in Sword & Shield

Below is a list of all of the moves that Regieleki can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Regieleki learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
1
Thunder Shock
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
40 100% 30 One Target
1
Rapid Spin
Does damage and removes entry hazards such as Spikes, Stealth Rock, etc.
NORMAL
PHYSICAL
50 100% 40 One Target
6
Electroweb
Lowers all nearby enemies' Speed by one stage.
ELECTRIC
SPECIAL
55 95% 15 Nearby Enemies
12
Ancient Power
Has a 10% chance of raising Regieleki's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
18
Shock Wave
Doesn't miss the target.
ELECTRIC
SPECIAL
60 -- 20 One Target
24
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
30
Extreme Speed
Has higher priority.
NORMAL
PHYSICAL
80 100% 5 One Target
36
Thunder Cage
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
ELECTRIC
SPECIAL
80 90% 15 One Target
42
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
48
Magnet Rise
Regieleki becomes immune to Ground-type moves and effects for the next 5 turns.
ELECTRIC
STATUS
-- -- 10 User
54
Thrash
Confuses Regieleki after 2–3 turns.
NORMAL
PHYSICAL
120 100% 10 Random Enemy
60
Lock-On
The next move used by Regieleki will always hit the target.
NORMAL
STATUS
-- -- 5 One Target
66
Zap Cannon
Has a 100% chance to paralyze the target.
ELECTRIC
SPECIAL
120 50% 5 One Target
72
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
78
Explosion
Regieleki is knocked out after using Explosion.
NORMAL
PHYSICAL
250 100% 5 All But Self

TM Moves

Here are all of the moves that Regieleki can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM14
Thunder Wave
Paralyzes the target.
ELECTRIC
STATUS
-- 90% 20 One Target
TM16
Screech
Lowers the target's Defense by two stages.
NORMAL
STATUS
-- 85% 40 One Target
TM17
Light Screen
Reduces damage from Special-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 30 User's Field
TM18
Reflect
Reduces damage from Physical-based moves for 5 turns.
PSYCHIC
STATUS
-- -- 20 User's Field
TM20
Self-Destruct
Regieleki is knocked out after using Self-Destruct.
NORMAL
PHYSICAL
200 100% 5 All But Self
TM21
Rest
Regieleki restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Regieleki from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM39
Facade
Does double damage if Regieleki is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM40
Swift
Doesn't miss all nearby enemies.
NORMAL
SPECIAL
60 -- 20 Nearby Enemies
TM52
Bounce
Can't be hit on the first turn, attacks on the second turn. Has a 30% chance of paralyzing the target.
FLYING
PHYSICAL
85 85% 5 One Target
TM58
Assurance
Does double damage if the target was already damaged this turn.
DARK
PHYSICAL
60 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target
TM78
Acrobatics
Damage is doubled if Regieleki has no held item when this attack hits.
FLYING
PHYSICAL
55 100% 15 One Target
TM80
Volt Switch
Forces Regieleki to switch out after dealing damage.
ELECTRIC
SPECIAL
70 100% 20 One Target
TM82
Electroweb
Lowers all nearby enemies' Speed by one stage.
ELECTRIC
SPECIAL
55 95% 15 Nearby Enemies
TM90
Electric Terrain
Activates Electric Terrain for 5 turns, which prevents non-airborne Pokémon from falling asleep and powers up Electric-type moves by 50%.
ELECTRIC
STATUS
-- -- 10 Entire Field
TM93
Eerie Impulse
Lowers the target's Special Attack by two stages.
ELECTRIC
STATUS
-- 100% 15 One Target

TR Moves

Here are all of the moves that Regieleki can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR08
Thunderbolt
Has a 10% chance to paralyze the target.
ELECTRIC
SPECIAL
90 100% 15 One Target
TR09
Thunder
30% chance of paralyzing the target. 100% accuracy in the rain and 50% accuracy in sunny weather.
ELECTRIC
SPECIAL
110 70% 10 One Target
TR12
Agility
Raises Regieleki's Speed by two stages.
PSYCHIC
STATUS
-- -- 30 User
TR20
Substitute
Costs 25% of Regieleki's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Regieleki's moves at random.
NORMAL
STATUS
-- -- 10 User
TR80
Electro Ball
Power ranges from 60–150 based on Regieleki's Speed vs. the target's.
ELECTRIC
SPECIAL
varies 100% 10 One Target
TR86
Wild Charge
Regieleki takes 25% of Wild Charge's damage as recoil damage.
ELECTRIC
PHYSICAL
90 100% 15 One Target

Move Tutor Moves

Here are all of the moves that Regieleki can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Rising Voltage
If used during Electric Terrain, Rising Voltage does double damage.
ELECTRIC
SPECIAL
70 100% 20 One Target

Regieleki's Detailed Stats

Below you'll find a more detailed table containing Regieleki's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Regieleki's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Regieleki is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
270 301 333 364 80
Attack
205 236 268 299 100
Defense
105 136 168 199 50
Sp. Atk
205 236 268 299 100
Sp. Def
105 136 168 199 50
Speed
405 436 468 499 200
Total
580

Where to Find Regieleki in Sword & Shield

If you're looking for where to find Regieleki, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Regieleki in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)

Special Ways to Get Regieleki

Available in the Split-Decision Ruins in the Crown Tundra (DLC) as part of one of the Crown Tundra adventures. After catching Regirock, Regice, and Registeel as part of the Crown Tundra adventure, take the three of them to the Split-Decision Ruins and you'll be able to choose between either Regieleki or Regidrago depending on which pattern you light up on the floor. You can only choose one of those two per game save. (If it is knocked out, it will immediately respawn and you can battle it again.) (Only one can be caught per game save.)

Pokédex Entries for Regieleki

Generation 8 Pokédex Entries

Sword
This Pokémon is a cluster of electrical energy. It's said that removing the rings on Regieleki's body will unleash the Pokémon's latent power.
Shield
Its entire body is made up of a single organ that generates electrical energy. Regieleki is capable of creating all Galar's electricity.
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