Omastar • Generation VIII Pokédex

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Omastar
Pokédex Page for Omastar

This is the Marriland Pokédex page for Omastar, showing its information and moves in Pokémon Sword & Shield as well as Pokémon Brilliant Diamond & Shining Pearl.

To choose which version to view Omastar's moves and location information from, please use the toggle below, or use the toggles further down in the page.

Omastar

Omastar
Sprite of Omastar in Pokémon HOME

Omastar's Type

ROCK
WATER

Omastar's Pokédex #s

National #
139
Galar #
--
Armor #
--
Crown #
124

Omastar's Base Stats

HP:
70
Attack:
60
Defense:
125
Sp. Atk:
115
Sp. Def:
70
Speed:
55
Total:
495

Misc. Info

Height:
3'3" (1m)
Weight:
77.2 lbs. (35 kg)
Gender Ratio:
Egg Groups:
Water 1 / Water 3
EXP At Lv. 100:
1,000,000
EV Yield:
2 Defense
Base EXP:
173
Catch Rate:
45
Base Happiness:
70

Omastar's Abilities

Here are what abilities Omastar can possibly have, along with their effects.
Swift Swim
Doubles Omastar's Speed while the weather is rainy.
Shell Armor
Damaging moves targeting Omastar cannot inflict critical hits.
Weak Armor
Raises Omastar's Speed and lowers its Defense by one stage whenever it is hit by a Physical-based move.

Weaknesses & Resistances

Below is a list of what Omastar's weakness and resistance is to various types.
GRASS
ELECTRIC
FIGHTING
GROUND
½
NORMAL
ICE
POISON
FLYING
¼
FIRE

Omastar's Evolution Line

Below you'll find a list of all Pokémon Omastar evolves from or into, along with its evolution method.
Omanyte
Omanyte
starting form
Omastar
Omastar
at level 40

Omastar's Moves in Brilliant Diamond & Shining Pearl

Below is a list of all of the moves that Omastar can learn, along with what level it learns the move, the TM or TR number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.

Level Up Moves

Here are all of the moves Omastar learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
1
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
1
Bind
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 85% 20 One Target
1
Withdraw
Raises Omastar's Defense by one stage.
WATER
STATUS
-- -- 40 User
1
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
15
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
20
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
25
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
30
Ancient Power
Has a 10% chance of raising Omastar's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
35
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
43
Protect
Protects Omastar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
49
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
56
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
63
Shell Smash
Raises Omastar's Attack, Special Attack, and Speed by two stages. Lowers Omastar's Defense and Special Defense by one stage.
NORMAL
STATUS
-- -- 15 User
70
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Omastar can learn via TM (Technical Machine). These moves can be taught an unlimited number of times once the TM is obtained.
TM Move Type Category Power Acc.% PP Target Info
TM07
Pin Missile
Hits the target two to five times in a row.
BUG
PHYSICAL
25 95% 20 One Target
TM08
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM09
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM21
Rest
Omastar restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM22
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM23
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM24
Snore
Can only be used while asleep. 30% chance of making the target flinch.
NORMAL
SPECIAL
50 100% 15 One Target
TM25
Protect
Protects Omastar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM27
Icy Wind
100% chance of lowering all nearby enemies' Speed by one stage.
ICE
SPECIAL
55 95% 15 Nearby Enemies
TM31
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM32
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM33
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM35
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM36
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target
TM39
Facade
Does double damage if Omastar is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM45
Dive
Can't be hit on the first turn, attacks on the second turn.
WATER
PHYSICAL
80 100% 10 One Target
TM48
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM53
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
TM54
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM76
Round
Deals double damage if Round has already been used and causes any other Pokémon using Round to use it immediately afterward.
NORMAL
SPECIAL
60 100% 15 One Target

TR Moves

Here are all of the moves that Omastar can learn via TR (Technical Record). These moves can be taught only once per TR, but TRs can be obtained in the Wild Area and other locations.
TR Move Type Category Power Acc.% PP Target Info
TR01
Body Slam
Has a 30% chance to paralyze the target.
NORMAL
PHYSICAL
85 100% 15 One Target
TR03
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target
TR04
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TR05
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TR06
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TR16
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TR20
Substitute
Costs 25% of Omastar's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TR23
Spikes
Sets a layer of spikes to do damage upon switching in. Up to three layers can be set.
GROUND
STATUS
-- -- 20 Enemy Field
TR26
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TR27
Sleep Talk
Can only be used while asleep. Uses one of Omastar's moves at random.
NORMAL
STATUS
-- -- 10 User
TR32
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
TR45
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
TR46
Iron Defense
Raises Omastar's Defense by two stages.
STEEL
STATUS
-- -- 15 User
TR52
Gyro Ball
Does more damage based on how much lower Omastar's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TR54
Toxic Spikes
Sets down 1 layer of Toxic Spikes. 1 layer poisons foes when they are sent out; 2 layers badly poisons.
POISON
STATUS
-- -- 20 Enemy Field
TR67
Earth Power
10% chance of lowering the target's Sp. Def by one stage.
GROUND
SPECIAL
90 100% 10 One Target
TR75
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TR76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TR84
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TR98
Liquidation
20% chance of lowering the target's Defense by one stage.
WATER
PHYSICAL
85 100% 10 One Target

Egg Moves

Here are all of the moves that Omastar can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Omastar.
Move Type Category Power Acc.% PP Target Info
EGG
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
EGG
Bubble Beam
10% chance of lowering the target's Speed by one stage.
WATER
SPECIAL
65 100% 20 One Target
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Reflect Type
Omastar changes its type to the target's.
NORMAL
STATUS
-- -- 15 One Target
EGG
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
EGG
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
EGG
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
EGG
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
EGG
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target

Move Tutor Moves

Here are all of the moves that Omastar can learn from Move Tutors. Most of these require the Expansion Pass and can be found in the Isle of Armor's Dojo, costing some Armorite Ore to teach. However, there are a few moves that can be taught aside from this.
Move Type Category Power Acc.% PP Target Info
TUTOR
Meteor Beam
Raises Omastar's Sp. Atk by one stage. Charges for a turn, attacks on second turn.
ROCK
SPECIAL
120 90% 10 One Target

Level Up Moves

Here are all of the moves Omastar learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. Move Type Category Power Acc.% PP Target Info
Evo.
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
1
Crunch
20% chance of lowering the target's Defense by one stage.
DARK
PHYSICAL
80 100% 15 One Target
1
Bind
Traps the target for 4–5 turns, preventing them from switching or fleeing and also doing 1/8 max HP after every turn.
NORMAL
PHYSICAL
15 85% 20 One Target
1
Withdraw
Raises Omastar's Defense by one stage.
WATER
STATUS
-- -- 40 User
1
Rollout
Lose control for up to 5 turns, with each hit doing 2× as much. Doubles damage if Defense Curl was used beforehand.
ROCK
PHYSICAL
30 90% 20 One Target
1
Sand Attack
Lowers the target's Accuracy by one stage.
GROUND
STATUS
-- 100% 15 One Target
15
Water Gun
Damages the target.
WATER
SPECIAL
40 100% 25 One Target
20
Leer
Lowers all nearby enemies' Defense by one stage.
NORMAL
STATUS
-- 100% 30 Nearby Enemies
25
Mud Shot
100% chance of lowering the target's Speed by one stage.
GROUND
SPECIAL
55 95% 15 One Target
30
Ancient Power
Has a 10% chance of raising Omastar's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stage.
ROCK
SPECIAL
60 100% 5 One Target
35
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
43
Protect
Protects Omastar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
49
Rock Blast
Hits the target two to five times in a row.
ROCK
PHYSICAL
25 90% 10 One Target
56
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
63
Shell Smash
Raises Omastar's Attack, Special Attack, and Speed by two stages. Lowers Omastar's Defense and Special Defense by one stage.
NORMAL
STATUS
-- -- 15 User
70
Hydro Pump
Damages the target.
WATER
SPECIAL
110 80% 5 One Target

TM Moves

Here are all of the moves that Omastar can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM Move Type Category Power Acc.% PP Target Info
TM03
Water Pulse
Has a 20% chance of confusing the target.
WATER
SPECIAL
60 100% 20 One Target
TM07
Hail
Changes the weather to hail for 5 turns.
ICE
STATUS
-- -- 10 Entire Field
TM13
Ice Beam
Has a 10% chance to freeze the target.
ICE
SPECIAL
90 100% 10 One Target
TM14
Blizzard
Has a 10% chance to freeze all nearby enemies. 100% accuracy while it is hailing.
ICE
SPECIAL
110 70% 5 Nearby Enemies
TM15
Hyper Beam
Requires a turn to recharge (unless it misses).
NORMAL
SPECIAL
150 90% 5 One Target
TM17
Protect
Protects Omastar from attacks for a turn. Low chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM18
Rain Dance
Changes the weather to rainy for 5 turns.
WATER
STATUS
-- -- 5 Entire Field
TM32
Double Team
Raises Omastar's Evasion by one stage.
NORMAL
STATUS
-- -- 15 User
TM37
Sandstorm
Changes the weather to a sandstorm for 5 turns.
ROCK
STATUS
-- -- 10 Entire Field
TM39
Rock Tomb
100% chance of lowering the target's Speed by one stage.
ROCK
PHYSICAL
60 95% 15 One Target
TM42
Facade
Does double damage if Omastar is poisoned, burned, or paralyzed.
NORMAL
PHYSICAL
70 100% 20 One Target
TM44
Rest
Omastar restores its HP to full and falls asleep for two turns.
PSYCHIC
STATUS
-- -- 10 User
TM45
Attract
Infatuates Pokémon of the opposite gender.
NORMAL
STATUS
-- 100% 15 One Target
TM46
Thief
Damages the target and steals its held item.
DARK
PHYSICAL
60 100% 25 One Target
TM49
Scald
Has a 30% chance to burn the target.
WATER
SPECIAL
80 100% 15 One Target
TM55
Brine
Does double damage if the target's HP is 50% or less.
WATER
SPECIAL
65 100% 10 One Target
TM58
Endure
Will survive any hit with at least 1 HP left this turn. 50% chance of working on consecutive turns.
NORMAL
STATUS
-- -- 10 User
TM68
Giga Impact
Requires a turn to recharge (unless it misses).
NORMAL
PHYSICAL
150 90% 5 One Target
TM69
Rock Polish
Raises Omastar's Speed by two stages.
ROCK
STATUS
-- -- 20 User
TM71
Stone Edge
Has a higher critical hit rate. (+1 stage.)
ROCK
PHYSICAL
100 80% 5 One Target
TM74
Gyro Ball
Does more damage based on how much lower Omastar's Speed is compared to the target's.
STEEL
PHYSICAL
varies 100% 5 One Target
TM76
Stealth Rock
Sets floating rocks on the enemy's field. Does 1/8 max HP to enemies that switch in. Weakness/resistance to Rock affects this damage.
ROCK
STATUS
-- -- 20 Enemy Field
TM80
Rock Slide
Has a 30% chance of causing all nearby enemies to flinch.
ROCK
PHYSICAL
75 90% 10 Nearby Enemies
TM82
Sleep Talk
Can only be used while asleep. Uses one of Omastar's moves at random.
NORMAL
STATUS
-- -- 10 User
TM87
Swagger
Raises the target's Attack by two stages and confuses it.
NORMAL
STATUS
-- 85% 15 One Target
TM90
Substitute
Costs 25% of Omastar's max HP. Sets up a Substitute to block effects and damage.
NORMAL
STATUS
-- -- 10 User
TM95
Surf
Deals extra damage to targets using Dive.
WATER
SPECIAL
90 100% 15 All But Self
TM98
Rock Smash
50% chance of lowering the target's Defense by one stage.
FIGHTING
PHYSICAL
40 100% 15 One Target
TM99
Waterfall
Has a 20% chance of causing the target to flinch.
WATER
PHYSICAL
80 100% 15 One Target
TM100
Rock Climb
Has a 20% chance of confusing the target.
NORMAL
PHYSICAL
90 85% 20 One Target

Egg Moves

Here are all of the moves that Omastar can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Omastar.
Move Type Category Power Acc.% PP Target Info
EGG
Aurora Beam
10% chance of lowering the target's Attack by one stage.
ICE
SPECIAL
65 100% 20 One Target
EGG
Bubble Beam
10% chance of lowering the target's Speed by one stage.
WATER
SPECIAL
65 100% 20 One Target
EGG
Haze
Resets all stat, accuracy, and evasion modifiers.
ICE
STATUS
-- -- 30 Entire Field
EGG
Knock Off
Double damage if the target has a held item and knocks it off.
DARK
PHYSICAL
65 100% 20 One Target
EGG
Reflect Type
Omastar changes its type to the target's.
NORMAL
STATUS
-- -- 15 One Target
EGG
Slam
Damages the target.
NORMAL
PHYSICAL
80 75% 20 One Target
EGG
Supersonic
Confuses the target.
NORMAL
STATUS
-- 55% 20 One Target
EGG
Bite
Has a 30% chance of causing the target to flinch.
DARK
PHYSICAL
60 100% 25 One Target
EGG
Tickle
Lowers the target's Attack and Defense by one stage.
NORMAL
STATUS
-- 100% 20 One Target
EGG
Spikes
Sets a layer of spikes to do damage upon switching in. Up to three layers can be set.
GROUND
STATUS
-- -- 20 Enemy Field
EGG
Toxic Spikes
Sets down 1 layer of Toxic Spikes. 1 layer poisons foes when they are sent out; 2 layers badly poisons.
POISON
STATUS
-- -- 20 Enemy Field
EGG
Muddy Water
30% chance of lowering all nearby enemies' Accuracy by one stage.
WATER
SPECIAL
90 85% 10 Nearby Enemies
EGG
Whirlpool
Traps the target for 2–5 turns; does 1/16 max HP per turn. Deals extra damage to targets using Dive.
WATER
SPECIAL
35 85% 15 One Target

Omastar's Detailed Stats

Below you'll find a more detailed table containing Omastar's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Omastar's Nature.

By default, the stats you see in the table below show four different possibilities, all assuming Omastar is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at
level 100
0 EVs 252+ EVs Base Stat
Min Max Min Max
HP
250 281 313 344 70
Attack
125 156 188 219 60
Defense
255 286 318 349 125
Sp. Atk
235 266 298 329 115
Sp. Def
145 176 208 239 70
Speed
115 146 178 209 55
Total
495

Where to Find Omastar in Brilliant Diamond & Shining Pearl

If you're looking for where to find Omastar, you'll find the various methods listed down below, along with any notes or special locations. This should help you figure out how to get Omastar in Pokémon Sword & Shield. (Currently this does not show most "strong" static encounters or Max Raid Battles.)
Exclusive to Pokémon Sword

Omastar is exclusive to Pokémon Sword, so if you are playing Pokémon Shield, you will need to trade with someone playing Pokémon Sword in order to obtain it for your Pokédex.

Special Ways to Get Omastar

Available in some Max Raid Dens (exclusive to Dens in Pokémon Sword) in the Crown Tundra (DLC).

Getting Omastar By Evolution

Evolves from Omanyte at level 40.
Location information on where to find Omastar in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!

Pokédex Entries for Omastar

Generation 8 Pokédex Entries

Sword
Weighed down by a large and heavy shell, Omastar couldn't move very fast. Some say it went extinct because it was unable to catch food.
Shield
Omastar's sharp fangs could crush rock, but the Pokémon can attack only the prey that come within reach of its tentacles.

Generation 7 Pokédex Entries

Ultra Sun
Its heavy shell is thought to be the reason this ancient Pokémon died out. It's apparently a distant ancestor of Octillery.
Ultra Moon
It wraps its prey in its tentacles to immobilize them and then finishes them off with its sharp fangs.

Generation 6 Pokédex Entries

X
Its tentacles are highly developed as if they are hands and feet. As soon as it ensnares prey, it bites.
Y
Once wrapped around its prey, it never lets go. It eats the prey by tearing at it with sharp fangs.
Omega Ruby Alpha Sapphire
Omastar uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large and heavy, causing its movements to become too slow and ponderous.

Generation 5 Pokédex Entries

Black White Black 2 White 2
It is thought that this Pokémon became extinct because its spiral shell grew too large.

Generation 4 Pokédex Entries

Diamond Pearl Platinum
It is thought that this Pokémon became extinct because its spiral shell grew too large.
HeartGold
Apparently, it cracked SHELLDER's shell with its sharp fangs and sucked out the insides.
SoulSilver
Once wrapped around its prey, it never lets go. It eats the prey by tearing at it with sharp fangs.

Generation 3 Pokédex Entries

Ruby Sapphire
OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large and heavy, causing its movements to become too slow and ponderous.
Emerald
An OMASTAR uses its tentacles to capture its prey. It is believed to have become extinct because its shell grew too large, making its movements slow and ponderous.
FireRed
Its tentacles are highly developed as if they are hands and feet. As soon as it ensnares prey, it bites.
LeafGreen
Despite having strong fangs and tentacles, it went extinct when its heavy shell made it unable to catch prey.

Generation 2 Pokédex Entries

Gold
Apparently, it cracked SHELLDER's shell with its sharp fangs and sucked out the insides.
Silver
Once wrapped around its prey, it never lets go. It eats the prey by tearing at it with sharp fangs.
Crystal
Its heavy shell allowed it to reach only nearby food. This could be the reason it is extinct.

Generation 1 Pokédex Entries

Red Blue
A prehistoric POKéMON that died out when its heavy shell made it impossible to catch prey.
Yellow
Sharp beaks ring its mouth. Its shell was too big for it to move freely, so it became extinct.
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