Nosepass • Generation VIII Pokédex
⚠ Scarlet/Violet support is in the works! ⚠
Nosepass
Nosepass's Type
Nosepass's Pokédex #s
- National #
- 299
Nosepass's Base Stats
- HP:
- 30
- Attack:
- 45
- Defense:
- 135
- Sp. Atk:
- 45
- Sp. Def:
- 90
- Speed:
- 30
- Total:
- 375
Misc. Info
- Height:
- 3'3" (1m)
- Weight:
- 213.8 lbs. (97 kg)
- Gender Ratio:
- Egg Groups:
- Mineral
- EXP At Lv. 100:
- 1,000,000
- EV Yield:
- 1 Defense
- Base EXP:
- 75
- Catch Rate:
- 255
- Base Happiness:
- 70
Nosepass's Abilities
Here are what abilities Nosepass can possibly have, along with their effects.
- Sturdy
- If Nosepass has full HP and would be knocked out by a single hit, it survives with 1 HP. Also protects against OHKO moves.
- Magnet Pull
- Prevents enemy Steel-type Pokémon from switching out or running away.
- Sand Force
- Nosepass's Rock-, Ground-, and Steel-type moves do 30% more damage in a sandstorm. Prevents sandstorm damage to Nosepass.
Weaknesses & Resistances
Below is a list of what Nosepass's weakness and resistance is to various types.
- 2×
- ½
Nosepass's Moves in Brilliant Diamond & Shining Pearl
Below is a list of all of the moves that Nosepass can learn, along with what level it learns the move, the TM number, and what egg moves it can learn, if any. Hover over a move (desktop/laptop) or click the ? button next to the move (mobile/tablet) to find out more about the move.
Level Up Moves
Here are all of the moves Nosepass learns via level up. Anything marked "Evo." means it learns it upon evolving. If the level is 1, it can be relearned at a Pokémon Center.
Lv. | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
1 | Tackle |
40 | 100% | 35 | One Target | |||
4 | Harden |
-- | -- | 30 | User | |||
7 | Block |
-- | -- | 5 | One Target | |||
10 | Rock Throw |
50 | 90% | 15 | One Target | |||
13 | Thunder Wave |
-- | 90% | 20 | One Target | |||
16 | Rest |
-- | -- | 10 | User | |||
19 | Spark |
65 | 100% | 20 | One Target | |||
22 | Rock Slide |
75 | 90% | 10 | Nearby Enemies | |||
25 | Power Gem |
80 | 100% | 20 | One Target | |||
28 | Rock Blast |
25 | 90% | 10 | One Target | |||
31 | Discharge |
80 | 100% | 15 | All But Self | |||
34 | Sandstorm |
-- | -- | 10 | Entire Field | |||
37 | Earth Power |
90 | 100% | 10 | One Target | |||
40 | Stone Edge |
100 | 80% | 5 | One Target | |||
43 | Lock-On |
-- | -- | 5 | One Target | |||
43 | Zap Cannon |
120 | 50% | 5 | One Target |
TM Moves
Here are all of the moves that Nosepass can learn via TM (Technical Machine). These moves can be taught once per use of the TM.
TM | Move | Type | Category | Power | Acc.% | PP | Target | Info |
---|---|---|---|---|---|---|---|---|
TM11 | Sunny Day |
-- | -- | 5 | Entire Field | |||
TM12 | Taunt |
-- | 100% | 20 | One Target | |||
TM17 | Protect |
-- | -- | 10 | User | |||
TM21 | Dazzling Gleam |
80 | 100% | 10 | Nearby Enemies | |||
TM24 | Thunderbolt |
90 | 100% | 15 | One Target | |||
TM25 | Thunder |
110 | 70% | 10 | One Target | |||
TM26 | Earthquake |
100 | 100% | 10 | All But Self | |||
TM32 | Double Team |
-- | -- | 15 | User | |||
TM34 | Shock Wave |
60 | -- | 20 | One Target | |||
TM37 | Sandstorm |
-- | -- | 10 | Entire Field | |||
TM39 | Rock Tomb |
60 | 95% | 15 | One Target | |||
TM41 | Torment |
-- | 100% | 15 | One Target | |||
TM42 | Facade |
70 | 100% | 20 | One Target | |||
TM43 | Volt Switch |
70 | 100% | 20 | One Target | |||
TM44 | Rest |
-- | -- | 10 | User | |||
TM45 | Attract |
-- | 100% | 15 | One Target | |||
TM58 | Endure |
-- | -- | 10 | User | |||
TM64 | Explosion |
250 | 100% | 5 | All But Self | |||
TM69 | Rock Polish |
-- | -- | 20 | User | |||
TM71 | Stone Edge |
100 | 80% | 5 | One Target | |||
TM73 | Thunder Wave |
-- | 90% | 20 | One Target | |||
TM76 | Stealth Rock |
-- | -- | 20 | Enemy Field | |||
TM80 | Rock Slide |
75 | 90% | 10 | Nearby Enemies | |||
TM82 | Sleep Talk |
-- | -- | 10 | User | |||
TM83 | Bulldoze |
60 | 100% | 20 | All But Self | |||
TM87 | Swagger |
-- | 85% | 15 | One Target | |||
TM90 | Substitute |
-- | -- | 10 | User | |||
TM96 | Strength |
80 | 100% | 15 | One Target | |||
TM98 | Rock Smash |
40 | 100% | 15 | One Target |
Egg Moves
Here are all of the moves that Nosepass can learn as Egg Moves. In the case of evolved Pokémon, it shows what Egg Moves it can learn in its lowest evolutionary stage. Click the word EGG to find compatible breeding Pokémon to get that Egg Move onto Nosepass.
Move | Type | Category | Power | Acc.% | PP | Target | Info | |
---|---|---|---|---|---|---|---|---|
EGG | Rollout |
30 | 90% | 20 | One Target | |||
EGG | Double-Edge |
120 | 100% | 15 | One Target | |||
EGG | Block |
-- | -- | 5 | One Target | |||
EGG | Wide Guard |
-- | -- | 10 | User's Field |
Nosepass's Detailed Stats
Below you'll find a more detailed table containing Nosepass's calculated stats, which are the stats that you actually see displayed in game. These are affected by a variety of things, such as level, Effort Values (EVs), Individual Values (IVs), and Nosepass's Nature.
By default, the stats you see in the table below show four different possibilities, all assuming Nosepass is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
By default, the stats you see in the table below show four different possibilities, all assuming Nosepass is level 100: its stats with 0 EVs, 252+ (max) EVs, 0 IVs, and 31 (max) IVs. Nature is not shown by default, so its maximum is 10% higher than shown here, and minium 10% lower.
Stats at level 100 |
0 EVs | 252+ EVs | Base Stat | ||
---|---|---|---|---|---|
Min | Max | Min | Max | ||
HP | 170 | 201 | 233 | 264 | 30 |
Attack | 95 | 126 | 158 | 189 | 45 |
Defense | 275 | 306 | 338 | 369 | 135 |
Sp. Atk | 95 | 126 | 158 | 189 | 45 |
Sp. Def | 185 | 216 | 248 | 279 | 90 |
Speed | 65 | 96 | 128 | 159 | 30 |
Total | 375 |
Where to Find Nosepass in Brilliant Diamond & Shining Pearl
Location information on where to find Nosepass in Pokémon Brilliant Diamond & Shining Pearl will be coming to the Marriland Pokédex in a future update! Thank you for your patience!
Pokédex Entries for Nosepass
Generation 7 Pokédex Entries
Sun
The magnet in Nosepass's nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
Moon
It uses powerful magnetism to drag its prey toward it. It's also been known to pull in metal, which it collects and uses to protect itself.
Ultra Sun
It moves less than an inch a year, but when it's in a jam, it will spin and drill down into the ground in a split second.
Ultra Moon
It hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.
Generation 6 Pokédex Entries
X
Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
Y
Its magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
Omega Ruby
Nosepass's magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
Alpha Sapphire
Nosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
Generation 5 Pokédex Entries
Black
White
When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
Black 2
White 2
Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
Generation 4 Pokédex Entries
Diamond
Pearl
Its nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
Platinum
When endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
HeartGold
SoulSilver
If two of these meet, they cannot get too close because their noses repel each other.
Generation 3 Pokédex Entries
Ruby
NOSEPASS's magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
Sapphire
NOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year.
Emerald
Its body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
FireRed
LeafGreen
Its magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.